mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-29 16:18:01 +01:00
Constructs now have action buttons!
Cult floors and walls now have a glow effect when spawning in. Nar-Sie uses a span class just for it spawning. Get spook.
This commit is contained in:
@@ -2,13 +2,15 @@
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/obj/effect/proc_holder/spell/aoe_turf/conjure/construct/lesser
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charge_max = 1800
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action_icon_state = "artificer"
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action_background_icon_state = "bg_demon"
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/obj/effect/proc_holder/spell/aoe_turf/conjure/construct/lesser/cult
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cult_req = 1
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charge_max = 2500
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/obj/effect/proc_holder/spell/aoe_turf/conjure/floor
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name = "Floor Construction"
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name = "Summon Cult Floor"
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desc = "This spell constructs a cult floor"
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school = "conjuration"
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@@ -17,11 +19,12 @@
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invocation = "none"
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invocation_type = "none"
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range = 0
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summon_type = list(/turf/simulated/floor/plasteel/cult)
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centcom_cancast = 0 //Stop crashing the server by spawning turfs on transit tiles
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summon_type = list(/turf/simulated/floor/engine/cult)
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action_icon_state = "floorconstruct"
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action_background_icon_state = "bg_cult"
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/obj/effect/proc_holder/spell/aoe_turf/conjure/wall
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name = "Lesser Construction"
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name = "Summon Cult Wall"
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desc = "This spell constructs a cult wall"
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school = "conjuration"
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@@ -30,8 +33,10 @@
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invocation = "none"
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invocation_type = "none"
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range = 0
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action_icon_state = "lesserconstruct"
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action_background_icon_state = "bg_cult"
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summon_type = list(/turf/simulated/wall/cult)
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centcom_cancast = 0 //Stop crashing the server by spawning turfs on transit tiles
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/obj/effect/proc_holder/spell/aoe_turf/conjure/wall/reinforced
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name = "Greater Construction"
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@@ -43,7 +48,6 @@
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invocation = "none"
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invocation_type = "none"
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range = 0
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centcom_cancast = 0 //Stop crashing the server by spawning turfs on transit tiles
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summon_type = list(/turf/simulated/wall/r_wall)
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@@ -57,7 +61,8 @@
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invocation = "none"
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invocation_type = "none"
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range = 0
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action_icon_state = "summonsoulstone"
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action_background_icon_state = "bg_demon"
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summon_type = list(/obj/item/device/soulstone)
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@@ -76,8 +81,10 @@
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invocation = "none"
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invocation_type = "none"
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range = 0
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summon_type = list(/obj/effect/forcefield)
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summon_type = list(/obj/effect/forcefield/cult)
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summon_lifespan = 200
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action_icon_state = "cultforcewall"
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action_background_icon_state = "bg_demon"
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/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift
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@@ -93,6 +100,8 @@
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include_user = 1
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jaunt_duration = 50 //in deciseconds
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centcom_cancast = 0 //Stop people from getting to centcom
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action_icon_state = "phaseshift"
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action_background_icon_state = "bg_demon"
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/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift/jaunt_disappear(atom/movable/overlay/animation, mob/living/target)
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animation.icon_state = "phase_shift"
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@@ -118,6 +127,8 @@
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invocation_type = "none"
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proj_lifespan = 10
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max_targets = 6
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action_icon_state = "magicm"
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action_background_icon_state = "bg_demon"
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/obj/effect/proc_holder/spell/targeted/smoke/disable
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@@ -135,3 +146,5 @@
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smoke_spread = 3
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smoke_amt = 4
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action_icon_state = "parasmoke"
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action_background_icon_state = "bg_cult"
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@@ -11,7 +11,10 @@
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/obj/effect/forcefield/CanAtmosPass(turf/T)
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return !density
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/obj/effect/forcefield/cult
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desc = "An unholy shield that blocks all attacks."
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name = "glowing wall"
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icon_state = "cultshield"
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///////////Mimewalls///////////
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@@ -20,6 +20,7 @@
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spawn(10) qdel(src)
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/obj/effect/overlay/temp
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icon = 'icons/effects/effects.dmi'
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anchored = 1
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layer = 4.1
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mouse_opacity = 0
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@@ -32,9 +33,19 @@
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spawn(duration)
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qdel(src)
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/obj/effect/overlay/temp/cult
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name = "unholy glow"
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icon_state = "wallglow"
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layer = 2.01
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randomdir = 0
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duration = 10
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/obj/effect/overlay/temp/cult/floor
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icon_state = "floorglow"
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duration = 5
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/obj/effect/overlay/temp/revenant
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name = "spooky lights"
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icon = 'icons/effects/effects.dmi'
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icon_state = "purplesparkles"
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/obj/effect/overlay/temp/revenant/cracks
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@@ -44,7 +55,6 @@
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/obj/effect/overlay/temp/emp
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name = "emp sparks"
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icon = 'icons/effects/effects.dmi'
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icon_state = "empdisable"
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/obj/effect/overlay/temp/emp/pulse
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@@ -169,7 +169,7 @@ var/list/icons_to_ignore_at_floor_init = list("damaged1","damaged2","damaged3","
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/turf/simulated/floor/narsie_act()
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if(prob(20))
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ChangeTurf(/turf/simulated/floor/plasteel/cult)
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ChangeTurf(/turf/simulated/floor/engine/cult)
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/turf/simulated/floor/can_have_cabling()
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return !burnt & !broken & !lava
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@@ -124,6 +124,10 @@
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name = "engraved floor"
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icon_state = "cult"
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/turf/simulated/floor/engine/cult/New()
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new/obj/effect/overlay/temp/cult/floor(src)
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..()
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/turf/simulated/floor/engine/cult/narsie_act()
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return
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@@ -7,6 +7,10 @@
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builtin_sheet = null
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canSmoothWith = null
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/turf/simulated/wall/cult/New()
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new/obj/effect/overlay/temp/cult(src)
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..()
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/turf/simulated/wall/cult/break_wall()
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new /obj/effect/decal/cleanable/blood(src)
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return (new /obj/structure/cultgirder(src))
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@@ -27,7 +27,7 @@
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/mob/living/simple_animal/construct/New()
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..()
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for(var/spell in construct_spells)
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mob_spell_list += new spell(src)
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AddSpell(new spell(null))
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/mob/living/simple_animal/construct/death()
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..(1)
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@@ -165,10 +165,10 @@
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speed = 0
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environment_smash = 2
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attack_sound = 'sound/weapons/punch2.ogg'
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construct_spells = list(/obj/effect/proc_holder/spell/aoe_turf/conjure/construct/lesser,
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/obj/effect/proc_holder/spell/aoe_turf/conjure/wall,
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construct_spells = list(/obj/effect/proc_holder/spell/aoe_turf/conjure/wall,
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/obj/effect/proc_holder/spell/aoe_turf/conjure/floor,
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/obj/effect/proc_holder/spell/aoe_turf/conjure/soulstone,
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/obj/effect/proc_holder/spell/aoe_turf/conjure/construct/lesser,
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/obj/effect/proc_holder/spell/targeted/projectile/magic_missile/lesser)
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playstyle_string = "<B>You are an Artificer. You are incredibly weak and fragile, but you are able to construct fortifications, \
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use magic missile, repair allied constructs (by clicking on them), \
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@@ -24,7 +24,7 @@
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/obj/singularity/narsie/large/New()
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..()
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world << "<font size='15' color='red'><b>NAR-SIE HAS RISEN</b></font>"
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world << "<span class='narsie'>NAR-SIE HAS RISEN</span>"
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world << pick('sound/hallucinations/im_here1.ogg', 'sound/hallucinations/im_here2.ogg')
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var/area/A = get_area(src)
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@@ -75,7 +75,7 @@
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for(var/mob/living/carbon/M in oviewers(8, src))
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if(M.stat == CONSCIOUS)
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if(!iscultist(M))
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M << "<span class='warning'>You feel conscious thought crumble away in an instant as you gaze upon [src.name]...</span>"
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M << "<span class='cultsmall'>You feel conscious thought crumble away in an instant as you gaze upon [src.name]...</span>"
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M.apply_effect(3, STUN)
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@@ -122,12 +122,14 @@
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/obj/singularity/narsie/proc/acquire(mob/food)
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target << "<span class='notice'>NAR-SIE HAS LOST INTEREST IN YOU</span>"
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if(food == target)
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return
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target << "<span class='cultsmall'>NAR-SIE HAS LOST INTEREST IN YOU</span>"
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target = food
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if(ishuman(target))
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target << "<span class ='userdanger'>NAR-SIE HUNGERS FOR YOUR SOUL</span>"
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if(isliving(target))
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target << "<span class ='cult'>NAR-SIE HUNGERS FOR YOUR SOUL</span>"
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else
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target << "<span class ='userdanger'>NAR-SIE HAS CHOSEN YOU TO LEAD HIM TO HIS NEXT MEAL</span>"
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target << "<span class ='cult'>NAR-SIE HAS CHOSEN YOU TO FIND A MEAL</span>"
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//Wizard narsie
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/obj/singularity/narsie/wizard
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@@ -65,7 +65,9 @@ h1.alert, h2.alert {color: #000000;}
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.suicide {color: #ff5050; font-style: italic;}
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.green {color: #03ff39;}
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.shadowling {color: #3b2769;}
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.cultsmall {color: #960000;}
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.cult {color: #960000; font-weight: bold; font-size: 3;}
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.narsie {color: #960000; font-weight: bold; font-size: 15;}
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.purple {color: #5e2d79;}
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.revennotice {color: #1d2953;}
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