Automatic changelog compile [ci skip]

This commit is contained in:
tgstation-ci[bot]
2024-10-25 00:26:05 +00:00
parent f690507343
commit 7363db5fc7
33 changed files with 76 additions and 137 deletions
@@ -1,4 +0,0 @@
author: "mc-oofert"
delete-after: True
changes:
- balance: "you no longer need all parts deployed to activate a modsuit, you can use them limbless"
@@ -1,4 +0,0 @@
author: "Absolucy"
delete-after: True
changes:
- rscadd: "Added a separate preference for hearing vocal AI announcements (also known as VOX), as opposed to lumping it into the \"Enable announcement sounds\" preference."
@@ -1,4 +0,0 @@
author: "SyncIt21"
delete-after: True
changes:
- refactor: "cleaned up how drone holds their tools from the toolbox. report bugs on github"
@@ -1,4 +0,0 @@
author: "JackEnoff"
delete-after: True
changes:
- bugfix: "MetaStation's Cargo Security Outpost is no longer free to access by anyone."
@@ -1,4 +0,0 @@
author: "DaydreamIQ"
delete-after: True
changes:
- map: "Moved Birdshot's drone dispenser closer to robotics"
@@ -1,4 +0,0 @@
author: "Cruix"
delete-after: True
changes:
- rscadd: "Hardhats now squish down excessively tall hairstyles while being worn."
@@ -1,4 +0,0 @@
author: "Ben10Omintrix"
delete-after: True
changes:
- rscadd: "penguins will now fish from water holes"
@@ -1,4 +0,0 @@
author: "necromanceranne"
delete-after: True
changes:
- bugfix: "Nanite projectiles respect a targets immunity to any temperature effects that the bullet might look for (cold immune targets against inferno bullets/heat immune targets against cold bullets)"
@@ -1,5 +0,0 @@
author: "Absolucy"
delete-after: True
changes:
- refactor: "Refactored some text helper procs to use BYOND's native text trimming proc."
- admin: "Added a _trimtext proc, for use with SDQL2 or Lua scripting."
@@ -1,6 +0,0 @@
author: "larentoun"
delete-after: True
changes:
- rscadd: "Evidence Bag is now considered a storage container with 1 slot. Allows to use all features storage has, such as drag-and-drop the bag onto a table."
- rscadd: "Using Evidence Bag in hand now drops the item on the ground instead of putting it in your hands. Don't mess with the evidence!"
- qol: "Detective's scanner can now scan items on your person. You can now pick up an evidence bag, open it like any other container, and scan the item inside without removing it"
@@ -1,4 +0,0 @@
author: "zxaber"
delete-after: True
changes:
- rscadd: "Borgs now get the job title of someone sending them a message through SiliConnect."
@@ -1,5 +0,0 @@
author: "Profakos"
delete-after: True
changes:
- bugfix: "if an outfit puts a reagent container in the preview dummy's hand, it will not try to slosh"
- code_imp: "outfits putting items in your hand will respect the visual_only argument"
@@ -1,4 +0,0 @@
author: "DaCoolBoss"
delete-after: True
changes:
- bugfix: "Donk-Rolls no longer turn into Deluxe Donk Pockets when microwaved."
@@ -1,5 +0,0 @@
author: "SmArtKar"
delete-after: True
changes:
- rscadd: "You can now lean on windows the same way you can lean on walls"
- bugfix: "You no longer stop leaning on walls after clicking on anything"
@@ -1,4 +0,0 @@
author: "carlarctg"
delete-after: True
changes:
- bugfix: "Silver extract food now transfers its slime trait to any processed slices"
@@ -1,4 +0,0 @@
author: "Fikou"
delete-after: True
changes:
- bugfix: "teleport turrets are no longer magical and will not be stopped by antimagic"
@@ -1,4 +0,0 @@
author: "Fikou"
delete-after: True
changes:
- bugfix: "bouncy castles no longer render under the gibs they spawn"
@@ -1,4 +0,0 @@
author: "SmArtKar"
delete-after: True
changes:
- qol: "Improved descriptions on size tooltips to explain where the item can be stored"
@@ -1,4 +0,0 @@
author: "SmArtKar"
delete-after: True
changes:
- bugfix: "Rustle component no longer counts diagonal steps as two moves"
@@ -1,4 +0,0 @@
author: "SmArtKar"
delete-after: True
changes:
- sound: "Removed MOD chestplate and glove equip/drop sounds"
@@ -1,4 +0,0 @@
author: "Fikou"
delete-after: True
changes:
- qol: "suit storage units can hold backpacks in the modsuit slot"
@@ -1,4 +0,0 @@
author: "grungussuss"
delete-after: True
changes:
- sound: "ambience no longer gets cut off for ghosts"
@@ -1,4 +0,0 @@
author: "grungussuss"
delete-after: True
changes:
- sound: "AI controlled mobs will no longer make sounds that ignore walls"
@@ -1,4 +0,0 @@
author: "grungussuss"
delete-after: True
changes:
- sound: "radio noise will no longer be heard in hard crit"
@@ -1,4 +0,0 @@
author: "grungussuss"
delete-after: True
changes:
- sound: "reduced volume of: lightningbolt, lightningshock, lightning_chargeup sounds"
@@ -1,6 +0,0 @@
author: "Profakos"
delete-after: True
changes:
- rscadd: "Adds a roboticist spraycan, and adds one of them to robotics on every map"
- qol: "adds a screentip to spraycans that tells you that it can restyle robotic limbs"
- bugfix: "fixes peg legs bringing up the augment restyle menu"
@@ -1,4 +0,0 @@
author: "Sealed101"
delete-after: True
changes:
- bugfix: "fixed akimbo firing automatic guns runtiming on the offhand gun when it's empty, possibly causing dry fire clicks to not play"
@@ -1,4 +0,0 @@
author: "grungussuss"
delete-after: True
changes:
- qol: "getting cocooned gives a better warning"
@@ -1,5 +0,0 @@
author: "SmArtKar"
delete-after: True
changes:
- qol: "Made scanner gate scanlines mouse transparent"
- bugfix: "Scanner gate scanlines no longer appear only after someone walks through them and are disabled when the gate is unpowered"
@@ -1,4 +0,0 @@
author: "Ben10Omintrix"
delete-after: True
changes:
- bugfix: "fixes ai controllers resetting their targets post do_afters"
@@ -1,4 +0,0 @@
author: "Ben10Omintrix"
delete-after: True
changes:
- bugfix: "stationary medbots no longer search for patrol beacons"
@@ -1,5 +0,0 @@
author: "Sealed101"
delete-after: True
changes:
- bugfix: "fixed nuclear devices not showing the overlays for deconstruction states and lights for arming state properly"
- qol: "more examine feedback for nuclear devices (deconstruction/arming state)"
+76
View File
@@ -705,3 +705,79 @@
zxaber:
- balance: Borgs and AIs can now access dropped PDAs. The Messenger app does not
work over a remote connection, however.
2024-10-25:
Absolucy:
- rscadd: Added a separate preference for hearing vocal AI announcements (also known
as VOX), as opposed to lumping it into the "Enable announcement sounds" preference.
- refactor: Refactored some text helper procs to use BYOND's native text trimming
proc.
- admin: Added a _trimtext proc, for use with SDQL2 or Lua scripting.
Ben10Omintrix:
- rscadd: penguins will now fish from water holes
- bugfix: fixes ai controllers resetting their targets post do_afters
- bugfix: stationary medbots no longer search for patrol beacons
Cruix:
- rscadd: Hardhats now squish down excessively tall hairstyles while being worn.
DaCoolBoss:
- bugfix: Donk-Rolls no longer turn into Deluxe Donk Pockets when microwaved.
DaydreamIQ:
- map: Moved Birdshot's drone dispenser closer to robotics
Fikou:
- bugfix: bouncy castles no longer render under the gibs they spawn
- qol: suit storage units can hold backpacks in the modsuit slot
- bugfix: teleport turrets are no longer magical and will not be stopped by antimagic
JackEnoff:
- bugfix: MetaStation's Cargo Security Outpost is no longer free to access by anyone.
Profakos:
- rscadd: Adds a roboticist spraycan, and adds one of them to robotics on every
map
- qol: adds a screentip to spraycans that tells you that it can restyle robotic
limbs
- bugfix: fixes peg legs bringing up the augment restyle menu
- bugfix: if an outfit puts a reagent container in the preview dummy's hand, it
will not try to slosh
- code_imp: outfits putting items in your hand will respect the visual_only argument
Sealed101:
- bugfix: fixed akimbo firing automatic guns runtiming on the offhand gun when it's
empty, possibly causing dry fire clicks to not play
- bugfix: fixed nuclear devices not showing the overlays for deconstruction states
and lights for arming state properly
- qol: more examine feedback for nuclear devices (deconstruction/arming state)
SmArtKar:
- rscadd: You can now lean on windows the same way you can lean on walls
- bugfix: You no longer stop leaning on walls after clicking on anything
- bugfix: Rustle component no longer counts diagonal steps as two moves
- qol: Improved descriptions on size tooltips to explain where the item can be stored
- qol: Made scanner gate scanlines mouse transparent
- bugfix: Scanner gate scanlines no longer appear only after someone walks through
them and are disabled when the gate is unpowered
- sound: Removed MOD chestplate and glove equip/drop sounds
SyncIt21:
- refactor: cleaned up how drone holds their tools from the toolbox. report bugs
on github
carlarctg:
- bugfix: Silver extract food now transfers its slime trait to any processed slices
grungussuss:
- sound: 'reduced volume of: lightningbolt, lightningshock, lightning_chargeup sounds'
- qol: getting cocooned gives a better warning
- sound: ambience no longer gets cut off for ghosts
- sound: radio noise will no longer be heard in hard crit
- sound: AI controlled mobs will no longer make sounds that ignore walls
larentoun:
- rscadd: Evidence Bag is now considered a storage container with 1 slot. Allows
to use all features storage has, such as drag-and-drop the bag onto a table.
- rscadd: Using Evidence Bag in hand now drops the item on the ground instead of
putting it in your hands. Don't mess with the evidence!
- qol: Detective's scanner can now scan items on your person. You can now pick up
an evidence bag, open it like any other container, and scan the item inside
without removing it
mc-oofert:
- balance: you no longer need all parts deployed to activate a modsuit, you can
use them limbless
necromanceranne:
- bugfix: Nanite projectiles respect a targets immunity to any temperature effects
that the bullet might look for (cold immune targets against inferno bullets/heat
immune targets against cold bullets)
zxaber:
- rscadd: Borgs now get the job title of someone sending them a message through
SiliConnect.