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https://github.com/Bubberstation/Bubberstation.git
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fixes some clothes (#1100)
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@@ -56,17 +56,68 @@
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/obj/item/clothing/head/beret
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mutant_variants = NONE
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/obj/item/clothing/head/soft
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mutant_variants = NONE
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/obj/item/clothing/head/flatcap
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mutant_variants = NONE
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/obj/item/clothing/head/pirate
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mutant_variants = NONE
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/obj/item/clothing/head/rice_hat
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mutant_variants = NONE
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/obj/item/clothing/head/ushanka
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mutant_variants = NONE
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/obj/item/clothing/head/collectable
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mutant_variants = NONE
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/obj/item/clothing/head/fedora
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mutant_variants = NONE
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/obj/item/clothing/head/that
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mutant_variants = NONE
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/obj/item/clothing/head/rabbitears
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mutant_variants = NONE
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/obj/item/clothing/head/mailman
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mutant_variants = NONE
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/obj/item/clothing/head/centhat
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mutant_variants = NONE
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/obj/item/clothing/head/nursehat
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mutant_variants = NONE
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/obj/item/clothing/head/cueball
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mutant_variants = NONE
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/obj/item/clothing/head/bandana
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mutant_variants = NONE
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//EARS>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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//EYES>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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//MASK>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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/obj/item/clothing/mask/fakemoustache
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flags_inv = NONE
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//UNDER>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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/obj/item/clothing/under/misc/gear_harness
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mutant_variants = NONE
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/obj/item/clothing/under/costume/maid
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mutant_variants = NONE
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/obj/item/clothing/under/costume/schoolgirl
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mutant_variants = NONE
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//SUIT>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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/obj/item/clothing/suit/toggle/chef
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mutant_variants = NONE
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@@ -89,5 +140,10 @@
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/obj/item/clothing/suit/jacket
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mutant_variants = NONE
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/obj/item/clothing/suit/ianshirt
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mutant_variants = NONE
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/obj/item/clothing/suit/poncho
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mutant_variants = NONE
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//FEET>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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@@ -1,5 +1,8 @@
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/obj/item/clothing
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//Mutant variants needs to be a property of all items, because all items can be equipped, despite the mob code only expecting clothing items (ugh)
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/obj/item
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var/mutant_variants = NONE
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/obj/item/clothing
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var/worn_icon_digi
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var/worn_icon_taur_snake
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var/worn_icon_taur_paw
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@@ -7,6 +7,7 @@
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0.1, "bio" = 0, "rad" = 0, "fire" = -10, "acid" = -15, "wound" = 1)
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desc = "A dilapidated helmet used in ancient wars. This one is brittle and essentially useless. An ace of spades is tucked into the band around the outer shell."
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pocket_storage_component_path = /datum/component/storage/concrete/pockets/tiny/spacenam //So you can stuff other things in the elastic band instead of it simply being a fluff thing.
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mutant_variants = NONE
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/datum/component/storage/concrete/pockets/tiny/spacenam
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attack_hand_interact = TRUE //So you can actually see what you stuff in there
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@@ -18,6 +19,7 @@
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desc = "A standard brown cowboy hat, yeehaw."
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icon_state = "cowboyhat"
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inhand_icon_state = "cowboyhat"
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mutant_variants = NONE
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/obj/item/clothing/head/cowboyhat/black
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name = "black cowboy hat"
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@@ -31,7 +31,6 @@
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icon_state = "cheong"
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body_parts_covered = CHEST|GROIN
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can_adjust = FALSE
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mutant_variants = NONE
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/obj/item/clothing/under/costume/cheongsam/white
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name = "white cheongsam"
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@@ -5,7 +5,7 @@
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icon_state = "stripper_p"
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body_parts_covered = CHEST|GROIN
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can_adjust = FALSE
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mutantrace_variation = NONE
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mutant_variants = NONE
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/obj/item/clothing/under/misc/stripper/green
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name = "green stripper outfit"
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@@ -26,6 +26,8 @@
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can_adjust = FALSE
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/obj/item/clothing/under/misc/gear_harness
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icon = 'modular_skyrat/modules/customization/icons/obj/clothing/uniforms.dmi'
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worn_icon = 'modular_skyrat/modules/customization/icons/mob/clothing/uniform.dmi'
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name = "gear harness"
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desc = "A simple, inconspicuous harness replacement for a jumpsuit."
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icon_state = "gear_harness"
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