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[MIRROR] Nukie Update 4: Reinforcement Flavors [MDB IGNORE] (#15216)
* Nukie Update 4: Reinforcement Flavors (#68731) * reinforcement flavors * bustin * oh yeah * Merge branch 'master' of https://github.com/tgstation/tgstation into donkin * fixes the scarf * aaaaaaaaaaaaaa * GOD * better description * Nukie Update 4: Reinforcement Flavors Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
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@@ -108,7 +108,7 @@ GLOBAL_VAR(command_name)
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var/name = ""
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// Prefix
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name += pick("Clandestine", "Prima", "Blue", "Zero-G", "Max", "Blasto", "Waffle", "North", "Omni", "Newton", "Cyber", "Bonk", "Gene", "Gib")
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name += pick("Clandestine", "Prima", "Blue", "Zero-G", "Max", "Blasto", "North", "Omni", "Newton", "Cyber", "Bonk", "Gene", "Gib")
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// Suffix
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if (prob(80))
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@@ -121,11 +121,11 @@ GLOBAL_VAR(command_name)
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else
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name += pick("Syndi", "Corp", "Bio", "System", "Prod", "Chem", "Inter", "Hive")
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name += pick("", "-")
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name += pick("Tech", "Sun", "Co", "Tek", "X", "Inc", "Code")
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name += pick("Tech", "Co", "Tek", "X", "Inc", "Code")
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// Small
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else
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name += pick("-", "*", "")
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name += pick("Tech", "Sun", "Co", "Tek", "X", "Inc", "Gen", "Star", "Dyne", "Code", "Hive")
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name += pick("Tech", "Co", "Tek", "X", "Inc", "Gen", "Star", "Dyne", "Code", "Hive")
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return name
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@@ -100,11 +100,16 @@
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icon = 'icons/obj/device.dmi'
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icon_state = "locator"
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var/borg_to_spawn
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var/special_role_name = ROLE_NUCLEAR_OPERATIVE ///The name of the special role given to the recruit
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var/datum/outfit/syndicate/outfit = /datum/outfit/syndicate/no_crystals ///The applied outfit
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var/datum/antagonist/nukeop/antag_datum = /datum/antagonist/nukeop ///The antag datam applied
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/// The name of the special role given to the recruit
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var/special_role_name = ROLE_NUCLEAR_OPERATIVE
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/// The applied outfit
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var/datum/outfit/syndicate/outfit = /datum/outfit/syndicate/reinforcement
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/// The antag datam applied
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var/datum/antagonist/nukeop/antag_datum = /datum/antagonist/nukeop
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/// Style used by the droppod
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var/pod_style = STYLE_SYNDICATE
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/// Do we use a random subtype of the outfit?
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var/use_subtypes = TRUE
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/obj/item/antag_spawner/nuke_ops/proc/check_usability(mob/user)
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if(used)
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@@ -152,7 +157,7 @@
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antag_datum = new()
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antag_datum.send_to_spawnpoint = FALSE
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antag_datum.nukeop_outfit = outfit
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antag_datum.nukeop_outfit = use_subtypes ? pick(subtypesof(outfit)) : outfit
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var/datum/antagonist/nukeop/creator_op = user.has_antag_datum(/datum/antagonist/nukeop, TRUE)
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op_mind.add_antag_datum(antag_datum, creator_op ? creator_op.get_team() : null)
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@@ -168,6 +173,7 @@
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outfit = /datum/outfit/syndicate/clownop/no_crystals
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antag_datum = /datum/antagonist/nukeop/clownop
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pod_style = STYLE_HONK
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use_subtypes = FALSE
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//////SYNDICATE BORG
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/obj/item/antag_spawner/nuke_ops/borg_tele
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@@ -10,11 +10,11 @@
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r_pocket = /obj/item/bikehorn
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id = /obj/item/card/id/advanced/chameleon
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backpack_contents = list(
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/obj/item/pen/edagger,
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/obj/item/dnainjector/clumsymut, //in case you want to be clumsy for the memes
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/obj/item/storage/box/syndie_kit/clownpins, //for any guns that you get your grubby little clown op mitts on
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/obj/item/reagent_containers/spray/waterflower/lube,
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/obj/item/mod/skin_applier/honkerative,
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/obj/item/pen/edagger = 1,
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/obj/item/dnainjector/clumsymut = 1, //in case you want to be clumsy for the memes
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/obj/item/storage/box/syndie_kit/clownpins = 1, //for any guns that you get your grubby little clown op mitts on
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/obj/item/reagent_containers/spray/waterflower/lube = 1,
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/obj/item/mod/skin_applier/honkerative = 1,
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)
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box = /obj/item/storage/box/survival/syndie
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implants = list(/obj/item/implant/sad_trombone)
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@@ -318,7 +318,7 @@
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/datum/antagonist/nukeop/reinforcement
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show_in_antagpanel = FALSE
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send_to_spawnpoint = FALSE
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nukeop_outfit = /datum/outfit/syndicate/no_crystals
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nukeop_outfit = /datum/outfit/syndicate/reinforcement
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/datum/team/nuclear
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var/syndicate_name
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@@ -25,11 +25,9 @@
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id_trim = /datum/id_trim/chameleon/operative/nuke_leader
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/datum/outfit/syndicate/no_crystals
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name = "Syndicate Operative - Reinforcement"
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tc = 0
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/datum/outfit/syndicate/post_equip(mob/living/carbon/human/H)
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/datum/outfit/syndicate/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
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if(visualsOnly)
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return
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var/obj/item/radio/R = H.ears
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R.set_frequency(FREQ_SYNDICATE)
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R.freqlock = TRUE
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@@ -58,6 +56,73 @@
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belt = /obj/item/storage/belt/military
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r_hand = /obj/item/gun/ballistic/shotgun/bulldog
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backpack_contents = list(
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/obj/item/gun/ballistic/automatic/pistol/clandestine,
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/obj/item/pen/edagger,
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/obj/item/gun/ballistic/automatic/pistol/clandestine = 1,
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/obj/item/pen/edagger = 1,
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)
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/datum/outfit/syndicate/reinforcement
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name = "Syndicate Operative - Reinforcement"
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tc = 0
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backpack_contents = list(
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/obj/item/gun/ballistic/automatic/plastikov = 1,
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/obj/item/ammo_box/magazine/plastikov9mm = 2,
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)
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var/faction = "The Syndicate"
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/datum/outfit/syndicate/reinforcement/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
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. = ..()
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if(visualsOnly)
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return
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to_chat(H, span_notice("You're an agent of [faction], sent to accompany the nuclear squad on their mission. \
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Support your allies, and remember: Down with Nanotrasen."))
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/datum/outfit/syndicate/reinforcement/gorlex
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name = "Syndicate Operative - Gorlex Reinforcement"
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suit = /obj/item/clothing/suit/armor/vest/alt
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head = /obj/item/clothing/head/helmet/swat
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neck = /obj/item/clothing/neck/large_scarf/syndie
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glasses = /obj/item/clothing/glasses/cold
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faction = "the Gorlex Marauders"
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/datum/outfit/syndicate/reinforcement/cybersun
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name = "Syndicate Operative - Cybersun Reinforcement"
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uniform = /obj/item/clothing/under/syndicate/combat
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suit = /obj/item/clothing/suit/jacket/det_suit/dark
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gloves = /obj/item/clothing/gloves/fingerless
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glasses = /obj/item/clothing/glasses/sunglasses
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mask = /obj/item/clothing/mask/cigarette/cigar
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faction = "Cybersun Industries"
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/datum/outfit/syndicate/reinforcement/donk
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name = "Syndicate Operative - Donk Reinforcement"
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suit = /obj/item/clothing/suit/hazardvest
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head = /obj/item/clothing/head/hardhat/orange
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shoes = /obj/item/clothing/shoes/workboots
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glasses = /obj/item/clothing/glasses/meson
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faction = "the Donk Corporation"
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/datum/outfit/syndicate/reinforcement/waffle
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name = "Syndicate Operative - Waffle Reinforcement"
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uniform = /obj/item/clothing/under/syndicate/camo
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suit = /obj/item/clothing/suit/armor/vest
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head = /obj/item/clothing/head/helmet/blueshirt
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glasses = /obj/item/clothing/glasses/welding/up
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faction = "the Waffle Corporation"
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/datum/outfit/syndicate/reinforcement/interdyne
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name = "Syndicate Operative - Interdyne Reinforcement"
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uniform = /obj/item/clothing/under/syndicate/scrubs
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suit = /obj/item/clothing/suit/toggle/labcoat/interdyne
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head = /obj/item/clothing/head/beret/medical
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gloves = /obj/item/clothing/gloves/color/latex
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neck = /obj/item/clothing/neck/stethoscope
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glasses = /obj/item/clothing/glasses/hud/health
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mask = /obj/item/clothing/mask/breath/medical
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faction = "Interdyne Pharmaceutics"
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/datum/outfit/syndicate/reinforcement/mi13
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name = "Syndicate Operative - MI13 Reinforcement"
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uniform = /obj/item/clothing/under/syndicate/sniper
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shoes = /obj/item/clothing/shoes/laceup
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glasses = /obj/item/clothing/glasses/sunglasses/big
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faction = "MI13"
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@@ -368,6 +368,9 @@
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/obj/item/clothing/glasses/welding/attack_self(mob/user)
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weldingvisortoggle(user)
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/obj/item/clothing/glasses/welding/up/Initialize(mapload)
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. = ..()
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visor_toggling()
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/obj/item/clothing/glasses/blindfold
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name = "blindfold"
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@@ -284,6 +284,12 @@
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name = "large blue scarf"
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greyscale_colors = "#20396C#6F7F91"
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/obj/item/clothing/neck/large_scarf/syndie
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name = "suspicious looking striped scarf"
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desc = "Ready to operate."
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greyscale_colors = "#B40000#545350"
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armor = list(MELEE = 0, BULLET = 0, LASER = 0,ENERGY = 0, BOMB = 0, BIO = 0, FIRE = 50, ACID = 40)
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/obj/item/clothing/neck/petcollar
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name = "pet collar"
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desc = "It's for pets."
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@@ -100,3 +100,9 @@
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name = "roboticist labcoat"
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desc = "More like an eccentric coat than a labcoat. Helps pass off bloodstains as part of the aesthetic. Comes with red shoulder pads."
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icon_state = "labcoat_robo"
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/obj/item/clothing/suit/toggle/labcoat/interdyne
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name = "interdyne labcoat"
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desc = "More like an eccentric coat than a labcoat. Helps pass off bloodstains as part of the aesthetic. Comes with red shoulder pads."
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icon_state = "labcoat_robo"
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@@ -90,3 +90,12 @@
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can_adjust = FALSE
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armor = list(MELEE = 5, BULLET = 0, LASER = 0,ENERGY = 0, BOMB = 0, BIO = 10, FIRE = 0, ACID = 0)
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resistance_flags = NONE
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/obj/item/clothing/under/syndicate/scrubs
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name = "tactical scrubs"
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desc = "A deep purple set of scrubs, made tactically for tactical reasons."
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icon = 'icons/obj/clothing/under/medical.dmi'
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worn_icon = 'icons/mob/clothing/under/medical.dmi'
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icon_state = "scrubspurple"
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can_adjust = FALSE
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armor = list(MELEE = 10, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 50, FIRE = 50, ACID = 40)
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@@ -563,8 +563,8 @@
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/datum/uplink_item/support/reinforcement
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name = "Reinforcements"
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desc = "Call in an additional team member. They won't come with any gear, so you'll have to save some telecrystals \
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to arm them as well."
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desc = "Call in an additional team member from one of our factions. \
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They'll come equipped with a mere surplus SMG, so arming them is recommended."
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item = /obj/item/antag_spawner/nuke_ops
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cost = 25
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refundable = TRUE
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