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Removed MAT_METAL=60 requirement from replacement light autolathe design, removed MAT_METAL=60 from replacement light materials
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@@ -578,7 +578,7 @@
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var/status = 0 // LIGHT_OK, LIGHT_BURNED or LIGHT_BROKEN
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var/base_state
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var/switchcount = 0 // number of times switched
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materials = list(MAT_GLASS=100, MAT_METAL=60)
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materials = list(MAT_GLASS=100)
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var/rigged = 0 // true if rigged to explode
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var/brightness = 2 //how much light it gives off
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@@ -499,7 +499,7 @@
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name = "Light tube"
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id = "light_tube"
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build_type = AUTOLATHE
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materials = list(MAT_METAL = 60, MAT_GLASS = 100)
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materials = list(MAT_GLASS = 100)
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build_path = /obj/item/weapon/light/tube
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category = list("initial", "Construction")
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@@ -507,7 +507,7 @@
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name = "Light bulb"
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id = "light_bulb"
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build_type = AUTOLATHE
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materials = list(MAT_METAL = 60, MAT_GLASS = 100)
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materials = list(MAT_GLASS = 100)
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build_path = /obj/item/weapon/light/bulb
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category = list("initial", "Construction")
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