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Add radio coverage to arrivals shuttle (#5183)
## About The Pull Request Adds radio coverage to the Interlink arrivals shuttle. ## Why It's Good For The Game Player request, no longer live in FOMO that you missed something in the 30 seconds you were travelling on the shuttle towards the station. ## Changelog 🆑 LT3 qol: FOMO no more, the Interlink arrivals shuttle now has radio coverage /🆑
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@@ -114,6 +114,7 @@
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},
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/area/shuttle/arrival)
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"w" = (
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/obj/machinery/telecomms/relay/preset/shuttle,
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/turf/closed/wall/mineral/titanium/shuttle_wall/arrivals{
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icon_state = "11,3"
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},
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@@ -0,0 +1,13 @@
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/obj/machinery/telecomms/relay/preset/shuttle
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id = "Shuttle Relay"
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autolinkers = list("s_relay")
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icon = 'icons/obj/tram/tram_controllers.dmi'
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icon_state = "tram-controller"
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pixel_x = -2
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pixel_y = -3
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/obj/machinery/telecomms/relay/preset/shuttle/attackby(obj/item/attacking_item, mob/user, list/modifiers, list/attack_modifiers)
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return // no changing this one's configuration
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/obj/machinery/telecomms/relay/preset/shuttle/ui_interact(mob/user, datum/tgui/ui)
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return // no changing this one's configuration
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@@ -9067,6 +9067,7 @@
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#include "modular_zubbers\code\game\machinery\doors\door.dm"
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#include "modular_zubbers\code\game\machinery\doors\firedoor.dm"
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#include "modular_zubbers\code\game\machinery\pipe\construction.dm"
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#include "modular_zubbers\code\game\machinery\telecomms\machines\relay.dm"
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#include "modular_zubbers\code\game\objects\effects\landmarks.dm"
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#include "modular_zubbers\code\game\objects\effects\overlays.dm"
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#include "modular_zubbers\code\game\objects\effects\shark_infested_waters.dm"
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