fixed sentient diseases reinfecting when dead (#60107)

This commit is contained in:
Seris02
2021-07-18 14:59:02 -07:00
committed by GitHub
parent 4c21166e4f
commit 8ae95fc28a
@@ -5,6 +5,7 @@
viable_mobtypes = list(/mob/living/carbon/human)
mutable = FALSE
var/mob/camera/disease/overmind
var/disease_id
/datum/disease/advance/sentient_disease/New()
..()
@@ -38,6 +39,7 @@
/datum/disease/advance/sentient_disease/Copy()
var/datum/disease/advance/sentient_disease/D = ..()
D.overmind = overmind
D.disease_id = disease_id
return D
/datum/disease/advance/sentient_disease/after_add()
@@ -46,7 +48,9 @@
/datum/disease/advance/sentient_disease/GetDiseaseID()
return "[type]|[overmind ? overmind.tag : null]"
if (!disease_id) //if we don't set this here it can reinfect people after the disease dies, since overmind.tag won't be null when the disease is alive, but will be null afterwards, thus the disease ID changes
disease_id = "[type]|[overmind?.tag]"
return disease_id
/datum/disease/advance/sentient_disease/GenerateCure()
if(cures.len)