Capture the flag quality of life changes

- Spawn traps no longer fade when crossed
- The "reset" location of CTF flags is visible to observers
- Baricades regenerate at the start of every round, and when destroyed
leave observer visible ghost barricades
- At the start of every round, the arena is cleared of debris
- The blue team shoot blue lasers, the red team shoot red lasers
This commit is contained in:
Jack Edge
2016-06-28 23:49:28 +01:00
parent e6c244d0b4
commit 811ca247d8
6 changed files with 153 additions and 38 deletions
+2 -4
View File
@@ -568,11 +568,9 @@
if("ctfbutton")
if(!check_rights(R_ADMIN))
return
var/ctf_enabled = 0
var/ctf_enabled = FALSE
for(var/obj/machinery/capture_the_flag/CTF in machines)
ctf_enabled = !CTF.ctf_enabled
CTF.ctf_enabled = !CTF.ctf_enabled
CTF.TellGhost()
ctf_enabled = CTF.toggle_ctf()
message_admins("[key_name_admin(usr)] has [ctf_enabled? "enabled" : "disabled"] CTF!")
notify_ghosts("CTF has been [ctf_enabled? "enabled" : "disabled"]!",'sound/effects/ghost2.ogg')
if("masspurrbation")