Correctly fixes AI/Cyborg blobs this time. Unlike other game modes blob didn't manually remove the restricted jobs from the possible antag lists in pre_setup().

This commit is contained in:
dumpdavidson
2013-10-21 00:19:32 +02:00
parent 0a1baa0f34
commit 7acc38db36
+4
View File
@@ -35,6 +35,10 @@ var/list/blob_nodes = list()
blobwincount = initial(blobwincount) * cores_to_spawn
for(var/datum/mind/player in antag_candidates)
for(var/job in restricted_jobs)//Removing robots from the list
if(player.assigned_role == job)
antag_candidates -= player
for(var/j = 0, j < cores_to_spawn, j++)
if (!antag_candidates.len)