Makes boosted lycan form resistant to stamina, stun, shoves (#5611)

## About The Pull Request

Title.

You have to magdump a disabler now to take down a boosted lycan. Lasers
are the preferred option.
## Why It's Good For The Game

I shouldve done this in the initial PR haha. A rampaging werewolf should
not be easily taken down by a simple disabler or shoves, though its
tsill posible.

Also, the regenerator component doesnt regen stamina damage, so... yeah.

## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑
balance: Boosted lycan form is now resistant to stamina, stuns, and
shoves
/🆑
This commit is contained in:
nikothedude
2026-05-18 16:45:47 -04:00
committed by GitHub
parent 2fa4914512
commit 88c341d6db
@@ -89,6 +89,8 @@
/datum/species/lycan/proc/handle_gaian_physique(mob/living/carbon/human/gainer)
damage_modifier += 30 // bonus percent damgae reduction
stunmod = 0.5
gainer.physiology.stamina_mod *= 0.25
var/obj/item/bodypart/arm/l_arm = gainer.get_bodypart(BODY_ZONE_L_ARM)
var/obj/item/bodypart/arm/r_arm = gainer.get_bodypart(BODY_ZONE_R_ARM)
@@ -105,6 +107,9 @@
ADD_TRAIT(gainer, TRAIT_HARDLY_WOUNDED, SPECIES_TRAIT)
ADD_TRAIT(gainer, TRAIT_IGNORESLOWDOWN, SPECIES_TRAIT)
ADD_TRAIT(gainer, TRAIT_FEARLESS, SPECIES_TRAIT)
ADD_TRAIT(gainer, TRAIT_BRAWLING_KNOCKDOWN_BLOCKED, SPECIES_TRAIT)
ADD_TRAIT(gainer, TRAIT_NO_STAGGER, SPECIES_TRAIT)
ADD_TRAIT(gainer, TRAIT_NO_THROW_HITPUSH, SPECIES_TRAIT)
gainer.AddComponent( \
/datum/component/regenerator, \
@@ -121,6 +126,12 @@
REMOVE_TRAIT(loser, TRAIT_HARDLY_WOUNDED, SPECIES_TRAIT)
REMOVE_TRAIT(loser, TRAIT_IGNORESLOWDOWN, SPECIES_TRAIT)
REMOVE_TRAIT(loser, TRAIT_FEARLESS, SPECIES_TRAIT)
REMOVE_TRAIT(loser, TRAIT_BRAWLING_KNOCKDOWN_BLOCKED, SPECIES_TRAIT)
REMOVE_TRAIT(loser, TRAIT_NO_STAGGER, SPECIES_TRAIT)
REMOVE_TRAIT(loser, TRAIT_NO_THROW_HITPUSH, SPECIES_TRAIT)
qdel(loser.GetComponent(/datum/component/regenerator))
loser.physiology.stamina_mod *= 4
// already lost the limb shit