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Adds IGNORE_DENSITY flag to windoors and railings to allow crafting on their tile (#86651)
## About The Pull Request I am bored enough to the point where I'm diving into downstream github issues. Thindows have IGNORE_DENSITY but windoors and railings do not, preventing crafting on their tiles. This ***should not*** cause any side effects as I went through all the recipes and they still have BLOCKS_CONSTRUCTION_DIR which should block duplicates or windows from being constructed on the same tile, but ideally this needs another pair of eyes. ## Why It's Good For The Game Windoors/railings should not be preventing you from crafting sprears and boxes on their tiles. Also parity with thindows. ## Changelog 🆑 fix: You can now craft things on tiles with windoors and railings on them. /🆑
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@@ -4,7 +4,7 @@
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icon = 'icons/obj/railings.dmi'
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icon_state = "railing"
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flags_1 = ON_BORDER_1
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obj_flags = CAN_BE_HIT | BLOCKS_CONSTRUCTION_DIR
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obj_flags = CAN_BE_HIT | BLOCKS_CONSTRUCTION_DIR | IGNORE_DENSITY
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density = TRUE
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anchored = TRUE
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pass_flags_self = LETPASSTHROW|PASSSTRUCTURE
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