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Gives families cops bowman headset, internals (#51921)
* fix * COMMAS ARGH
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@@ -18,7 +18,7 @@
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shoes = /obj/item/clothing/shoes/combat/swat
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gloves = null
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glasses = /obj/item/clothing/glasses/hud/spacecop
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ears = /obj/item/radio/headset/headset_sec
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ears = /obj/item/radio/headset/headset_sec/alt
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mask = null
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head = /obj/item/clothing/head/spacepolice
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belt = /obj/item/gun/ballistic/automatic/pistol/m1911
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@@ -30,8 +30,8 @@
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/obj/item/storage/box/flashbangs = 1,
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/obj/item/shield/riot/tele = 1,
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/obj/item/ammo_box/magazine/m45 = 3,
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/obj/item/ammo_box/c45 = 2)
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/obj/item/ammo_box/c45 = 2,
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/obj/item/storage/box/survival/security)
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/datum/outfit/families_police/beatcop/armored
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name = "Families: Armored Beat Cop"
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@@ -42,7 +42,8 @@
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/obj/item/storage/box/teargas = 1,
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/obj/item/storage/box/flashbangs = 1,
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/obj/item/shield/riot/tele = 1,
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/obj/item/storage/box/lethalshot = 2)
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/obj/item/storage/box/lethalshot = 2,
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/obj/item/storage/box/survival/security)
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/datum/outfit/families_police/beatcop/swat
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name = "Families: SWAT Beat Cop"
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@@ -54,7 +55,8 @@
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/obj/item/storage/box/teargas = 1,
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/obj/item/storage/box/flashbangs = 1,
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/obj/item/shield/riot/tele = 1,
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/obj/item/storage/box/lethalshot = 2)
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/obj/item/storage/box/lethalshot = 2,
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/obj/item/storage/box/survival/security)
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/datum/outfit/families_police/beatcop/fbi
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name = "Families: Space FBI Officer"
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@@ -67,7 +69,8 @@
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/obj/item/storage/box/flashbangs = 1,
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/obj/item/shield/riot/tele = 1,
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/obj/item/ammo_box/magazine/smgm9mm = 3,
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/obj/item/ammo_box/c9mm = 2)
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/obj/item/ammo_box/c9mm = 2,
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/obj/item/storage/box/survival/security)
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/datum/outfit/families_police/beatcop/military
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name = "Families: Space Military"
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@@ -79,4 +82,5 @@
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backpack_contents = list(/obj/item/storage/box/handcuffs = 1,
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/obj/item/storage/box/teargas = 1,
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/obj/item/storage/box/flashbangs = 1,
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/obj/item/shield/riot/tele = 1)
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/obj/item/shield/riot/tele = 1,
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/obj/item/storage/box/survival/security)
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