Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2023-06-25 00:27:31 +00:00
parent 5c0c095079
commit 829c69c8a5
18 changed files with 61 additions and 82 deletions
@@ -1,4 +0,0 @@
author: "carlarctg"
delete-after: True
changes:
- rscadd: "Adds digital clocks, can be found in all the stations' hallways! Most noticeably in bars or the bridge. They can also be lathed."
@@ -1,4 +0,0 @@
author: "kinneb"
delete-after: True
changes:
- image: "Resprited the Limb Grower"
@@ -1,5 +0,0 @@
author: "Tattle"
delete-after: True
changes:
- admin: "build mode help text is in an examine block"
- admin: "adv build mode and fill now have item previews"
@@ -1,6 +0,0 @@
author: "Pickle-Coding"
delete-after: True
changes:
- bugfix: "Fix atoms not applying proper armour penetration logic."
- bugfix: "Fix silenced living armour penetration not using proper armour penetration logic."
- code_imp: "Added macro for calculating armour penetration."
@@ -1,5 +0,0 @@
author: "Melbert"
delete-after: True
changes:
- rscadd: "Wizarditis Improved. Those infected will now randomly cast one of the following (weakened) spells at max stage: Teleport, Disable Tech, Mutate, Knock, Forcewall, Blink, Smoke, Spacetime Distortion, Timestop, Repulse, Blind, Lightning Bolt, or Swap"
- rscadd: "A source of antimagic will prevent Wizarditis's ill effects, but won't cure you."
@@ -1,4 +0,0 @@
author: "ChungusGamer666"
delete-after: True
changes:
- refactor: "Mutant livers can now handle chemicals in special ways. Currently, only plasmaman, skeleton and golem livers do it. Every other species is the same."
@@ -1,4 +0,0 @@
author: "Ghommie"
delete-after: True
changes:
- bugfix: "arrows can now be actually coated with reagents."
@@ -1,4 +0,0 @@
author: "SyncIt21"
delete-after: True
changes:
- bugfix: "bubble gum crate actually looks correct"
@@ -1,4 +0,0 @@
author: "norsvenska"
delete-after: True
changes:
- rscadd: "Christmas now has special station prefixes."
@@ -1,7 +0,0 @@
author: "Seven"
delete-after: True
changes:
- balance: "Acid on a turf no longer immediately applies acid to its contents"
- bugfix: "Acid applied on a tile will no longer damage pipes below that tile"
- bugfix: "Xeno's corrosive acid no longer instakills mobs"
- bugfix: "Xenos can now touch acid"
@@ -1,4 +0,0 @@
author: "SyncIt21"
delete-after: True
changes:
- bugfix: "fixes balloon alert runtime when spider webs are destroyed."
@@ -1,5 +0,0 @@
author: "SyncIt21"
delete-after: True
changes:
- bugfix: "glass bottles with reagents can be used for crafting, empty glass bottles will be used as tools(e.g. empty glass bottle as rolling pin)"
- bugfix: "glass bottle with welding fuel can be used for crafting improvised shotgun shells"
@@ -1,4 +0,0 @@
author: "Ghommie"
delete-after: True
changes:
- admin: "The Debug and Admin MODsuits now take a lot less time to (de)activate. 2 and 0.5 seconds respectively, compared to the default of 10s."
@@ -1,5 +0,0 @@
author: "Seven"
delete-after: True
changes:
- bugfix: "toys, stamps, and spacecash no longer has a missing texture when put into suit storage"
- qol: "stamps are now allowed suit storage items in the hop, qm, and cargo wintercoats"
@@ -1,6 +0,0 @@
author: "ATHATH"
delete-after: True
changes:
- rscadd: "Adds a variant of the external organ manipulation surgery for robotic body parts, similar to the robotic version of the internal organ manipulation surgery. It uses the same procedure as non-head/torso prosthetic organ manipulation."
- rscadd: "In layman's terms, augged people can get frills, antennae, wings, tails, etc. attached to them now."
- qol: "The suitability of crowbars in the \"manipulate organs\" and \"manipulate features\" steps has been boosted from 55% to 100%, but only for the robotic versions of those steps. Their suitability remains 55% for organic organ manipulation."
@@ -1,4 +0,0 @@
author: "Wallem"
delete-after: True
changes:
- image: "Resprites plumbing machines"
@@ -1,7 +0,0 @@
author: "Youtubeboy139"
delete-after: True
changes:
- image: "Added new Space Beer sprite"
- image: "Added new Carp Lite sprite"
- image: "Added new Ale Bottle sprite"
- image: "Added new Two-Time Root Beer sprite"
+61
View File
@@ -834,3 +834,64 @@
organic. No longer can you EMP an organic organ!
timothymtorres:
- qol: Add UI preference menus for AI hologram and status displays
2023-06-25:
ATHATH:
- rscadd: Adds a variant of the external organ manipulation surgery for robotic
body parts, similar to the robotic version of the internal organ manipulation
surgery. It uses the same procedure as non-head/torso prosthetic organ manipulation.
- rscadd: In layman's terms, augged people can get frills, antennae, wings, tails,
etc. attached to them now.
- qol: The suitability of crowbars in the "manipulate organs" and "manipulate features"
steps has been boosted from 55% to 100%, but only for the robotic versions of
those steps. Their suitability remains 55% for organic organ manipulation.
ChungusGamer666:
- refactor: Mutant livers can now handle chemicals in special ways. Currently, only
plasmaman, skeleton and golem livers do it. Every other species is the same.
Ghommie:
- bugfix: arrows can now be actually coated with reagents.
- admin: The Debug and Admin MODsuits now take a lot less time to (de)activate.
2 and 0.5 seconds respectively, compared to the default of 10s.
Melbert:
- rscadd: 'Wizarditis Improved. Those infected will now randomly cast one of the
following (weakened) spells at max stage: Teleport, Disable Tech, Mutate, Knock,
Forcewall, Blink, Smoke, Spacetime Distortion, Timestop, Repulse, Blind, Lightning
Bolt, or Swap'
- rscadd: A source of antimagic will prevent Wizarditis's ill effects, but won't
cure you.
Pickle-Coding:
- bugfix: Fix atoms not applying proper armour penetration logic.
- bugfix: Fix silenced living armour penetration not using proper armour penetration
logic.
- code_imp: Added macro for calculating armour penetration.
Seven:
- balance: Acid on a turf no longer immediately applies acid to its contents
- bugfix: Acid applied on a tile will no longer damage pipes below that tile
- bugfix: Xeno's corrosive acid no longer instakills mobs
- bugfix: Xenos can now touch acid
- bugfix: toys, stamps, and spacecash no longer has a missing texture when put into
suit storage
- qol: stamps are now allowed suit storage items in the hop, qm, and cargo wintercoats
SyncIt21:
- bugfix: glass bottles with reagents can be used for crafting, empty glass bottles
will be used as tools(e.g. empty glass bottle as rolling pin)
- bugfix: glass bottle with welding fuel can be used for crafting improvised shotgun
shells
- bugfix: bubble gum crate actually looks correct
- bugfix: fixes balloon alert runtime when spider webs are destroyed.
Tattle:
- admin: build mode help text is in an examine block
- admin: adv build mode and fill now have item previews
Wallem:
- image: Resprites plumbing machines
Youtubeboy139:
- image: Added new Space Beer sprite
- image: Added new Carp Lite sprite
- image: Added new Ale Bottle sprite
- image: Added new Two-Time Root Beer sprite
carlarctg:
- rscadd: Adds digital clocks, can be found in all the stations' hallways! Most
noticeably in bars or the bridge. They can also be lathed.
kinneb:
- image: Resprited the Limb Grower
norsvenska:
- rscadd: Christmas now has special station prefixes.