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Automatic changelog compile [ci skip]
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@@ -1,7 +0,0 @@
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author: "itseasytosee"
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delete-after: True
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changes:
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- bugfix: "Monkeys ues the proper husk sprites."
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- imageadd: "The monkey has been moved back down to its lower, more submissive position."
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- refactor: "Your bodyparts are now dynamically rendered at a height relevant to the length of your legs and torso, what does this mean for you? Not much to be honest, but you might see a monkey pop up a bit if you cut its legs off."
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- admin: "The Tallboy is here"
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@@ -1,5 +0,0 @@
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author: "Jacquerel"
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delete-after: True
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changes:
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- refactor: "Migos, Creatures, and Blank Bodies use a new shared component to update their stats which scales smoothly as they take damage rather than in stages."
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- bugfix: "Migos, Creatures and Blank Bodies will all update their stats when taking or losing damage regardless of it was from an identifiable enemy."
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@@ -1,4 +0,0 @@
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author: "Jacquerel"
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delete-after: True
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changes:
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- refactor: "The actions of Statues and Creatures which can't be used while seen now share logic, and will not spam chat with feedback."
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@@ -1,4 +0,0 @@
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author: "Jacquerel"
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delete-after: True
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changes:
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- bugfix: "Using a teleport scroll will deplete a charge regardless of whether used in-hand or by pressing the action button."
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@@ -1,4 +0,0 @@
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author: "flowercuco"
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delete-after: True
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changes:
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- bugfix: "surplus crates and united surplus crates now properly show up as a purchase in the round end screen"
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@@ -1,4 +0,0 @@
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author: "Jacquerel"
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delete-after: True
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changes:
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- bugfix: "Maintenance tunnels should no longer sometimes contain airlocks with walls underneath them."
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@@ -1,5 +0,0 @@
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author: "NamelessFairy"
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delete-after: True
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changes:
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- bugfix: "Un-aimed admin rods will now actually be un-aimed instead of aimed at the previous aimed rods target."
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- admin: "Admin aimed rods will now log that they're aimed randomly when not aimed."
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@@ -1,4 +0,0 @@
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author: "jlsnow301"
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delete-after: True
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changes:
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- bugfix: "Fixes NTOS records program receiving bad medical disability data"
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@@ -1,5 +0,0 @@
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author: "LT3"
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delete-after: True
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changes:
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- admin: "Roundstart logout report is written to the admin log"
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- admin: "Roundstart report threshold is now 10 minutes"
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@@ -1022,3 +1022,34 @@
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opened for the first time
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mc-oofert:
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- bugfix: MMIs/Positrons dont get slept forever when the mech theyre in gets destroyed
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2023-02-28:
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Jacquerel:
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- bugfix: Maintenance tunnels should no longer sometimes contain airlocks with walls
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underneath them.
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- refactor: Migos, Creatures, and Blank Bodies use a new shared component to update
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their stats which scales smoothly as they take damage rather than in stages.
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- bugfix: Migos, Creatures and Blank Bodies will all update their stats when taking
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or losing damage regardless of it was from an identifiable enemy.
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- bugfix: Using a teleport scroll will deplete a charge regardless of whether used
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in-hand or by pressing the action button.
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- refactor: The actions of Statues and Creatures which can't be used while seen
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now share logic, and will not spam chat with feedback.
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LT3:
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- admin: Roundstart logout report is written to the admin log
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- admin: Roundstart report threshold is now 10 minutes
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NamelessFairy:
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- bugfix: Un-aimed admin rods will now actually be un-aimed instead of aimed at
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the previous aimed rods target.
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- admin: Admin aimed rods will now log that they're aimed randomly when not aimed.
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flowercuco:
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- bugfix: surplus crates and united surplus crates now properly show up as a purchase
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in the round end screen
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itseasytosee:
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- bugfix: Monkeys ues the proper husk sprites.
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- imageadd: The monkey has been moved back down to its lower, more submissive position.
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- refactor: Your bodyparts are now dynamically rendered at a height relevant to
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the length of your legs and torso, what does this mean for you? Not much to
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be honest, but you might see a monkey pop up a bit if you cut its legs off.
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- admin: The Tallboy is here
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jlsnow301:
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- bugfix: Fixes NTOS records program receiving bad medical disability data
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