mirror of
https://github.com/Bubberstation/Bubberstation.git
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Automatic changelog compile [ci skip]
This commit is contained in:
@@ -1,4 +0,0 @@
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author: "mc-oofert"
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delete-after: True
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changes:
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- balance: "you no longer need all parts deployed to activate a modsuit, you can use them limbless"
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@@ -1,4 +0,0 @@
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author: "Absolucy"
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delete-after: True
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changes:
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- rscadd: "Added a separate preference for hearing vocal AI announcements (also known as VOX), as opposed to lumping it into the \"Enable announcement sounds\" preference."
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@@ -1,4 +0,0 @@
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author: "SyncIt21"
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delete-after: True
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changes:
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- refactor: "cleaned up how drone holds their tools from the toolbox. report bugs on github"
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@@ -1,4 +0,0 @@
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author: "JackEnoff"
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delete-after: True
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changes:
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- bugfix: "MetaStation's Cargo Security Outpost is no longer free to access by anyone."
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@@ -1,4 +0,0 @@
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author: "DaydreamIQ"
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delete-after: True
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changes:
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- map: "Moved Birdshot's drone dispenser closer to robotics"
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@@ -1,4 +0,0 @@
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author: "Cruix"
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delete-after: True
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changes:
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- rscadd: "Hardhats now squish down excessively tall hairstyles while being worn."
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@@ -1,4 +0,0 @@
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author: "Ben10Omintrix"
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delete-after: True
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changes:
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- rscadd: "penguins will now fish from water holes"
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@@ -1,4 +0,0 @@
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author: "necromanceranne"
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delete-after: True
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changes:
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- bugfix: "Nanite projectiles respect a targets immunity to any temperature effects that the bullet might look for (cold immune targets against inferno bullets/heat immune targets against cold bullets)"
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@@ -1,5 +0,0 @@
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author: "Absolucy"
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delete-after: True
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changes:
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- refactor: "Refactored some text helper procs to use BYOND's native text trimming proc."
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- admin: "Added a _trimtext proc, for use with SDQL2 or Lua scripting."
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@@ -1,6 +0,0 @@
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author: "larentoun"
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delete-after: True
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changes:
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- rscadd: "Evidence Bag is now considered a storage container with 1 slot. Allows to use all features storage has, such as drag-and-drop the bag onto a table."
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- rscadd: "Using Evidence Bag in hand now drops the item on the ground instead of putting it in your hands. Don't mess with the evidence!"
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- qol: "Detective's scanner can now scan items on your person. You can now pick up an evidence bag, open it like any other container, and scan the item inside without removing it"
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@@ -1,4 +0,0 @@
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author: "zxaber"
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delete-after: True
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changes:
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- rscadd: "Borgs now get the job title of someone sending them a message through SiliConnect."
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@@ -1,5 +0,0 @@
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author: "Profakos"
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delete-after: True
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changes:
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- bugfix: "if an outfit puts a reagent container in the preview dummy's hand, it will not try to slosh"
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- code_imp: "outfits putting items in your hand will respect the visual_only argument"
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@@ -1,4 +0,0 @@
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author: "DaCoolBoss"
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delete-after: True
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changes:
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- bugfix: "Donk-Rolls no longer turn into Deluxe Donk Pockets when microwaved."
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@@ -1,5 +0,0 @@
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author: "SmArtKar"
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delete-after: True
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changes:
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- rscadd: "You can now lean on windows the same way you can lean on walls"
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- bugfix: "You no longer stop leaning on walls after clicking on anything"
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@@ -1,4 +0,0 @@
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author: "carlarctg"
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delete-after: True
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changes:
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- bugfix: "Silver extract food now transfers its slime trait to any processed slices"
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@@ -1,4 +0,0 @@
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author: "Fikou"
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delete-after: True
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changes:
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- bugfix: "teleport turrets are no longer magical and will not be stopped by antimagic"
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@@ -1,4 +0,0 @@
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author: "Fikou"
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delete-after: True
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changes:
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- bugfix: "bouncy castles no longer render under the gibs they spawn"
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@@ -1,4 +0,0 @@
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author: "SmArtKar"
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delete-after: True
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changes:
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- qol: "Improved descriptions on size tooltips to explain where the item can be stored"
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@@ -1,4 +0,0 @@
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author: "SmArtKar"
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delete-after: True
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changes:
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- bugfix: "Rustle component no longer counts diagonal steps as two moves"
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@@ -1,4 +0,0 @@
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author: "SmArtKar"
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delete-after: True
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changes:
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- sound: "Removed MOD chestplate and glove equip/drop sounds"
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@@ -1,4 +0,0 @@
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author: "Fikou"
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delete-after: True
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changes:
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- qol: "suit storage units can hold backpacks in the modsuit slot"
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@@ -1,4 +0,0 @@
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author: "grungussuss"
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delete-after: True
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changes:
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- sound: "ambience no longer gets cut off for ghosts"
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@@ -1,4 +0,0 @@
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author: "grungussuss"
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delete-after: True
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changes:
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- sound: "AI controlled mobs will no longer make sounds that ignore walls"
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@@ -1,4 +0,0 @@
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author: "grungussuss"
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delete-after: True
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changes:
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- sound: "radio noise will no longer be heard in hard crit"
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@@ -1,4 +0,0 @@
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author: "grungussuss"
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delete-after: True
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changes:
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- sound: "reduced volume of: lightningbolt, lightningshock, lightning_chargeup sounds"
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@@ -1,6 +0,0 @@
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author: "Profakos"
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delete-after: True
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changes:
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- rscadd: "Adds a roboticist spraycan, and adds one of them to robotics on every map"
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- qol: "adds a screentip to spraycans that tells you that it can restyle robotic limbs"
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- bugfix: "fixes peg legs bringing up the augment restyle menu"
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@@ -1,4 +0,0 @@
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author: "Sealed101"
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delete-after: True
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changes:
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- bugfix: "fixed akimbo firing automatic guns runtiming on the offhand gun when it's empty, possibly causing dry fire clicks to not play"
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@@ -1,4 +0,0 @@
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author: "grungussuss"
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delete-after: True
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changes:
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- qol: "getting cocooned gives a better warning"
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@@ -1,5 +0,0 @@
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author: "SmArtKar"
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delete-after: True
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changes:
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- qol: "Made scanner gate scanlines mouse transparent"
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- bugfix: "Scanner gate scanlines no longer appear only after someone walks through them and are disabled when the gate is unpowered"
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@@ -1,4 +0,0 @@
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author: "Ben10Omintrix"
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delete-after: True
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changes:
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- bugfix: "fixes ai controllers resetting their targets post do_afters"
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@@ -1,4 +0,0 @@
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author: "Ben10Omintrix"
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delete-after: True
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changes:
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- bugfix: "stationary medbots no longer search for patrol beacons"
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@@ -1,5 +0,0 @@
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author: "Sealed101"
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delete-after: True
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changes:
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- bugfix: "fixed nuclear devices not showing the overlays for deconstruction states and lights for arming state properly"
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- qol: "more examine feedback for nuclear devices (deconstruction/arming state)"
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@@ -705,3 +705,79 @@
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zxaber:
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- balance: Borgs and AIs can now access dropped PDAs. The Messenger app does not
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work over a remote connection, however.
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2024-10-25:
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Absolucy:
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- rscadd: Added a separate preference for hearing vocal AI announcements (also known
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as VOX), as opposed to lumping it into the "Enable announcement sounds" preference.
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- refactor: Refactored some text helper procs to use BYOND's native text trimming
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proc.
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- admin: Added a _trimtext proc, for use with SDQL2 or Lua scripting.
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Ben10Omintrix:
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- rscadd: penguins will now fish from water holes
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- bugfix: fixes ai controllers resetting their targets post do_afters
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- bugfix: stationary medbots no longer search for patrol beacons
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Cruix:
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- rscadd: Hardhats now squish down excessively tall hairstyles while being worn.
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DaCoolBoss:
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- bugfix: Donk-Rolls no longer turn into Deluxe Donk Pockets when microwaved.
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DaydreamIQ:
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- map: Moved Birdshot's drone dispenser closer to robotics
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Fikou:
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- bugfix: bouncy castles no longer render under the gibs they spawn
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- qol: suit storage units can hold backpacks in the modsuit slot
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- bugfix: teleport turrets are no longer magical and will not be stopped by antimagic
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JackEnoff:
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- bugfix: MetaStation's Cargo Security Outpost is no longer free to access by anyone.
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Profakos:
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- rscadd: Adds a roboticist spraycan, and adds one of them to robotics on every
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map
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- qol: adds a screentip to spraycans that tells you that it can restyle robotic
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limbs
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- bugfix: fixes peg legs bringing up the augment restyle menu
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- bugfix: if an outfit puts a reagent container in the preview dummy's hand, it
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will not try to slosh
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- code_imp: outfits putting items in your hand will respect the visual_only argument
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Sealed101:
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- bugfix: fixed akimbo firing automatic guns runtiming on the offhand gun when it's
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empty, possibly causing dry fire clicks to not play
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- bugfix: fixed nuclear devices not showing the overlays for deconstruction states
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and lights for arming state properly
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- qol: more examine feedback for nuclear devices (deconstruction/arming state)
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SmArtKar:
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- rscadd: You can now lean on windows the same way you can lean on walls
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- bugfix: You no longer stop leaning on walls after clicking on anything
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- bugfix: Rustle component no longer counts diagonal steps as two moves
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- qol: Improved descriptions on size tooltips to explain where the item can be stored
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- qol: Made scanner gate scanlines mouse transparent
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- bugfix: Scanner gate scanlines no longer appear only after someone walks through
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them and are disabled when the gate is unpowered
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- sound: Removed MOD chestplate and glove equip/drop sounds
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SyncIt21:
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- refactor: cleaned up how drone holds their tools from the toolbox. report bugs
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on github
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carlarctg:
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- bugfix: Silver extract food now transfers its slime trait to any processed slices
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grungussuss:
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- sound: 'reduced volume of: lightningbolt, lightningshock, lightning_chargeup sounds'
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- qol: getting cocooned gives a better warning
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- sound: ambience no longer gets cut off for ghosts
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- sound: radio noise will no longer be heard in hard crit
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- sound: AI controlled mobs will no longer make sounds that ignore walls
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larentoun:
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- rscadd: Evidence Bag is now considered a storage container with 1 slot. Allows
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to use all features storage has, such as drag-and-drop the bag onto a table.
|
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- rscadd: Using Evidence Bag in hand now drops the item on the ground instead of
|
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putting it in your hands. Don't mess with the evidence!
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- qol: Detective's scanner can now scan items on your person. You can now pick up
|
||||
an evidence bag, open it like any other container, and scan the item inside
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without removing it
|
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mc-oofert:
|
||||
- balance: you no longer need all parts deployed to activate a modsuit, you can
|
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use them limbless
|
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necromanceranne:
|
||||
- bugfix: Nanite projectiles respect a targets immunity to any temperature effects
|
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that the bullet might look for (cold immune targets against inferno bullets/heat
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immune targets against cold bullets)
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zxaber:
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- rscadd: Borgs now get the job title of someone sending them a message through
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SiliConnect.
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