Removed MAT_METAL=60 requirement from replacement light autolathe design, removed MAT_METAL=60 from replacement light materials

This commit is contained in:
erwgd
2016-10-10 00:01:36 +01:00
parent 112507d263
commit 7603a62c5b
2 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -578,7 +578,7 @@
var/status = 0 // LIGHT_OK, LIGHT_BURNED or LIGHT_BROKEN
var/base_state
var/switchcount = 0 // number of times switched
materials = list(MAT_GLASS=100, MAT_METAL=60)
materials = list(MAT_GLASS=100)
var/rigged = 0 // true if rigged to explode
var/brightness = 2 //how much light it gives off
@@ -499,7 +499,7 @@
name = "Light tube"
id = "light_tube"
build_type = AUTOLATHE
materials = list(MAT_METAL = 60, MAT_GLASS = 100)
materials = list(MAT_GLASS = 100)
build_path = /obj/item/weapon/light/tube
category = list("initial", "Construction")
@@ -507,7 +507,7 @@
name = "Light bulb"
id = "light_bulb"
build_type = AUTOLATHE
materials = list(MAT_METAL = 60, MAT_GLASS = 100)
materials = list(MAT_GLASS = 100)
build_path = /obj/item/weapon/light/bulb
category = list("initial", "Construction")