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[MODULAR] Removes the 60 round Sol drum from being printable in Security (#3399)
## About The Pull Request Removes the 60 round Sol drum from being printable in Security ## Why It's Good For The Game After discussing magazine size standardization, this came up and to be 100% honest, the crew does not need LMG ammo capacity on any of their guns. Even though it's illegal contraband to use(yes, Illegal Tech is still fuckin' Illegal lol), it's still a lot of ammo capacity that we don't really want the crew to have. ## Proof Of Testing Just deleting a research design. ## Changelog 🆑 del: Removes the 60 round Sol drum from being printable in Security /🆑 --------- Co-authored-by: The Sharkening <95130227+StrangeWeirdKitten@users.noreply.github.com>
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@@ -45,7 +45,6 @@
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description = "The same technology used in the Sol 2351 Campaign.It is highly classified and resource intensive."
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prereq_ids = list("syndicate_basic","storedmunition_tech_two")
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design_ids = list(
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"sol40_rifldrummag",
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"m9mm_mag_ext_hp",
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"m9mm_mag_ext",
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"m9mm_mag_ext_b",
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@@ -52,18 +52,6 @@
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)
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departmental_flags = DEPARTMENT_BITFLAG_SECURITY
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/datum/design/sol40_mag_drum_rifle
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name = "Sol .40 Rifle Drum Magazine"
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desc = "A large drum Sol .40 Rifle magazine for compatible Weaponry."
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id = "sol40_rifldrummag"
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build_type = PROTOLATHE | AWAY_LATHE
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materials = list(/datum/material/plastic = SHEET_MATERIAL_AMOUNT * 40)
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build_path = /obj/item/ammo_box/magazine/c40sol_rifle/drum/starts_empty
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category = list(
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RND_CATEGORY_WEAPONS + RND_SUBCATEGORY_WEAPONS_AMMO
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)
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departmental_flags = DEPARTMENT_BITFLAG_SECURITY
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//Grenade Launcher stuff
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/datum/design/kiboko_mag
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