Suit storage items sprite fix (#64183)

This PR fixes the problem with missing texture when you put headset, spray can, card, crayon, seclite in suit storage.
I also fixes the cigpack suit storage east direction sprite because whoever ported it from belt forgot that sprite has different direction. (me)
This commit is contained in:
Tortoise
2022-01-19 21:50:45 -08:00
committed by GitHub
parent 0c50e8a37e
commit 7dda1fcc47
4 changed files with 6 additions and 1 deletions
+2
View File
@@ -21,6 +21,7 @@
desc = "A colourful crayon. Looks tasty. Mmmm..."
icon = 'icons/obj/crayons.dmi'
icon_state = "crayonred"
worn_icon_state = "crayon"
var/icon_capped
var/icon_uncapped
@@ -659,6 +660,7 @@
/obj/item/toy/crayon/spraycan
name = "spray can"
icon_state = "spraycan"
worn_icon_state = "spraycan"
icon_capped = "spraycan_cap"
icon_uncapped = "spraycan"
@@ -19,7 +19,7 @@ GLOBAL_LIST_INIT(channel_tokens, list(
desc = "An updated, modular intercom that fits over the head. Takes encryption keys."
icon_state = "headset"
inhand_icon_state = "headset"
worn_icon_state = null
worn_icon_state = "headset"
custom_materials = list(/datum/material/iron=75)
subspace_transmission = TRUE
canhear_range = 0 // can't hear headsets from very far away
+3
View File
@@ -832,6 +832,7 @@
icon = 'icons/obj/toy.dmi'
deckstyle = "nanotrasen"
icon_state = "deck_nanotrasen_full"
worn_icon_state = "card"
w_class = WEIGHT_CLASS_SMALL
///Deck shuffling cooldown.
COOLDOWN_DECLARE(shuffle_cooldown)
@@ -915,6 +916,7 @@
desc = "A number of cards not in a deck, customarily held in ones hand."
icon = 'icons/obj/toy.dmi'
icon_state = "none"
worn_icon_state = "card"
w_class = WEIGHT_CLASS_TINY
///Cards in this hand of cards.
var/list/cards = list()
@@ -1020,6 +1022,7 @@
desc = "A playing card used to play card games like poker."
icon = 'icons/obj/toy.dmi'
icon_state = "singlecard_down_nanotrasen"
worn_icon_state = "card"
w_class = WEIGHT_CLASS_TINY
pixel_x = -5
///The name of the card
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