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Fixes two unrelated runtimes (#33494)
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@@ -132,8 +132,9 @@
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. = ..()
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if(.)
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var/mob/living/L = target
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L.adjust_fire_stacks(0.1)
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L.IgniteMob()
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if (istype(L))
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L.adjust_fire_stacks(0.1)
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L.IgniteMob()
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/obj/item/projectile/temp/basilisk/icewing
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damage = 5
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@@ -128,9 +128,10 @@ Note: Must be placed within 3 tiles of the R&D Console
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return FALSE
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if(QDELETED(loaded_item) || QDELETED(linked_console) || !user.Adjacent(linked_console) || QDELETED(src))
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return FALSE
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var/loaded_type = loaded_item.type
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if(destroy_item(loaded_item))
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linked_console.stored_research.research_points += point_value
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linked_console.stored_research.deconstructed_items[loaded_item.type] = point_value
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linked_console.stored_research.deconstructed_items[loaded_type] = point_value
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return TRUE
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