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Plastic flaps are once again immune to being hit in melee
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@@ -1,8 +1,9 @@
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/obj/structure/plasticflaps //HOW DO YOU CALL THOSE THINGS ANYWAY
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/obj/structure/plasticflaps
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name = "plastic flaps"
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desc = "Definitely can't get past those. No way."
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icon = 'icons/obj/stationobjs.dmi' //Change this.
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icon = 'icons/obj/stationobjs.dmi'
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icon_state = "plasticflaps"
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armor = list(melee = 100, bullet = 80, laser = 80, energy = 100, bomb = 50, bio = 100, rad = 100, fire = 50, acid = 50)
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density = 0
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anchored = 1
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layer = ABOVE_MOB_LAYER
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