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Changes bloodcrawl define location
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@@ -318,3 +318,7 @@ var/list/bloody_footprints_cache = list()
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#define GHOST_ORBIT_HEXAGON "hexagon"
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#define GHOST_ORBIT_SQUARE "square"
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#define GHOST_ORBIT_PENTAGON "pentagon"
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//Bloodcrawling
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#define BLOODCRAWL 1
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#define BLOODCRAWL_EAT 2
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@@ -30,7 +30,7 @@
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melee_damage_upper = 30
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see_in_dark = 8
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var/boost = 0
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bloodcrawl = 2 //For some reason, the define doesn't work here.
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bloodcrawl = BLOODCRAWL_EAT
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see_invisible = SEE_INVISIBLE_MINIMUM
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var/list/consumed_mobs = list()
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var/playstyle_string = "<B><font size=3 color='red'>You are a slaughter demon,</font> a terrible creature from another realm. You have a single desire: To kill. \
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@@ -1,6 +1,3 @@
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#define BLOODCRAWL 1
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#define BLOODCRAWL_EAT 2
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/obj/effect/dummy/slaughter //Can't use the wizard one, blocked by jaunt/slow
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name = "water"
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icon = 'icons/effects/effects.dmi'
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