Wetting turfs should actually last for some time

This commit is contained in:
Joan Lung
2016-06-28 14:28:51 -04:00
parent f4beb93752
commit 8516999a2a
5 changed files with 8 additions and 8 deletions
@@ -565,7 +565,7 @@
reac_volume = ..()
var/turf/open/T = get_turf(M)
if(istype(T) && prob(reac_volume))
T.MakeSlippery(min_wet_time = 5, wet_time_to_add = 1)
T.MakeSlippery(min_wet_time = 10, wet_time_to_add = 5)
M.adjust_fire_stacks(-(reac_volume / 10))
M.ExtinguishMob()
M.apply_damage(0.1*reac_volume, BRUTE)
@@ -586,7 +586,7 @@
/datum/reagent/blob/pressurized_slime/proc/extinguisharea(obj/effect/blob/B, probchance)
for(var/turf/open/T in range(1, B))
if(prob(probchance))
T.MakeSlippery(min_wet_time = 5, wet_time_to_add = 1)
T.MakeSlippery(min_wet_time = 10, wet_time_to_add = 5)
for(var/obj/O in T)
O.extinguish()
for(var/mob/living/L in T)
@@ -163,7 +163,7 @@
if(reac_volume >= 1) // Make Freezy Foam and anti-fire grenades!
if(istype(T, /turf/open))
var/turf/open/OT = T
OT.MakeSlippery(wet_setting=TURF_WET_ICE, min_wet_time=5, wet_time_to_add=reac_volume*0.5) // Is less effective in high pressure/high heat capacity environments. More effective in low pressure.
OT.MakeSlippery(wet_setting=TURF_WET_ICE, min_wet_time=10, wet_time_to_add=reac_volume) // Is less effective in high pressure/high heat capacity environments. More effective in low pressure.
OT.air.temperature -= MOLES_CELLSTANDARD*100*reac_volume/OT.air.heat_capacity() // reduces environment temperature by 5K per unit.
/datum/reagent/consumable/condensedcapsaicin
@@ -339,7 +339,7 @@
/datum/reagent/consumable/cornoil/reaction_turf(turf/open/T, reac_volume)
if (!istype(T))
return
T.MakeSlippery(min_wet_time = 5, wet_time_to_add = reac_volume*2)
T.MakeSlippery(min_wet_time = 10, wet_time_to_add = reac_volume*2)
var/obj/effect/hotspot/hotspot = (locate(/obj/effect/hotspot) in T)
if(hotspot)
var/datum/gas_mixture/lowertemp = T.remove_air( T:air:total_moles() )
@@ -113,7 +113,7 @@
var/CT = cooling_temperature
if(reac_volume >= 5)
T.MakeSlippery(min_wet_time = 5, wet_time_to_add = reac_volume*0.2)
T.MakeSlippery(min_wet_time = 10, wet_time_to_add = reac_volume*1.5)
for(var/mob/living/simple_animal/slime/M in T)
M.apply_water()
@@ -266,7 +266,7 @@
/datum/reagent/lube/reaction_turf(turf/open/T, reac_volume)
if (!istype(T)) return
if(reac_volume >= 1)
T.MakeSlippery(wet_setting=TURF_WET_LUBE, min_wet_time=5, wet_time_to_add=reac_volume)
T.MakeSlippery(wet_setting=TURF_WET_LUBE, min_wet_time=15, wet_time_to_add=reac_volume*2)
/datum/reagent/spraytan
name = "Spray Tan"