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fix ci(partly) (#14333)
* Update mecha_equipment.dm * Update human_update_icons.dm * Update human_update_icons.dm * e
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@@ -162,18 +162,17 @@ There are several things that need to be remembered:
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var/handled_by_bodytype = TRUE
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var/icon_file
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var/woman
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var/mutant_override = FALSE // SKYRAT EDIT ADDITION
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if(!uniform_overlay)
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//BEGIN SPECIES HANDLING
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if((dna?.species.bodytype & BODYTYPE_DIGITIGRADE) && (uniform.supports_variations_flags & CLOTHING_DIGITIGRADE_VARIATION))
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icon_file = uniform.worn_icon_digi || DIGITIGRADE_UNIFORM_FILE // SKYRAT EDIT CHANGE
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mutant_override = TRUE
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handled_by_bodytype = TRUE
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// SKYRAT EDIT ADDITION
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else if(dna.species.bodytype & BODYTYPE_CUSTOM)
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icon_file = dna.species.generate_custom_worn_icon(LOADOUT_ITEM_UNIFORM, w_uniform)
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if(icon_file)
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mutant_override = TRUE
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handled_by_bodytype = TRUE
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// SKYRAT EDIT END
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//Female sprites have lower priority than digitigrade sprites
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@@ -182,6 +181,8 @@ There are several things that need to be remembered:
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if(!icon_exists(icon_file, RESOLVE_ICON_STATE(uniform)))
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icon_file = DEFAULT_UNIFORM_FILE
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handled_by_bodytype = TRUE
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//END SPECIES HANDLING
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uniform_overlay = uniform.build_worn_icon(
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default_layer = UNIFORM_LAYER,
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@@ -189,10 +190,10 @@ There are several things that need to be remembered:
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isinhands = FALSE,
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female_uniform = woman ? uniform.female_sprite_flags : null,
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override_state = target_overlay,
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override_file = mutant_override ? icon_file : null, // SKYRAT EDIT CHANGE - ORIGINAL: override_file = handled_by_bodytype ? icon_file : null,
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override_file = handled_by_bodytype ? icon_file : null,
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)
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if(!mutant_override && (OFFSET_UNIFORM in dna.species.offset_features)) // SKYRAT EDIT CHANGE
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if(!handled_by_bodytype && (OFFSET_UNIFORM in dna.species.offset_features)) // SKYRAT EDIT CHANGE
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uniform_overlay?.pixel_x += dna.species.offset_features[OFFSET_UNIFORM][1]
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uniform_overlay?.pixel_y += dna.species.offset_features[OFFSET_UNIFORM][2]
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overlays_standing[UNIFORM_LAYER] = uniform_overlay
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@@ -169,23 +169,27 @@
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forceMove(M)
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log_message("[src] initialized.", LOG_MECHA)
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/**
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* called to detach this equipment
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* Args:
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* * moveto: optional target to move this equipment to
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*/
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/obj/item/mecha_parts/mecha_equipment/proc/detach(atom/moveto)
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moveto = moveto || get_turf(chassis)
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if(src.Move(moveto))
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LAZYREMOVE(chassis.flat_equipment, src)
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var/to_unequip_slot = equipment_slot
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if(equipment_slot == MECHA_WEAPON)
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if(chassis.equip_by_category[MECHA_R_ARM] == src)
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to_unequip_slot = MECHA_R_ARM
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else
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to_unequip_slot = MECHA_L_ARM
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if(islist(chassis.equip_by_category[to_unequip_slot]))
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chassis.equip_by_category[to_unequip_slot] -= src
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forceMove(moveto)
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LAZYREMOVE(chassis.flat_equipment, src)
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var/to_unequip_slot = equipment_slot
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if(equipment_slot == MECHA_WEAPON)
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if(chassis.equip_by_category[MECHA_R_ARM] == src)
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to_unequip_slot = MECHA_R_ARM
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else
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chassis.equip_by_category[to_unequip_slot] = null
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log_message("[src] removed from equipment.", LOG_MECHA)
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chassis = null
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return
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to_unequip_slot = MECHA_L_ARM
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if(islist(chassis.equip_by_category[to_unequip_slot]))
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chassis.equip_by_category[to_unequip_slot] -= src
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else
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chassis.equip_by_category[to_unequip_slot] = null
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log_message("[src] removed from equipment.", LOG_MECHA)
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chassis = null
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/obj/item/mecha_parts/mecha_equipment/log_message(message, message_type=LOG_GAME, color=null, log_globally)
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if(chassis)
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@@ -91,6 +91,9 @@
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ears = /obj/item/radio/headset/cybersun/captain
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id_trim = /datum/id_trim/syndicom/skyrat/captain
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/datum/outfit/ds2
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name = "default ds2 outfit"
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/datum/outfit/ds2/post_equip(mob/living/carbon/human/syndicate, visualsOnly = FALSE)
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var/obj/item/card/id/id_card = syndicate.wear_id
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if(istype(id_card))
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@@ -281,6 +284,7 @@
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random_appearance = FALSE
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/datum/outfit/tarkon
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name = "default port tarkon outfit"
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uniform = /obj/item/clothing/under/rank/cargo/tech/skyrat/utility
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shoes = /obj/item/clothing/shoes/winterboots
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gloves = /obj/item/clothing/gloves/fingerless
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@@ -307,6 +311,7 @@
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outfit = /datum/outfit/tarkon/sci
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/datum/outfit/tarkon/sci
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name = "Port Tarkon Science Outfit"
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uniform = /obj/item/clothing/under/rank/rnd/scientist/skyrat/utility
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glasses = /obj/item/clothing/glasses/hud/diagnostic
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id = /obj/item/card/id/away/tarkon/sci
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@@ -319,6 +324,7 @@
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outfit = /datum/outfit/tarkon/med
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/datum/outfit/tarkon/med
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name = "Port Tarkon Medical Outfit"
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uniform = /obj/item/clothing/under/rank/medical/doctor/skyrat/utility
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glasses = /obj/item/clothing/glasses/hud/health
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id = /obj/item/card/id/away/tarkon/med
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@@ -331,6 +337,7 @@
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outfit = /datum/outfit/tarkon/engi
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/datum/outfit/tarkon/engi
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name = "Port Tarkon Engineering Outfit"
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uniform = /obj/item/clothing/under/rank/engineering/engineer/skyrat/utility
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glasses = /obj/item/clothing/glasses/meson/engine/tray
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id = /obj/item/card/id/away/tarkon/engi
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@@ -343,6 +350,7 @@
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outfit = /datum/outfit/tarkon/sec
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/datum/outfit/tarkon/sec
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name = "Port Tarkon Security Outfit"
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uniform = /obj/item/clothing/under/utility/sec
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glasses = /obj/item/clothing/glasses/hud/security
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gloves = /obj/item/clothing/gloves/tackler/combat
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@@ -362,6 +370,7 @@
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outfit = /datum/outfit/tarkon/ensign
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/datum/outfit/tarkon/ensign //jack of all trades, master of none, spent all his credits, every last one
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name = "Port Tarkon Ensigns Outfit"
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uniform = /obj/item/clothing/under/utility
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ears = /obj/item/radio/headset/tarkon/ensign
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id = /obj/item/card/id/away/tarkon/ensign
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@@ -104,6 +104,9 @@
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/obj/item/radio/headset/guild/command
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command = TRUE
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/datum/outfit/guild
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name = "Guild Default Outfit"
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/datum/outfit/guild/slaver
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name = "Privateer Slaver"
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head = /obj/item/clothing/head/helmet/alt
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@@ -1,3 +1,7 @@
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/datum/outfit/ert
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name = "Default ERT outfit"
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/datum/outfit/ert/weedkiller
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name = "Fumigator"
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id = /obj/item/card/id/advanced/centcom/ert
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