Deletes area var on clients (#80037)

## About The Pull Request

Literally nothing wrote to or accessed this variable, in pretty much
_every_ case we just use `get_area(mob)` instead of ever looking at the
client's area (again, ???)
## Why It's Good For The Game

this variable was added 12 years ago and I don't think anyone has ever
novelly used this.
## Changelog
Doesn't matter to players.
This commit is contained in:
san7890
2023-12-01 00:40:05 +01:00
committed by GitHub
parent 10ab2ba031
commit 734b4035fc
-2
View File
@@ -76,8 +76,6 @@
var/move_delay = 0
///The visual delay to use for the current client.Move(), mostly used for making a client based move look like it came from some other slower source
var/visual_delay = 0
///Current area of the controlled mob
var/area = null
///////////////
//SOUND STUFF//