Plastic flaps are once again immune to being hit in melee

This commit is contained in:
Joan Lung
2016-10-31 18:06:33 -04:00
parent 373cfd8303
commit 883e7f745b
+3 -2
View File
@@ -1,8 +1,9 @@
/obj/structure/plasticflaps //HOW DO YOU CALL THOSE THINGS ANYWAY
/obj/structure/plasticflaps
name = "plastic flaps"
desc = "Definitely can't get past those. No way."
icon = 'icons/obj/stationobjs.dmi' //Change this.
icon = 'icons/obj/stationobjs.dmi'
icon_state = "plasticflaps"
armor = list(melee = 100, bullet = 80, laser = 80, energy = 100, bomb = 50, bio = 100, rad = 100, fire = 50, acid = 50)
density = 0
anchored = 1
layer = ABOVE_MOB_LAYER