Snow cabin fake holy wand keeps its sprite (#95490)

## About The Pull Request

Makes the var edited fake healing wand in snow cabin a real subtype

## Why It's Good For The Game

closes #95484
This commit is contained in:
Leland Kemble
2026-03-25 16:30:29 -05:00
committed by GitHub
parent 4b83d21234
commit 7dc7a789d3
2 changed files with 11 additions and 5 deletions
+2 -5
View File
@@ -3361,11 +3361,8 @@
pixel_x = -1;
pixel_y = 16
},
/obj/item/gun/magic/wand{
desc = "It's just a fancy staff so that holy clerics and priests look cool. What? You didn't think someone would leave a REAL magic artifact with a snowman out in the cold, did you?";
icon_state = "revivewand";
name = "holy staff";
pixel_y = -2
/obj/item/gun/magic/wand/nothing/fake_resurrection{
pixel_y = -2
},
/obj/effect/light_emitter{
set_cap = 3;
@@ -326,6 +326,15 @@
. = ..()
return SHAME
/// Also wand of doing fuck all
/obj/item/gun/magic/wand/nothing/fake_resurrection
name = "holy staff"
desc = "It's just a fancy staff so that holy clerics and priests look cool. What? You didn't think someone would leave a REAL magic artifact with a snowman out in the cold, did you?"
fire_sound = 'sound/effects/magic/staff_healing.ogg'
icon_state = "revivewand"
base_icon_state = "revivewand"
ammo_type = /obj/item/ammo_casing/magic
/// Wand of making things small
/obj/item/gun/magic/wand/shrink
name = "wand of shrinking"