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Automatic changelog compile, [ci skip]
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@@ -55,6 +55,38 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">22 May 2017</h2>
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<h3 class="author">Joan updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Resonator fields now visually show how long they have until they burst.</li>
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<li class="bugfix">Hitting a legion skull with a resonator will now produce a field.</li>
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<li class="balance">Swapped how far plasma cutter blasts go when going through rock and in open air. This means blasts through air will go 4/5 tiles, but will mine 7/10 tiles, for normal/advanced plasma cutters, respectively.</li>
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<li class="tweak">There is now a buffer zone between the mining base and lavaland where megafauna will not spawn.</li>
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<li class="tweak">Ruins will no longer spawn directly in front of the mining base.</li>
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</ul>
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<h3 class="author">Lzimann updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Pandemic is now tgui!</li>
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</ul>
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<h3 class="author">Robustin updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Gang influence is now decentralized, each gangster has their own influence that they can increase by spraying (and protecting) their tags and new influence-enhancing bling.</li>
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<li class="rscadd">Gang uniforms are now created based on your gang's color and can be purchased by any gang member. They will increase the wearer's influence and provide protection, but will make it fairly obvious which gang you belong to.</li>
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<li class="rscadd">Gangs have access to a new surplus rifle; it is a semi-automatic rifle that is very bulky and has a very low rate of fire. Gang members can buy this gun for just 8 influence.</li>
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<li class="rscadd">Gangs have access to the new machine gun turret; it unleashes a volley of bullets with an extended view range. It does not run out of ammo, but a significant delay between volleys and its stationary nature leaves the gunner vulnerable to flanking and return fire. Holding down the trigger will allow you to aim the gun while firing. It will cost gangs 50 influence.</li>
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<li class="rscadd">The sawn-off improvised shotgun is now available to gangs for 6 influence. With buckshot shells being easy to produce or purchase, this gun gives the most "bang for your buck" but its single-shell capacity will leave you vulnerable during a pitched gunfight.</li>
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<li class="rscadd">The Wetwork boots give gangs access to a lightly armored noslip variant.</li>
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<li class="tweak">The armored gang outfits are now slightly more resistant to ballistic and bomb damage</li>
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</ul>
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<h3 class="author">Swindly updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Monkeys can be weakened by stamina loss</li>
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</ul>
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<h3 class="author">kevinz000 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Nanotrasen decided to remove the integrated jet engines from jetpacks. They can no longer be used successfully indoors.</li>
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</ul>
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<h2 class="date">21 May 2017</h2>
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<h3 class="author">Gun Hog updated:</h3>
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<ul class="changes bgimages16">
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@@ -11359,3 +11359,42 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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- rscadd: The Warden's Cycler Shotgun has been replaced with a Compact Combat Shotgun.
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A unique weapon, it can fit in armour slots but at the sacrifice of a smaller
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ammo capacity of four shells.
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2017-05-22:
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Joan:
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- tweak: Resonator fields now visually show how long they have until they burst.
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- bugfix: Hitting a legion skull with a resonator will now produce a field.
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- balance: Swapped how far plasma cutter blasts go when going through rock and in
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open air. This means blasts through air will go 4/5 tiles, but will mine 7/10
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tiles, for normal/advanced plasma cutters, respectively.
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- tweak: There is now a buffer zone between the mining base and lavaland where megafauna
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will not spawn.
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- tweak: Ruins will no longer spawn directly in front of the mining base.
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Lzimann:
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- rscadd: Pandemic is now tgui!
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Robustin:
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- rscadd: Gang influence is now decentralized, each gangster has their own influence
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that they can increase by spraying (and protecting) their tags and new influence-enhancing
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bling.
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- rscadd: Gang uniforms are now created based on your gang's color and can be purchased
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by any gang member. They will increase the wearer's influence and provide protection,
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but will make it fairly obvious which gang you belong to.
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- rscadd: Gangs have access to a new surplus rifle; it is a semi-automatic rifle
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that is very bulky and has a very low rate of fire. Gang members can buy this
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gun for just 8 influence.
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- rscadd: Gangs have access to the new machine gun turret; it unleashes a volley
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of bullets with an extended view range. It does not run out of ammo, but a significant
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delay between volleys and its stationary nature leaves the gunner vulnerable
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to flanking and return fire. Holding down the trigger will allow you to aim
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the gun while firing. It will cost gangs 50 influence.
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- rscadd: The sawn-off improvised shotgun is now available to gangs for 6 influence.
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With buckshot shells being easy to produce or purchase, this gun gives the most
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"bang for your buck" but its single-shell capacity will leave you vulnerable
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during a pitched gunfight.
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- rscadd: The Wetwork boots give gangs access to a lightly armored noslip variant.
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- tweak: The armored gang outfits are now slightly more resistant to ballistic and
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bomb damage
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Swindly:
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- balance: Monkeys can be weakened by stamina loss
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kevinz000:
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- bugfix: Nanotrasen decided to remove the integrated jet engines from jetpacks.
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They can no longer be used successfully indoors.
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@@ -1,10 +0,0 @@
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author: "Robustin"
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delete-after: True
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changes:
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- rscadd: "Gang influence is now decentralized, each gangster has their own influence that they can increase by spraying (and protecting) their tags and new influence-enhancing bling."
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- rscadd: "Gang uniforms are now created based on your gang's color and can be purchased by any gang member. They will increase the wearer's influence and provide protection, but will make it fairly obvious which gang you belong to."
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- rscadd: "Gangs have access to a new surplus rifle; it is a semi-automatic rifle that is very bulky and has a very low rate of fire. Gang members can buy this gun for just 8 influence."
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- rscadd: "Gangs have access to the new machine gun turret; it unleashes a volley of bullets with an extended view range. It does not run out of ammo, but a significant delay between volleys and its stationary nature leaves the gunner vulnerable to flanking and return fire. Holding down the trigger will allow you to aim the gun while firing. It will cost gangs 50 influence."
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- rscadd: "The sawn-off improvised shotgun is now available to gangs for 6 influence. With buckshot shells being easy to produce or purchase, this gun gives the most \"bang for your buck\" but its single-shell capacity will leave you vulnerable during a pitched gunfight."
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- rscadd: "The Wetwork boots give gangs access to a lightly armored noslip variant."
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- tweak: "The armored gang outfits are now slightly more resistant to ballistic and bomb damage"
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@@ -1,5 +0,0 @@
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author: "Joan"
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delete-after: True
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changes:
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- tweak: "Resonator fields now visually show how long they have until they burst."
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- bugfix: "Hitting a legion skull with a resonator will now produce a field."
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@@ -1,4 +0,0 @@
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author: "Swindly"
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delete-after: True
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changes:
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- balance: "Monkeys can be weakened by stamina loss"
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@@ -1,4 +0,0 @@
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author: "Joan"
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delete-after: True
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changes:
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- balance: "Swapped how far plasma cutter blasts go when going through rock and in open air. This means blasts through air will go 4/5 tiles, but will mine 7/10 tiles, for normal/advanced plasma cutters, respectively."
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@@ -1,5 +0,0 @@
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author: "Joan"
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delete-after: True
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changes:
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- tweak: "There is now a buffer zone between the mining base and lavaland where megafauna will not spawn."
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- tweak: "Ruins will no longer spawn directly in front of the mining base."
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@@ -1,4 +0,0 @@
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author: "Lzimann"
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delete-after: True
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changes:
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- rscadd: "Pandemic is now tgui!"
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@@ -1,4 +0,0 @@
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author: "kevinz000"
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delete-after: True
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changes:
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- bugfix: "Nanotrasen decided to remove the integrated jet engines from jetpacks. They can no longer be used successfully indoors."
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