Add radio coverage to arrivals shuttle (#5183)

## About The Pull Request

Adds radio coverage to the Interlink arrivals shuttle.

## Why It's Good For The Game

Player request, no longer live in FOMO that you missed something in the
30 seconds you were travelling on the shuttle towards the station.

## Changelog

🆑 LT3
qol: FOMO no more, the Interlink arrivals shuttle now has radio coverage
/🆑
This commit is contained in:
LT3
2026-01-26 23:11:31 -06:00
committed by GitHub
parent aa2cbd6229
commit 83debd3b4b
3 changed files with 15 additions and 0 deletions
@@ -114,6 +114,7 @@
},
/area/shuttle/arrival)
"w" = (
/obj/machinery/telecomms/relay/preset/shuttle,
/turf/closed/wall/mineral/titanium/shuttle_wall/arrivals{
icon_state = "11,3"
},
@@ -0,0 +1,13 @@
/obj/machinery/telecomms/relay/preset/shuttle
id = "Shuttle Relay"
autolinkers = list("s_relay")
icon = 'icons/obj/tram/tram_controllers.dmi'
icon_state = "tram-controller"
pixel_x = -2
pixel_y = -3
/obj/machinery/telecomms/relay/preset/shuttle/attackby(obj/item/attacking_item, mob/user, list/modifiers, list/attack_modifiers)
return // no changing this one's configuration
/obj/machinery/telecomms/relay/preset/shuttle/ui_interact(mob/user, datum/tgui/ui)
return // no changing this one's configuration
+1
View File
@@ -9067,6 +9067,7 @@
#include "modular_zubbers\code\game\machinery\doors\door.dm"
#include "modular_zubbers\code\game\machinery\doors\firedoor.dm"
#include "modular_zubbers\code\game\machinery\pipe\construction.dm"
#include "modular_zubbers\code\game\machinery\telecomms\machines\relay.dm"
#include "modular_zubbers\code\game\objects\effects\landmarks.dm"
#include "modular_zubbers\code\game\objects\effects\overlays.dm"
#include "modular_zubbers\code\game\objects\effects\shark_infested_waters.dm"