mirror of
https://github.com/Bubberstation/Bubberstation.git
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Automatic changelog compile [ci skip]
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@@ -1,4 +0,0 @@
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author: "carlarctg"
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delete-after: True
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changes:
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- rscadd: "Adds digital clocks, can be found in all the stations' hallways! Most noticeably in bars or the bridge. They can also be lathed."
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@@ -1,4 +0,0 @@
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author: "kinneb"
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delete-after: True
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changes:
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- image: "Resprited the Limb Grower"
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@@ -1,5 +0,0 @@
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author: "Tattle"
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delete-after: True
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changes:
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- admin: "build mode help text is in an examine block"
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- admin: "adv build mode and fill now have item previews"
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@@ -1,6 +0,0 @@
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author: "Pickle-Coding"
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delete-after: True
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changes:
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- bugfix: "Fix atoms not applying proper armour penetration logic."
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- bugfix: "Fix silenced living armour penetration not using proper armour penetration logic."
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- code_imp: "Added macro for calculating armour penetration."
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@@ -1,5 +0,0 @@
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author: "Melbert"
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delete-after: True
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changes:
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- rscadd: "Wizarditis Improved. Those infected will now randomly cast one of the following (weakened) spells at max stage: Teleport, Disable Tech, Mutate, Knock, Forcewall, Blink, Smoke, Spacetime Distortion, Timestop, Repulse, Blind, Lightning Bolt, or Swap"
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- rscadd: "A source of antimagic will prevent Wizarditis's ill effects, but won't cure you."
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@@ -1,4 +0,0 @@
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author: "ChungusGamer666"
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delete-after: True
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changes:
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- refactor: "Mutant livers can now handle chemicals in special ways. Currently, only plasmaman, skeleton and golem livers do it. Every other species is the same."
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@@ -1,4 +0,0 @@
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author: "Ghommie"
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delete-after: True
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changes:
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- bugfix: "arrows can now be actually coated with reagents."
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@@ -1,4 +0,0 @@
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author: "SyncIt21"
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delete-after: True
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changes:
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- bugfix: "bubble gum crate actually looks correct"
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@@ -1,4 +0,0 @@
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author: "norsvenska"
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delete-after: True
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changes:
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- rscadd: "Christmas now has special station prefixes."
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@@ -1,7 +0,0 @@
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author: "Seven"
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delete-after: True
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changes:
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- balance: "Acid on a turf no longer immediately applies acid to its contents"
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- bugfix: "Acid applied on a tile will no longer damage pipes below that tile"
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- bugfix: "Xeno's corrosive acid no longer instakills mobs"
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- bugfix: "Xenos can now touch acid"
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@@ -1,4 +0,0 @@
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author: "SyncIt21"
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delete-after: True
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changes:
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- bugfix: "fixes balloon alert runtime when spider webs are destroyed."
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@@ -1,5 +0,0 @@
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author: "SyncIt21"
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delete-after: True
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changes:
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- bugfix: "glass bottles with reagents can be used for crafting, empty glass bottles will be used as tools(e.g. empty glass bottle as rolling pin)"
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- bugfix: "glass bottle with welding fuel can be used for crafting improvised shotgun shells"
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@@ -1,4 +0,0 @@
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author: "Ghommie"
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delete-after: True
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changes:
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- admin: "The Debug and Admin MODsuits now take a lot less time to (de)activate. 2 and 0.5 seconds respectively, compared to the default of 10s."
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@@ -1,5 +0,0 @@
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author: "Seven"
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delete-after: True
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changes:
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- bugfix: "toys, stamps, and spacecash no longer has a missing texture when put into suit storage"
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- qol: "stamps are now allowed suit storage items in the hop, qm, and cargo wintercoats"
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@@ -1,6 +0,0 @@
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author: "ATHATH"
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delete-after: True
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changes:
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- rscadd: "Adds a variant of the external organ manipulation surgery for robotic body parts, similar to the robotic version of the internal organ manipulation surgery. It uses the same procedure as non-head/torso prosthetic organ manipulation."
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- rscadd: "In layman's terms, augged people can get frills, antennae, wings, tails, etc. attached to them now."
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- qol: "The suitability of crowbars in the \"manipulate organs\" and \"manipulate features\" steps has been boosted from 55% to 100%, but only for the robotic versions of those steps. Their suitability remains 55% for organic organ manipulation."
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@@ -1,4 +0,0 @@
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author: "Wallem"
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delete-after: True
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changes:
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- image: "Resprites plumbing machines"
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@@ -1,7 +0,0 @@
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author: "Youtubeboy139"
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delete-after: True
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changes:
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- image: "Added new Space Beer sprite"
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- image: "Added new Carp Lite sprite"
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- image: "Added new Ale Bottle sprite"
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- image: "Added new Two-Time Root Beer sprite"
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@@ -834,3 +834,64 @@
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organic. No longer can you EMP an organic organ!
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timothymtorres:
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- qol: Add UI preference menus for AI hologram and status displays
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2023-06-25:
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ATHATH:
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- rscadd: Adds a variant of the external organ manipulation surgery for robotic
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body parts, similar to the robotic version of the internal organ manipulation
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surgery. It uses the same procedure as non-head/torso prosthetic organ manipulation.
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- rscadd: In layman's terms, augged people can get frills, antennae, wings, tails,
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etc. attached to them now.
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- qol: The suitability of crowbars in the "manipulate organs" and "manipulate features"
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steps has been boosted from 55% to 100%, but only for the robotic versions of
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those steps. Their suitability remains 55% for organic organ manipulation.
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ChungusGamer666:
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- refactor: Mutant livers can now handle chemicals in special ways. Currently, only
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plasmaman, skeleton and golem livers do it. Every other species is the same.
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Ghommie:
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- bugfix: arrows can now be actually coated with reagents.
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- admin: The Debug and Admin MODsuits now take a lot less time to (de)activate.
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2 and 0.5 seconds respectively, compared to the default of 10s.
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Melbert:
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- rscadd: 'Wizarditis Improved. Those infected will now randomly cast one of the
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following (weakened) spells at max stage: Teleport, Disable Tech, Mutate, Knock,
|
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Forcewall, Blink, Smoke, Spacetime Distortion, Timestop, Repulse, Blind, Lightning
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Bolt, or Swap'
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- rscadd: A source of antimagic will prevent Wizarditis's ill effects, but won't
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cure you.
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Pickle-Coding:
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- bugfix: Fix atoms not applying proper armour penetration logic.
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- bugfix: Fix silenced living armour penetration not using proper armour penetration
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logic.
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- code_imp: Added macro for calculating armour penetration.
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Seven:
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- balance: Acid on a turf no longer immediately applies acid to its contents
|
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- bugfix: Acid applied on a tile will no longer damage pipes below that tile
|
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- bugfix: Xeno's corrosive acid no longer instakills mobs
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- bugfix: Xenos can now touch acid
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- bugfix: toys, stamps, and spacecash no longer has a missing texture when put into
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suit storage
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- qol: stamps are now allowed suit storage items in the hop, qm, and cargo wintercoats
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SyncIt21:
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- bugfix: glass bottles with reagents can be used for crafting, empty glass bottles
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will be used as tools(e.g. empty glass bottle as rolling pin)
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- bugfix: glass bottle with welding fuel can be used for crafting improvised shotgun
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shells
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- bugfix: bubble gum crate actually looks correct
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- bugfix: fixes balloon alert runtime when spider webs are destroyed.
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Tattle:
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- admin: build mode help text is in an examine block
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- admin: adv build mode and fill now have item previews
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Wallem:
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- image: Resprites plumbing machines
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Youtubeboy139:
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- image: Added new Space Beer sprite
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- image: Added new Carp Lite sprite
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- image: Added new Ale Bottle sprite
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- image: Added new Two-Time Root Beer sprite
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carlarctg:
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||||
- rscadd: Adds digital clocks, can be found in all the stations' hallways! Most
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noticeably in bars or the bridge. They can also be lathed.
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kinneb:
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- image: Resprited the Limb Grower
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norsvenska:
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- rscadd: Christmas now has special station prefixes.
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