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Automatic changelog generation for PR #20062 [ci skip]
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author: "Joan"
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delete-after: True
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changes:
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- rscadd: "Adds a KA mod that does damage in an AoE, found only in necropolis chests."
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- rscadd: "You can now install any KA mods into a mining cyborg, though its mod capacity is slightly lower."
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- tweak: "Mining cyborgs now have a crowbar to remove mods from their KA."
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- tweak: "Kinetic Accelerators now have a larger mod capacity, though most mods can still only be installed the same amount of times as they can currently."
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- tweak: "You can now hit modkits with Kinetic Accelerators to install that modkit into the accelerator. Mining cyborgs are unable to do so."
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- rscadd: "Added white and adjustably-coloured tracer round mods to the mining equipment vendor, so you can see where your projectile is going(and look cool)."
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- rscadd: "Added the super and hyper chassis mods to the mining equipment vendor, so you can use excess mod space to have a cool-looking KA."
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