[MODULAR] Removes the 60 round Sol drum from being printable in Security (#3399)

## About The Pull Request

Removes the 60 round Sol drum from being printable in Security

## Why It's Good For The Game

After discussing magazine size standardization, this came up and to be
100% honest, the crew does not need LMG ammo capacity on any of their
guns. Even though it's illegal contraband to use(yes, Illegal Tech is
still fuckin' Illegal lol), it's still a lot of ammo capacity that we
don't really want the crew to have.

## Proof Of Testing

Just deleting a research design.

## Changelog

🆑
del: Removes the 60 round Sol drum from being printable in Security
/🆑

---------

Co-authored-by: The Sharkening <95130227+StrangeWeirdKitten@users.noreply.github.com>
This commit is contained in:
Iamgoofball
2025-04-08 02:27:12 -05:00
committed by GitHub
parent 3e7223b959
commit 722b51eb07
2 changed files with 0 additions and 13 deletions

View File

@@ -45,7 +45,6 @@
description = "The same technology used in the Sol 2351 Campaign.It is highly classified and resource intensive."
prereq_ids = list("syndicate_basic","storedmunition_tech_two")
design_ids = list(
"sol40_rifldrummag",
"m9mm_mag_ext_hp",
"m9mm_mag_ext",
"m9mm_mag_ext_b",

View File

@@ -52,18 +52,6 @@
)
departmental_flags = DEPARTMENT_BITFLAG_SECURITY
/datum/design/sol40_mag_drum_rifle
name = "Sol .40 Rifle Drum Magazine"
desc = "A large drum Sol .40 Rifle magazine for compatible Weaponry."
id = "sol40_rifldrummag"
build_type = PROTOLATHE | AWAY_LATHE
materials = list(/datum/material/plastic = SHEET_MATERIAL_AMOUNT * 40)
build_path = /obj/item/ammo_box/magazine/c40sol_rifle/drum/starts_empty
category = list(
RND_CATEGORY_WEAPONS + RND_SUBCATEGORY_WEAPONS_AMMO
)
departmental_flags = DEPARTMENT_BITFLAG_SECURITY
//Grenade Launcher stuff
/datum/design/kiboko_mag