Lowers stun duration to compensate animation

This commit is contained in:
Xhuis
2014-12-14 10:12:08 -05:00
parent 363e91a240
commit 8ab1a60779
+2 -2
View File
@@ -92,9 +92,9 @@
spawn(20)
src.jitteriness -= 990 //Still jittery, but vastly less
// if(src.stunned < shock_damage) src.stunned = shock_damage
Stun(5)//This should work for now, more is really silly and makes you lay there forever
Stun(3)//This should work for now, more is really silly and makes you lay there forever
// if(src.weakened < 20*siemens_coeff) src.weakened = 20*siemens_coeff
Weaken(5)
Weaken(3)
return shock_damage