Updates SSU, Reprices Explosive Implants

This commit is contained in:
Cheridan
2015-03-02 00:09:37 -06:00
parent fea3bb371f
commit 73658a8c0b
3 changed files with 3 additions and 5 deletions
+1 -1
View File
@@ -570,7 +570,7 @@ var/list/uplink_items = list()
name = "Explosive Implant"
desc = "An implant injected into the body, and later activated either manually or automatically upon death. Creates a moderately-sized fiery explosion. For those agents who know there is no going back."
item = /obj/item/weapon/storage/box/syndie_kit/imp_explosive
cost = 9
cost = 6
// POINTLESS BADASSERY
-1
View File
@@ -75,7 +75,6 @@
/obj/machinery/suit_storage_unit/syndicate
SUIT_TYPE = /obj/item/clothing/suit/space/hardsuit/syndi
HELMET_TYPE = /obj/item/clothing/head/helmet/space/hardsuit/syndi
MASK_TYPE = /obj/item/clothing/mask/gas/syndicate
STORAGE_TYPE = /obj/item/weapon/tank/jetpack/oxygen/harness
+2 -3
View File
@@ -198,6 +198,7 @@
..()
flags ^= NODROP
//The Owl Hardsuit
/obj/item/clothing/head/helmet/space/hardsuit/syndi/owl
name = "owl hardsuit helmet"
@@ -214,9 +215,7 @@
icon_state = "hardsuit1-owl"
item_state = "s_suit"
item_color = "owl"
/obj/item/clothing/head/helmet/space/hardsuit/syndi/update_icon()
icon_state = "hardsuit[on]-[item_color]"
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl
//Wizard hardsuit