Automatic changelog for PR #82161 [ci skip]

This commit is contained in:
orange man
2024-03-27 08:57:22 +13:00
parent c36c7a04bc
commit 7b2bbe2ee2
@@ -0,0 +1,15 @@
author: "SyncIt21"
delete-after: True
changes:
- qol: "adds examines & screentips for tool acts & other operations for reagent grinder"
- qol: "adds an off icon for when the grinder panel is open/not powered"
- code_imp: "auto docs vars & procs. Shared common proc for grinding or juicing"
- code_imp: "removed trait for blended dust, changed some item interactions to end the attack chain early & save time"
- bugfix: "no inserting hologram items into the reagent grinder"
- bugfix: "you can hit the reagent grinder tools like screwdriver, wrench, crowbar & even beakers/ingredients etc when in combat mode\nfix; adds sanity checks for when & how mobs interact with the reagent grinder"
- bugfix: "examining a reagent grinder by an AI/Human with AI access now actually works."
- bugfix: "you can insert Nova flowers & other food items from any bag type"
- bugfix: "reagent grinder now grinds all the contents of an item recursively to produce maximum reagents like a real grinder would"
- refactor: "reagent grinder now measures available capacity to store items as total weight of stored items & not number. Capacity can be increased with upgraded matter bin"
- refactor: "reagent grinder power usage is now a function of duration & total weight of items blended, meaining blending more number of items/larger items will consume more power"
- refactor: "reagent grinder code has been optimized overall. Report bugs on github"