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https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-22 04:30:44 +01:00
Removes stupid listlike var access code (#84648)
## About The Pull Request [Removes all other listlike var accesses](https://github.com/tgstation/tgstation/pull/84648/commits/4c5996b5c8b1da63740e8b4bf998b6cb6eadac33) Also fucking dumpsters an unused proc that allowed for arbitrary variable modifcation. Bad juju This is undefined behavior and errors in later 515 versions. also it's stupid as hell
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@@ -148,7 +148,7 @@ GLOBAL_LIST_INIT(typecache_powerfailure_safe_areas, typecacheof(list(
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* A list of all machinery tied to an area along with the area itself. key=area name,value=list(area,list of machinery)
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* we use this to keep track of what areas are affected by the blueprints & what machinery of these areas needs to be reconfigured accordingly
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*/
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var/area/affected_areas = list()
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var/list/area/affected_areas = list()
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for(var/turf/the_turf as anything in turfs)
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var/area/old_area = the_turf.loc
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@@ -370,7 +370,7 @@ GLOBAL_LIST_INIT(can_pass_info_vars, GLOBAL_PROC_REF(can_pass_check_vars))
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/datum/can_pass_info/proc/compare_against(datum/can_pass_info/check_against)
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for(var/comparable_var in GLOB.can_pass_info_vars)
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if(!(vars[comparable_var] ~= check_against[comparable_var]))
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if(!(vars[comparable_var] ~= check_against.vars[comparable_var]))
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return FALSE
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if(!pulling_info != !check_against.pulling_info)
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return FALSE
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@@ -1,6 +0,0 @@
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/proc/overwrite_field_if_available(datum/record/base, datum/record/other, field_name)
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if(other[field_name])
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base[field_name] = other[field_name]
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@@ -7,7 +7,7 @@ SUBSYSTEM_DEF(research)
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//TECHWEB STATIC
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var/list/techweb_nodes = list() //associative id = node datum
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var/list/techweb_designs = list() //associative id = node datum
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var/list/datum/design/item_to_design = list() //typepath = list of design datums
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var/list/list/datum/design/item_to_design = list() //typepath = list of design datums
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///List of all techwebs, generating points or not.
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///Autolathes, Mechfabs, and others all have shared techwebs, for example.
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@@ -234,7 +234,7 @@ SUBSYSTEM_DEF(spatial_grid)
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. = list()
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//technically THIS list only contains lists, but inside those lists are grid cell datums and we can go without a SINGLE var init if we do this
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var/list/datum/spatial_grid_cell/grid_level = grids_by_z_level[center_turf.z]
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var/list/list/datum/spatial_grid_cell/grid_level = grids_by_z_level[center_turf.z]
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switch(type)
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if(SPATIAL_GRID_CONTENTS_TYPE_CLIENTS)
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@@ -176,7 +176,15 @@ multiple modular subtrees with behaviors
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if(ai_status == AI_STATUS_OFF)
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return
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if(exited && (get_dist(pawn, (islist(exited) ? exited[1] : exited)) <= interesting_dist)) //is our target in between interesting cells?
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var/distance = INFINITY
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if(islist(exited))
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var/list/exited_list = exited
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distance = get_dist(pawn, exited_list[1])
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else if(isatom(exited))
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var/atom/exited_atom = exited
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distance = get_dist(pawn, exited_atom)
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if(distance <= interesting_dist) //is our target in between interesting cells?
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return
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if(should_idle())
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@@ -281,7 +281,8 @@
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var/datum/component/C = dc[c_type]
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if(C)
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if(length(C))
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C = C[1]
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var/list/component_list = C
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C = component_list[1]
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if(C.type == c_type)
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return C
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return null
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@@ -278,8 +278,9 @@
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for(var/datum/greyscale_layer/layer as anything in group)
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var/icon/layer_icon
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if(islist(layer))
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var/list/layer_list = layer
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layer_icon = GenerateLayerGroup(colors, layer, render_steps, new_icon || last_external_icon)
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layer = layer[1] // When there are multiple layers in a group like this we use the first one's blend mode
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layer = layer_list[1] // When there are multiple layers in a group like this we use the first one's blend mode
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else
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layer_icon = layer.Generate(colors, render_steps, new_icon || last_external_icon)
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@@ -1413,7 +1413,7 @@
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if(response.body == "[]")
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dat += "<center><b>0 bans detected for [ckey]</b></center>"
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else
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bans = json_decode(response["body"])
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bans = json_decode(response.body)
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//Ignore bans from non-whitelisted sources, if a whitelist exists
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var/list/valid_sources
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@@ -3,11 +3,12 @@
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/proc/debug_variable(name, value, level, datum/owner, sanitize = TRUE, display_flags = NONE) //if D is a list, name will be index, and value will be assoc value.
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if(owner)
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if(islist(owner))
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var/list/list_owner = owner
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var/index = name
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if (value)
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name = owner[name] //name is really the index until this line
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name = list_owner[name] //name is really the index until this line
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else
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value = owner[name]
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value = list_owner[name]
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. = "<li style='backgroundColor:white'>([VV_HREF_TARGET_1V(owner, VV_HK_LIST_EDIT, "E", index)]) ([VV_HREF_TARGET_1V(owner, VV_HK_LIST_CHANGE, "C", index)]) ([VV_HREF_TARGET_1V(owner, VV_HK_LIST_REMOVE, "-", index)]) "
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else
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. = "<li style='backgroundColor:white'>([VV_HREF_TARGET_1V(owner, VV_HK_BASIC_EDIT, "E", name)]) ([VV_HREF_TARGET_1V(owner, VV_HK_BASIC_CHANGE, "C", name)]) ([VV_HREF_TARGET_1V(owner, VV_HK_BASIC_MASSEDIT, "M", name)]) "
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@@ -1189,7 +1189,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/mapping_helpers/no_atoms_ontop)
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if(response.errored || response.status_code != 200)
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query_in_progress = FALSE
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CRASH("Failed to fetch mapped custom json from url [json_url], code: [response.status_code], error: [response.error]")
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var/json_data = response["body"]
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var/json_data = response.body
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json_cache[json_url] = json_data
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query_in_progress = FALSE
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return json_data
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@@ -30,7 +30,7 @@
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var/canmove = TRUE
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var/list/autogrant_actions_passenger //plain list of typepaths
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var/list/autogrant_actions_controller //assoc list "[bitflag]" = list(typepaths)
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var/list/mob/occupant_actions //assoc list mob = list(type = action datum assigned to mob)
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var/list/list/datum/action/occupant_actions //assoc list mob = list(type = action datum assigned to mob)
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///This vehicle will follow us when we move (like atrailer duh)
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var/obj/vehicle/trailer
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var/are_legs_exposed = FALSE
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@@ -375,7 +375,7 @@
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for(var/datum/design/design in cached_designs)
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var/cost = list()
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var/list/materials = design["materials"]
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var/list/materials = design.materials
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for(var/datum/material/mat in materials)
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cost[mat.name] = OPTIMAL_COST(materials[mat] * component_coeff)
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@@ -452,7 +452,6 @@
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#include "code\__HELPERS\radio.dm"
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#include "code\__HELPERS\randoms.dm"
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#include "code\__HELPERS\reagents.dm"
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#include "code\__HELPERS\records.dm"
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#include "code\__HELPERS\ref.dm"
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#include "code\__HELPERS\roundend.dm"
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#include "code\__HELPERS\sanitize_values.dm"
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