mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-22 12:41:09 +01:00
Adds spaces to return ..()
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@@ -140,7 +140,7 @@
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return ..()
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if(M.stat)
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user << "<span class='warning'>The slime is dead!</span>"
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return..()
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return ..()
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M.docile = 1
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M.nutrition = 700
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@@ -172,7 +172,7 @@
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return ..()
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if(M.stat)
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user << "<span class='warning'>[M] is dead!</span>"
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return..()
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return ..()
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var/mob/living/simple_animal/SM = M
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if(SM.sentience_type != sentience_type)
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user << "<span class='warning'>The potion won't work on [SM].</span>"
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@@ -212,13 +212,13 @@
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return ..()
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if(M.is_adult) //Can't steroidify adults
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user << "<span class='warning'>Only baby slimes can use the steroid!</span>"
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return..()
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return ..()
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if(M.stat)
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user << "<span class='warning'>The slime is dead!</span>"
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return..()
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return ..()
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if(M.cores >= 5)
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user <<"<span class='warning'>The slime already has the maximum amount of extract!</span>"
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return..()
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return ..()
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user <<"<span class='notice'>You feed the slime the steroid. It will now produce one more extract.</span>"
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M.cores++
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@@ -242,10 +242,10 @@
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return ..()
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if(M.stat)
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user << "<span class='warning'>The slime is dead!</span>"
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return..()
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return ..()
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if(M.mutation_chance == 0)
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user <<"<span class='warning'>The slime already has no chance of mutating!</span>"
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return..()
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return ..()
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user <<"<span class='notice'>You feed the slime the stabilizer. It is now less likely to mutate.</span>"
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M.mutation_chance = Clamp(M.mutation_chance-15,0,100)
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@@ -263,13 +263,13 @@
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return ..()
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if(M.stat)
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user << "<span class='warning'>The slime is dead!</span>"
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return..()
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return ..()
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if(M.mutator_used)
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user << "<span class='warning'>This slime has already consumed a mutator, any more would be far too unstable!</span>"
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return..()
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return ..()
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if(M.mutation_chance == 100)
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user <<"<span class='warning'>The slime is already guaranteed to mutate!</span>"
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return..()
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return ..()
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user <<"<span class='notice'>You feed the slime the mutator. It is now more likely to mutate.</span>"
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M.mutation_chance = Clamp(M.mutation_chance+12,0,100)
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@@ -291,14 +291,14 @@
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var/obj/item/I = C
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if(I.slowdown <= 0)
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user << "<span class='warning'>The [C] can't be made any faster!</span>"
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return..()
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return ..()
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I.slowdown = 0
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if(istype(C, /obj/vehicle))
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var/obj/vehicle/V = C
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if(V.vehicle_move_delay <= 0)
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user << "<span class='warning'>The [C] can't be made any faster!</span>"
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return..()
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return ..()
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V.vehicle_move_delay = 0
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user <<"<span class='notice'>You slather the red gunk over the [C], making it faster.</span>"
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@@ -323,7 +323,7 @@
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return
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if(C.max_heat_protection_temperature == FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT)
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user << "<span class='warning'>The [C] is already fireproof!</span>"
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return..()
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return ..()
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user <<"<span class='notice'>You slather the blue gunk over the [C], fireproofing it.</span>"
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C.name = "fireproofed [C.name]"
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C.color = "#000080"
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