Automatic changelog compile, [ci skip]

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sybil-tgstation13
2016-12-21 00:15:38 +00:00
parent ac1b6b1a31
commit 743ec486cb
6 changed files with 30 additions and 51 deletions

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<div class="commit sansserif">
<h2 class="date">21 December 2016</h2>
<h3 class="author">Joan updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">EMPs will generally fuck up clockwork structures.</li>
<li class="rscdel">Cogscarabs can no longer hold slabs to produce components.</li>
<li class="rscadd">Slabs will now produce components even if in a box in your backpack inside of a bag of holding on your back; any depth you can hide the slab in will still produce components.</li>
<li class="bugfix">Non-Servants in possession of clockwork slabs will also no longer produce components.</li>
</ul>
<h3 class="author">Mekhi Anderson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">PAI notifications no longer flood those who do not wish to be flooded.</li>
</ul>
<h3 class="author">Shadowlight213 updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">2 new performer's outfits have been added to the autodrobe</li>
</ul>
<h2 class="date">20 December 2016</h2>
<h3 class="author">Kor updated:</h3>
<ul class="changes bgimages16">
@@ -1280,39 +1297,6 @@
<ul class="changes bgimages16">
<li class="rscadd">Adds more replacements to the Swedish gene</li>
</ul>
<h2 class="date">19 October 2016</h2>
<h3 class="author">Cyberboss updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Physically speaking is no longer delayed by your radio's lag</li>
<li class="bugfix">You can now attack doors with fireaxes and crowbars when using the harm intent</li>
<li class="tweak">The BSA is no longer ready to fire when constructed</li>
<li class="bugfix">The BSA can no longer be reloaded faster by rebuilding the console</li>
</ul>
<h3 class="author">MrStonedOne updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">tweaked the settings of the space drift subsystem to be less effected by anti-lag slowdowns</li>
</ul>
<h3 class="author">Pubby updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">A new map: PubbyStation. Set it to your favorite in map preferences!</li>
</ul>
<h3 class="author">XDTM updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">PanD.E.M.I.C. now displays the statistics of the viruses inside.</li>
</ul>
<h3 class="author">phil235 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Made the singularity gen and tesla gen immune to fire.</li>
<li class="tweak">All unique traitor steal objective item are now immune to all damage except severity=1 explosion.</li>
<li class="tweak">Mobs on fire no longer get damage to their worn backpacks, belts, id, pocket stuff, and suit storage.</li>
<li class="bugfix">Mob receiving melee attacks now only have its outer layer of clothes damaged, e.g. no damage to jumpsuit when wearing a suit.</li>
<li class="bugfix">now all hardsuit have 50% more health, as intended.</li>
</ul>
<h3 class="author">wrist updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Toxins is different now.</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>

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@@ -8509,3 +8509,16 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- rscadd: Starlight will have more of a gradient and generally shine a more constant
amount of light regardless of how many tiles are touching space. In dark places
with long borders to space, starlight will be much darker.
2016-12-21:
Joan:
- rscadd: EMPs will generally fuck up clockwork structures.
- rscdel: Cogscarabs can no longer hold slabs to produce components.
- rscadd: Slabs will now produce components even if in a box in your backpack inside
of a bag of holding on your back; any depth you can hide the slab in will still
produce components.
- bugfix: Non-Servants in possession of clockwork slabs will also no longer produce
components.
Mekhi Anderson:
- bugfix: PAI notifications no longer flood those who do not wish to be flooded.
Shadowlight213:
- imageadd: 2 new performer's outfits have been added to the autodrobe

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@@ -1,4 +0,0 @@
author: "Joan"
delete-after: True
changes:
- rscadd: "EMPs will generally fuck up clockwork structures."

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@@ -1,6 +0,0 @@
author: "Joan"
delete-after: True
changes:
- rscdel: "Cogscarabs can no longer hold slabs to produce components."
- rscadd: "Slabs will now produce components even if in a box in your backpack inside of a bag of holding on your back; any depth you can hide the slab in will still produce components."
- bugfix: "Non-Servants in possession of clockwork slabs will also no longer produce components."

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@@ -1,4 +0,0 @@
author: "Mekhi Anderson"
delete-after: True
changes:
- bugfix: "PAI notifications no longer flood those who do not wish to be flooded."

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@@ -1,4 +0,0 @@
author: "Shadowlight213"
delete-after: True
changes:
- imageadd: "2 new performer's outfits have been added to the autodrobe"