TGUI for techfabs (#69353)

This commit is contained in:
scriptis
2022-08-30 22:28:11 -05:00
committed by GitHub
parent bbac075bbe
commit 8be2c1e2d2
9 changed files with 652 additions and 380 deletions
-7
View File
@@ -1,12 +1,5 @@
#define RDSCREEN_NOBREAK "<NO_HTML_BREAK>"
//! Defines for the Protolathe screens, see: [/obj/machinery/rnd/production/protolathe]
#define RESEARCH_FABRICATOR_SCREEN_MAIN 1
#define RESEARCH_FABRICATOR_SCREEN_CHEMICALS 2
#define RESEARCH_FABRICATOR_SCREEN_MATERIALS 3
#define RESEARCH_FABRICATOR_SCREEN_SEARCH 4
#define RESEARCH_FABRICATOR_SCREEN_CATEGORYVIEW 5
/// For instances where we don't want a design showing up due to it being for debug/sanity purposes
#define DESIGN_ID_IGNORE "IGNORE_THIS_DESIGN"
@@ -163,3 +163,10 @@ handles linking back and forth.
matlist[material_ref] = eject_amount
silo_log(parent, "ejected", -count, "sheets", matlist)
return count
/// Returns `TRUE` if and only if the given material ref can be inserted/removed from this component
/datum/component/remote_materials/proc/can_hold_material(datum/material/material_ref)
if(!mat_container)
return FALSE
return mat_container.can_hold_material(material_ref)
+207 -313
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@@ -1,449 +1,343 @@
/obj/machinery/rnd/production
name = "technology fabricator"
desc = "Makes researched and prototype items with materials and energy."
layer = BELOW_OBJ_LAYER
/// Materials needed / coeff = actual.
/// The efficiency coefficient. Material costs and print times are multiplied by this number;
/// better parts result in a higher efficiency (and lower value).
var/efficiency_coeff = 1
var/list/categories = list()
/// The material storage used by this fabricator.
var/datum/component/remote_materials/materials
/// Which departments forego the lathe tax when using this lathe.
var/allowed_department_flags = ALL
/// What's flick()'d on print.
var/production_animation
var/allowed_buildtypes = NONE
var/list/datum/design/cached_designs
var/list/datum/design/matching_designs
/// Used for material distribution among other things.
var/department_tag = "Unidentified"
var/screen = RESEARCH_FABRICATOR_SCREEN_MAIN
var/selected_category
/// The types of designs this fabricator can print.
var/allowed_buildtypes = NONE
/// All designs in the techweb that can be fabricated by this machine, since the last update.
var/list/datum/design/cached_designs
/// The department this fabricator is assigned to.
var/department_tag = "Unassigned"
/// What color is this machine's stripe? Leave null to not have a stripe.
var/stripe_color = null
/// Does this charge the user's ID on fabrication?
var/charges_tax = TRUE
/obj/machinery/rnd/production/Initialize(mapload)
. = ..()
create_reagents(0, OPENCONTAINER)
matching_designs = list()
cached_designs = list()
update_designs()
materials = AddComponent(/datum/component/remote_materials, "lathe", mapload, mat_container_flags=BREAKDOWN_FLAGS_LATHE)
AddComponent(/datum/component/payment, 0, SSeconomy.get_dep_account(payment_department), PAYMENT_CLINICAL, TRUE)
create_reagents(0, OPENCONTAINER)
update_designs()
RefreshParts()
update_icon(UPDATE_OVERLAYS)
/obj/machinery/rnd/production/Destroy()
materials = null
cached_designs = null
matching_designs = null
return ..()
/// Updates the list of designs this fabricator can print.
/obj/machinery/rnd/production/proc/update_designs()
cached_designs.Cut()
for(var/i in stored_research.researched_designs)
var/datum/design/d = SSresearch.techweb_design_by_id(i)
if((isnull(allowed_department_flags) || (d.departmental_flags & allowed_department_flags)) && (d.build_type & allowed_buildtypes))
cached_designs |= d
for(var/design_id in stored_research.researched_designs)
var/datum/design/design = SSresearch.techweb_design_by_id(design_id)
if((isnull(allowed_department_flags) || (design.departmental_flags & allowed_department_flags)) && (design.build_type & allowed_buildtypes))
cached_designs |= design
update_static_data(usr)
say("Successfully synchronized with R&D server.")
/obj/machinery/rnd/production/RefreshParts()
. = ..()
calculate_efficiency()
update_static_data(usr)
/obj/machinery/rnd/production/ui_interact(mob/user)
/obj/machinery/rnd/production/ui_assets(mob/user)
return list(
get_asset_datum(/datum/asset/spritesheet/sheetmaterials),
)
/obj/machinery/rnd/production/ui_interact(mob/user, datum/tgui/ui)
user.set_machine(src)
var/datum/browser/popup = new(user, "rndconsole", name, 460, 550)
popup.set_content(generate_ui())
popup.open()
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "Fabricator")
ui.open()
/obj/machinery/rnd/production/ui_static_data(mob/user)
var/list/data = list()
var/list/designs = list()
for(var/datum/design/design in cached_designs)
var/cost = list()
for(var/datum/material/material in design.materials)
var/coefficient = efficient_with(design.build_path) ? efficiency_coeff : 1
cost[material.name] = design.materials[material] * coefficient
designs[design.id] = list(
"name" = design.name,
"desc" = design.get_description(),
"cost" = cost,
"id" = design.id,
"categories" = design.category
)
data["designs"] = designs
data["fab_name"] = name
return data
/obj/machinery/rnd/production/ui_data(mob/user)
var/list/data = list()
data["materials"] = materials.mat_container?.ui_data()
data["on_hold"] = materials.on_hold()
data["busy"] = busy
return data
/obj/machinery/rnd/production/ui_act(action, list/params)
. = ..()
if(.)
return
. = TRUE
switch (action)
if("remove_mat")
var/datum/material/material = locate(params["ref"])
if(!materials.can_hold_material(material))
// I don't know who you are or what you want, but whatever it is,
// we don't have it.
return
eject_sheets(material, params["amount"])
if("sync_rnd")
update_designs()
if("build")
user_try_print_id(params["ref"], params["amount"])
/// Updates the fabricator's efficiency coefficient based on the installed parts.
/obj/machinery/rnd/production/proc/calculate_efficiency()
efficiency_coeff = 1
if(reagents) //If reagents/materials aren't initialized, don't bother, we'll be doing this again after reagents init anyways.
if(reagents)
reagents.maximum_volume = 0
for(var/obj/item/reagent_containers/cup/G in component_parts)
reagents.maximum_volume += G.volume
G.reagents.trans_to(src, G.reagents.total_volume)
for(var/obj/item/reagent_containers/cup/beaker in component_parts)
reagents.maximum_volume += beaker.volume
beaker.reagents.trans_to(src, beaker.reagents.total_volume)
if(materials)
var/total_storage = 0
for(var/obj/item/stock_parts/matter_bin/M in component_parts)
total_storage += M.rating * 75000
materials.set_local_size(total_storage)
var/total_rating = 1.2
for(var/obj/item/stock_parts/manipulator/M in component_parts)
total_rating = clamp(total_rating - (M.rating * 0.1), 0, 1)
if(total_rating == 0)
efficiency_coeff = INFINITY
else
efficiency_coeff = 1/total_rating
//we eject the materials upon deconstruction.
for(var/obj/item/stock_parts/matter_bin/bin in component_parts)
total_storage += bin.rating * 75000
materials.set_local_size(total_storage)
var/total_rating = 1.2
for(var/obj/item/stock_parts/manipulator/manipulator in component_parts)
total_rating -= manipulator.rating * 0.1
efficiency_coeff = max(total_rating, 0)
/obj/machinery/rnd/production/on_deconstruction()
for(var/obj/item/reagent_containers/cup/G in component_parts)
reagents.trans_to(G, G.reagents.maximum_volume)
return ..()
/obj/machinery/rnd/production/proc/do_print(path, amount, list/matlist, notify_admins)
if(notify_admins)
investigate_log("[key_name(usr)] built [amount] of [path] at [src]([type]).", INVESTIGATE_RESEARCH)
message_admins("[ADMIN_LOOKUPFLW(usr)] has built [amount] of [path] at \a [src]([type]).")
for(var/i in 1 to amount)
new path(get_turf(src))
SSblackbox.record_feedback("nested tally", "item_printed", amount, list("[type]", "[path]"))
/**
* Returns how many times over the given material requirement for the given design is satisfied.
*
* Arguments:
* - [being_built][/datum/design]: The design being referenced.
* - material: The material being checked.
*/
/obj/machinery/rnd/production/proc/check_material_req(datum/design/being_built, material)
if(!materials.mat_container) // no connected silo
return 0
var/mat_amt = materials.mat_container.get_material_amount(material)
if(!mat_amt)
return 0
// these types don't have their .materials set in do_print, so don't allow
// them to be constructed efficiently
var/efficiency = efficient_with(being_built.build_path) ? efficiency_coeff : 1
return round(mat_amt / max(1, being_built.materials[material] / efficiency))
/**
* Returns how many times over the given reagent requirement for the given design is satisfied.
*
* Arguments:
* - [being_built][/datum/design]: The design being referenced.
* - reagent: The reagent being checked.
*/
/obj/machinery/rnd/production/proc/check_reagent_req(datum/design/being_built, reagent)
if(!reagents) // no reagent storage
return 0
var/chem_amt = reagents.get_reagent_amount(reagent)
if(!chem_amt)
return 0
// these types don't have their .materials set in do_print, so don't allow
// them to be constructed efficiently
var/efficiency = efficient_with(being_built.build_path) ? efficiency_coeff : 1
return round(chem_amt / max(1, being_built.reagents_list[reagent] / efficiency))
/obj/machinery/rnd/production/proc/efficient_with(path)
return !ispath(path, /obj/item/stack/sheet) && !ispath(path, /obj/item/stack/ore/bluespace_crystal)
/obj/machinery/rnd/production/proc/user_try_print_id(id, print_quantity)
if(!id)
/obj/machinery/rnd/production/proc/user_try_print_id(design_id, print_quantity)
if(!design_id)
return FALSE
if(istext(print_quantity))
print_quantity = text2num(print_quantity)
if(isnull(print_quantity))
print_quantity = 1
var/datum/design/D = stored_research.researched_designs[id] ? SSresearch.techweb_design_by_id(id) : null
if(!istype(D))
var/datum/design/design = stored_research.researched_designs[design_id] ? SSresearch.techweb_design_by_id(design_id) : null
if(!istype(design))
return FALSE
if(!(isnull(allowed_department_flags) || (D.departmental_flags & allowed_department_flags)))
say("Warning: Printing failed: This fabricator does not have the necessary keys to decrypt design schematics. Please update the research data with the on-screen button and contact Nanotrasen Support!")
if(busy)
say("Warning: fabricator is busy!")
return FALSE
if(D.build_type && !(D.build_type & allowed_buildtypes))
say("This machine does not have the necessary manipulation systems for this design. Please contact Nanotrasen Support!")
if(!(isnull(allowed_department_flags) || (design.departmental_flags & allowed_department_flags)))
say("This fabricator does not have the necessary keys to decrypt this design.")
return FALSE
if(design.build_type && !(design.build_type & allowed_buildtypes))
say("This fabricator does not have the necessary manipulation systems for this design.")
return FALSE
if(!materials.mat_container)
say("No connection to material storage, please contact the quartermaster.")
return FALSE
if(materials.on_hold())
say("Mineral access is on hold, please contact the quartermaster.")
return FALSE
var/power = active_power_usage
print_quantity = clamp(print_quantity, 1, 50)
for(var/M in D.materials)
power += round(D.materials[M] * print_quantity / 35)
for(var/material in design.materials)
power += round(design.materials[material] * print_quantity / 35)
power = min(active_power_usage, power)
use_power(power)
var/coeff = efficient_with(D.build_path) ? efficiency_coeff : 1
var/coefficient = efficient_with(design.build_path) ? efficiency_coeff : 1
var/list/efficient_mats = list()
for(var/MAT in D.materials)
efficient_mats[MAT] = D.materials[MAT]/coeff
for(var/material in design.materials)
efficient_mats[material] = design.materials[material] * coefficient
if(!materials.mat_container.has_materials(efficient_mats, print_quantity))
say("Not enough materials to complete prototype[print_quantity > 1? "s" : ""].")
return FALSE
for(var/R in D.reagents_list)
if(!reagents.has_reagent(R, D.reagents_list[R]*print_quantity/coeff))
for(var/reagent in design.reagents_list)
if(!reagents.has_reagent(reagent, design.reagents_list[reagent] * print_quantity * coefficient))
say("Not enough reagents to complete prototype[print_quantity > 1? "s" : ""].")
return FALSE
var/total_cost = LATHE_TAX
// Charge the lathe tax at least once per ten items.
var/total_cost = LATHE_TAX * max(round(print_quantity / 10), 1)
if(!charges_tax)
total_cost = 0
if(isliving(usr))
var/mob/living/user = usr
var/obj/item/card/id/card = user.get_idcard(TRUE)
if(!card && istype(user.pulling, /obj/item/card/id))
card = user.pulling
if(card && card.registered_account)
var/datum/bank_account/our_acc = card.registered_account
if(our_acc.account_job.departments_bitflags & allowed_department_flags)
total_cost = 0 //We are not charging crew for printing their own supplies and equipment.
total_cost = 0 // We are not charging crew for printing their own supplies and equipment.
if(attempt_charge(src, usr, total_cost) & COMPONENT_OBJ_CANCEL_CHARGE)
say("Insufficient funds to complete prototype. Please present a holochip or valid ID card.")
return FALSE
if(iscyborg(usr))
var/mob/living/silicon/robot/borg = usr
if(!borg.cell)
return
return FALSE
borg.cell.use(SILICON_LATHE_TAX)
materials.mat_container.use_materials(efficient_mats, print_quantity)
materials.silo_log(src, "built", -print_quantity, "[D.name]", efficient_mats)
for(var/R in D.reagents_list)
reagents.remove_reagent(R, D.reagents_list[R]*print_quantity/coeff)
materials.silo_log(src, "built", -print_quantity, "[design.name]", efficient_mats)
for(var/reagent in design.reagents_list)
reagents.remove_reagent(reagent, design.reagents_list[reagent] * print_quantity * coefficient)
busy = TRUE
if(production_animation)
flick(production_animation, src)
var/timecoeff = D.lathe_time_factor / efficiency_coeff
addtimer(CALLBACK(src, .proc/reset_busy), (30 * timecoeff * print_quantity) ** 0.5)
addtimer(CALLBACK(src, .proc/do_print, D.build_path, print_quantity, efficient_mats, D.dangerous_construction), (32 * timecoeff * print_quantity) ** 0.8)
var/time_coefficient = design.lathe_time_factor * efficiency_coeff
addtimer(CALLBACK(src, .proc/reset_busy), (30 * time_coefficient * print_quantity) ** 0.5)
addtimer(CALLBACK(src, .proc/do_print, design.build_path, print_quantity, efficient_mats, design.dangerous_construction), (32 * time_coefficient * print_quantity) ** 0.8)
return TRUE
/obj/machinery/rnd/production/proc/search(string)
matching_designs.Cut()
for(var/v in stored_research.researched_designs)
var/datum/design/D = SSresearch.techweb_design_by_id(v)
if(!(D.build_type & allowed_buildtypes) || !(isnull(allowed_department_flags) ||(D.departmental_flags & allowed_department_flags)))
continue
if(findtext(D.name,string))
matching_designs.Add(D)
/obj/machinery/rnd/production/proc/generate_ui()
var/list/ui = list()
ui += ui_header()
switch(screen)
if(RESEARCH_FABRICATOR_SCREEN_MATERIALS)
ui += ui_screen_materials()
if(RESEARCH_FABRICATOR_SCREEN_CHEMICALS)
ui += ui_screen_chemicals()
if(RESEARCH_FABRICATOR_SCREEN_SEARCH)
ui += ui_screen_search()
if(RESEARCH_FABRICATOR_SCREEN_CATEGORYVIEW)
ui += ui_screen_category_view()
else
ui += ui_screen_main()
for(var/i in 1 to length(ui))
if(!findtextEx(ui[i], RDSCREEN_NOBREAK))
ui[i] += "<br>"
ui[i] = replacetextEx(ui[i], RDSCREEN_NOBREAK, "")
return ui.Join("")
/obj/machinery/rnd/production/proc/ui_header()
var/list/l = list()
l += "<div class='statusDisplay'><b>[stored_research.organization] [department_tag] Department Lathe</b>"
l += "Security protocols: [(obj_flags & EMAGGED)? "<font color='red'>Disabled</font>" : "<font color='green'>Enabled</font>"]"
if (materials.mat_container)
l += "<A href='?src=[REF(src)];switch_screen=[RESEARCH_FABRICATOR_SCREEN_MATERIALS]'><B>Material Amount:</B> [materials.format_amount()]</A>"
else
l += "<font color='red'>No material storage connected, please contact the quartermaster.</font>"
l += "<A href='?src=[REF(src)];switch_screen=[RESEARCH_FABRICATOR_SCREEN_CHEMICALS]'><B>Chemical volume:</B> [reagents.total_volume] / [reagents.maximum_volume]</A>"
l += "<a href='?src=[REF(src)];sync_research=1'>Synchronize Research</a>"
l += "<a href='?src=[REF(src)];switch_screen=[RESEARCH_FABRICATOR_SCREEN_MAIN]'>Main Screen</a></div>[RDSCREEN_NOBREAK]"
return l
/obj/machinery/rnd/production/proc/ui_screen_materials()
if (!materials.mat_container)
screen = RESEARCH_FABRICATOR_SCREEN_MAIN
return ui_screen_main()
var/list/l = list()
l += "<div class='statusDisplay'><h3>Material Storage:</h3>"
for(var/mat_id in materials.mat_container.materials)
var/datum/material/M = mat_id
var/amount = materials.mat_container.materials[mat_id]
var/ref = REF(M)
l += "* [amount] of [M.name]: "
if(amount >= MINERAL_MATERIAL_AMOUNT) l += "<A href='?src=[REF(src)];ejectsheet=[ref];eject_amt=1'>Eject</A> [RDSCREEN_NOBREAK]"
if(amount >= MINERAL_MATERIAL_AMOUNT*5) l += "<A href='?src=[REF(src)];ejectsheet=[ref];eject_amt=5'>5x</A> [RDSCREEN_NOBREAK]"
if(amount >= MINERAL_MATERIAL_AMOUNT) l += "<A href='?src=[REF(src)];ejectsheet=[ref];eject_amt=50'>All</A>[RDSCREEN_NOBREAK]"
l += ""
l += "</div>[RDSCREEN_NOBREAK]"
return l
/obj/machinery/rnd/production/proc/ui_screen_chemicals()
var/list/l = list()
l += "<div class='statusDisplay'><A href='?src=[REF(src)];disposeall=1'>Disposal All Chemicals in Storage</A>"
l += "<h3>Chemical Storage:</h3>"
for(var/datum/reagent/R in reagents.reagent_list)
l += "[R.name]: [R.volume]"
l += "<A href='?src=[REF(src)];dispose=[R.type]'>Purge</A>"
l += "</div>"
return l
/obj/machinery/rnd/production/proc/ui_screen_search()
var/list/l = list()
var/coeff = efficiency_coeff
l += "<h2>Search Results:</h2>"
l += "<form name='search' action='?src=[REF(src)]'>\
<input type='hidden' name='src' value='[REF(src)]'>\
<input type='hidden' name='search' value='to_search'>\
<input type='text' name='to_search'>\
<input type='submit' value='Search'>\
</form><HR>"
for(var/datum/design/D in matching_designs)
l += design_menu_entry(D, coeff)
l += "</div>"
return l
/obj/machinery/rnd/production/proc/design_menu_entry(datum/design/D, coeff)
if(!istype(D))
return
if(!efficient_with(D.build_path))
coeff = 1
else if(!coeff)
coeff = efficiency_coeff
var/list/entry_text = list()
var/temp_material
var/max_production = 50
var/list/cached_mats = D.materials
for(var/material in cached_mats)
var/enough_mats = check_material_req(D, material)
max_production = min(max_production, enough_mats)
temp_material += " | "
if (enough_mats < 1)
temp_material += "<span class='bad'>[cached_mats[material]/coeff] [CallMaterialName(material)]</span>"
else
temp_material += " [cached_mats[material]/coeff] [CallMaterialName(material)]"
var/list/cached_reagents = D.reagents_list
for(var/reagent in cached_reagents)
var/enough_chems = check_reagent_req(D, reagent)
max_production = min(max_production, enough_chems)
temp_material += " | "
if (enough_chems < 1)
temp_material += "<span class='bad'>[cached_reagents[reagent]/coeff] [CallMaterialName(reagent)]</span>"
else
temp_material += " [cached_reagents[reagent]/coeff] [CallMaterialName(reagent)]"
if (max_production >= 1)
entry_text += "<A href='?src=[REF(src)];build=[D.id];amount=1'>[D.name]</A>[RDSCREEN_NOBREAK]"
if(max_production >= 5)
entry_text += "<A href='?src=[REF(src)];build=[D.id];amount=5'>x5</A>[RDSCREEN_NOBREAK]"
if(max_production >= 10)
entry_text += "<A href='?src=[REF(src)];build=[D.id];amount=10'>x10</A>[RDSCREEN_NOBREAK]"
entry_text += "[temp_material][RDSCREEN_NOBREAK]"
else
entry_text += "<span class='linkOff'>[D.name]</span>[temp_material][RDSCREEN_NOBREAK]"
entry_text += ""
return entry_text
/obj/machinery/rnd/production/Topic(raw, ls)
if(..())
return
usr.set_machine(src)
if(ls["switch_screen"])
screen = text2num(ls["switch_screen"])
if(ls["build"]) //Causes the Protolathe to build something.
if(busy)
say("Warning: Fabricators busy!")
else
user_try_print_id(ls["build"], ls["amount"])
if(ls["search"]) //Search for designs with name matching pattern
search(ls["to_search"])
screen = RESEARCH_FABRICATOR_SCREEN_SEARCH
if(ls["sync_research"])
update_designs()
say("Synchronizing research with host technology database.")
if(ls["category"])
selected_category = ls["category"]
if(ls["dispose"]) //Causes the protolathe to dispose of a single reagent (all of it)
var/reagent_path = text2path(ls["dispose"])
if(!ispath(reagent_path, /datum/reagent))
stack_trace("Invalid reagent typepath - [ls["dispose"]] - returned in reagent disposal topic call")
else
reagents.del_reagent(reagent_path)
if(ls["disposeall"]) //Causes the protolathe to dispose of all it's reagents.
reagents.clear_reagents()
if(ls["ejectsheet"]) //Causes the protolathe to eject a sheet of material
var/datum/material/M = locate(ls["ejectsheet"])
eject_sheets(M, ls["eject_amt"])
updateUsrDialog()
/obj/machinery/rnd/production/proc/eject_sheets(eject_sheet, eject_amt)
var/datum/component/material_container/mat_container = materials.mat_container
if (!mat_container)
if(!mat_container)
say("No access to material storage, please contact the quartermaster.")
return 0
if (materials.on_hold())
if(materials.on_hold())
say("Mineral access is on hold, please contact the quartermaster.")
return 0
var/count = mat_container.retrieve_sheets(text2num(eject_amt), eject_sheet, drop_location())
var/list/matlist = list()
matlist[eject_sheet] = MINERAL_MATERIAL_AMOUNT
materials.silo_log(src, "ejected", -count, "sheets", matlist)
return count
/obj/machinery/rnd/production/proc/ui_screen_main()
var/list/l = list()
l += "<form name='search' action='?src=[REF(src)]'>\
<input type='hidden' name='src' value='[REF(src)]'>\
<input type='hidden' name='search' value='to_search'>\
<input type='hidden' name='type' value='proto'>\
<input type='text' name='to_search'>\
<input type='submit' value='Search'>\
</form><HR>"
l += list_categories(categories, RESEARCH_FABRICATOR_SCREEN_CATEGORYVIEW)
return l
/obj/machinery/rnd/production/proc/ui_screen_category_view()
if(!selected_category)
return ui_screen_main()
var/list/l = list()
l += "<div class='statusDisplay'><h3>Browsing [selected_category]:</h3>"
var/coeff = efficiency_coeff
for(var/v in stored_research.researched_designs)
var/datum/design/D = SSresearch.techweb_design_by_id(v)
if(!(selected_category in D.category)|| !(D.build_type & allowed_buildtypes))
continue
if(!(isnull(allowed_department_flags) || (D.departmental_flags & allowed_department_flags)))
continue
l += design_menu_entry(D, coeff)
l += "</div>"
return l
/obj/machinery/rnd/production/proc/list_categories(list/categories, menu_num)
if(!categories)
return
var/line_length = 1
var/list/l = "<table style='width:100%' align='center'><tr>"
for(var/C in categories)
if(line_length > 2)
l += "</tr><tr>"
line_length = 1
l += "<td><A href='?src=[REF(src)];category=[C];switch_screen=[menu_num]'>[C]</A></td>"
line_length++
l += "</tr></table></div>"
return l
// Stuff for the stripe on the department machines
/obj/machinery/rnd/production/default_deconstruction_screwdriver(mob/user, icon_state_open, icon_state_closed, obj/item/screwdriver)
. = ..()
update_icon(UPDATE_OVERLAYS)
/obj/machinery/rnd/production/update_overlays()
. = ..()
if(!stripe_color)
return
var/mutable_appearance/stripe = mutable_appearance('icons/obj/machines/research.dmi', "protolate_stripe")
if(!panel_open)
stripe.icon_state = "protolathe_stripe"
else
stripe.icon_state = "protolathe_stripe_t"
stripe.color = stripe_color
. += stripe
/obj/machinery/rnd/production/examine(mob/user)
. = ..()
if(in_range(user, src) || isobserver(user))
. += span_notice("The status display reads: Storing up to <b>[materials.local_size]</b> material units.<br>Material consumption at <b>[efficiency_coeff * 100]%</b>.<br>Build time reduced by <b>[100 - efficiency_coeff * 100]%</b>.")
@@ -3,30 +3,18 @@
desc = "Manufactures circuit boards for the construction of machines."
icon_state = "circuit_imprinter"
circuit = /obj/item/circuitboard/machine/circuit_imprinter
categories = list(
RND_CATEGORY_AI_MODULES,
RND_CATEGORY_COMPUTER_BOARDS,
RND_CATEGORY_TELEPORTATION_MACHINERY,
RND_CATEGORY_MEDICAL_MACHINERY,
RND_CATEGORY_ENGINEERING_MACHINERY,
RND_CATEGORY_EXOSUIT_MODULES,
RND_CATEGORY_HYDROPONICS_MACHINERY,
RND_CATEGORY_SUBSPACE_TELECOMMS,
RND_CATEGORY_RESEARCH_MACHINERY,
RND_CATEGORY_MISC_MACHINERY,
RND_CATEGORY_COMPUTER_PARTS,
RND_CATEGORY_CIRCUITRY
)
production_animation = "circuit_imprinter_ani"
allowed_buildtypes = IMPRINTER
/obj/machinery/rnd/production/circuit_imprinter/calculate_efficiency()
. = ..()
var/total_rating = 0
for(var/obj/item/stock_parts/manipulator/M in component_parts)
total_rating += M.rating * 2 //There is only one.
total_rating = max(1, total_rating)
efficiency_coeff = total_rating
var/rating = 0
for(var/obj/item/stock_parts/manipulator/manipulator in component_parts)
rating += manipulator.rating // There is only one.
efficiency_coeff = 0.5 ** max(rating - 1, 0) // One sheet, half sheet, quarter sheet, eighth sheet.
/obj/machinery/rnd/production/circuit_imprinter/offstation
name = "ancient circuit imprinter"
@@ -3,21 +3,6 @@
desc = "Converts raw materials into useful objects."
icon_state = "protolathe"
circuit = /obj/item/circuitboard/machine/protolathe
categories = list(
RND_CATEGORY_POWER_DESIGNS,
RND_CATEGORY_MEDICAL_DESIGNS,
RND_CATEGORY_BLUESPACE_DESIGNS,
RND_CATEGORY_STOCK_PARTS,
RND_CATEGORY_EQUIPMENT,
RND_CATEGORY_TOOL_DESIGNS,
RND_CATEGORY_MINING_DESIGNS,
RND_CATEGORY_ELECTRONICS,
RND_CATEGORY_WEAPONS,
RND_CATEGORY_AMMO,
RND_CATEGORY_FIRING_PINS,
RND_CATEGORY_COMPUTER_PARTS,
RND_CATEGORY_CIRCUITRY
)
production_animation = "protolathe_n"
allowed_buildtypes = PROTOLATHE
@@ -3,32 +3,6 @@
desc = "Produces researched prototypes with raw materials and energy."
icon_state = "protolathe"
circuit = /obj/item/circuitboard/machine/techfab
categories = list(
RND_CATEGORY_POWER_DESIGNS,
RND_CATEGORY_MEDICAL_DESIGNS,
RND_CATEGORY_BLUESPACE_DESIGNS,
RND_CATEGORY_STOCK_PARTS,
RND_CATEGORY_EQUIPMENT,
RND_CATEGORY_TOOL_DESIGNS,
RND_CATEGORY_MINING_DESIGNS,
RND_CATEGORY_ELECTRONICS,
RND_CATEGORY_WEAPONS,
RND_CATEGORY_AMMO,
RND_CATEGORY_FIRING_PINS,
RND_CATEGORY_COMPUTER_PARTS,
RND_CATEGORY_AI_MODULES,
RND_CATEGORY_COMPUTER_BOARDS,
RND_CATEGORY_TELEPORTATION_MACHINERY,
RND_CATEGORY_MEDICAL_MACHINERY,
RND_CATEGORY_ENGINEERING_MACHINERY,
RND_CATEGORY_EXOSUIT_MODULES,
RND_CATEGORY_HYDROPONICS_MACHINERY,
RND_CATEGORY_SUBSPACE_TELECOMMS,
RND_CATEGORY_RESEARCH_MACHINERY,
RND_CATEGORY_MISC_MACHINERY,
RND_CATEGORY_COMPUTER_PARTS,
RND_CATEGORY_CIRCUITRY
)
console_link = FALSE
production_animation = "protolathe_n"
allowed_buildtypes = PROTOLATHE | IMPRINTER
@@ -0,0 +1,408 @@
import { useBackend, useSharedState } from '../backend';
import { Stack, Section, Button, Input, Icon, Tabs, Dimmer } from '../components';
import { Window } from '../layouts';
import { Material, MaterialAmount, MaterialFormatting, Materials, MATERIAL_KEYS } from './common/Materials';
import { Fragment } from 'inferno';
import { sortBy } from 'common/collections';
type MaterialMap = Partial<Record<keyof typeof MATERIAL_KEYS, number>>;
/**
* A single design that the fabricator can print.
*/
type Design = {
/**
* The name of the design.
*/
name: string;
/**
* A human-readable description of the design.
*/
desc: string;
/**
* The individual material cost to print the design, adjusted for the
* fabricator's part efficiency.
*/
cost: MaterialMap;
/**
* A reference to the design's design datum.
*/
id: string;
/**
* The categories the design should be present in.
*/
categories?: string[];
};
type FabricatorData = {
/**
* The materials available to the fabricator, via ore silo or local storage.
*/
materials: Material[];
/**
* The name of the fabricator, as displayed on the title bar.
*/
fab_name: string;
/**
* Whether mineral access is disabled from the ore silo (contact the
* quartermaster).
*/
on_hold: boolean;
/**
* The set of designs that this fabricator can print, ordered by their ID.
*/
designs: Record<string, Design>;
/**
* Whether the fabricator is currently printing an item.
*/
busy: boolean;
};
/**
* Categories present in this object are not rendered to the final fabricator
* UI.
*/
const BLACKLISTED_CATEGORIES: Record<string, boolean> = {
'initial': true,
'core': true,
'hacked': true,
};
/**
* A dummy category that, when selected, renders ALL recipes to the UI.
*/
const ALL_CATEGORY = '__ALL';
export const Fabricator = (props, context) => {
const { act, data } = useBackend<FabricatorData>(context);
const { materials, fab_name, on_hold, designs, busy } = data;
const [selectedCategory, setSelectedCategory] = useSharedState(
context,
'selected_category',
ALL_CATEGORY
);
const [searchText, setSearchText] = useSharedState(
context,
'search_text',
''
);
const [displayMatCost, setDisplayMatCost] = useSharedState(
context,
'display_material_cost',
true
);
// Sort the designs by name.
const sortedDesigns = sortBy((design: Design) => design.name)(
Object.values(designs)
);
// Find the number of items in each unique category, and the sum total of all
// printable items.
const categoryCounts: Record<string, number> = {};
let totalRecipes = 0;
for (const design of sortedDesigns) {
totalRecipes += 1;
for (const category of design.categories ?? []) {
categoryCounts[category] = (categoryCounts[category] ?? 0) + 1;
}
}
// Strip blacklisted categories from the output.
for (const blacklistedCategory in BLACKLISTED_CATEGORIES) {
delete categoryCounts[blacklistedCategory];
}
// Reduce the material count array to a map of actually available materials.
const availableMaterials: MaterialMap = {};
for (const material of data.materials) {
availableMaterials[material.name] = material.amount;
}
// Render all categories with items, sorted by name.
const namedCategories = Object.keys(categoryCounts).sort();
return (
<Window title={data.fab_name} width={670} height={768}>
<Window.Content>
<Stack vertical fill>
<Stack.Item grow>
<Stack fill>
<Stack.Item>
<Section fill title="Categories">
<Tabs vertical>
<Tabs.Tab
fluid
selected={selectedCategory === ALL_CATEGORY}
onClick={() => {
setSelectedCategory(ALL_CATEGORY);
setSearchText('');
}}
color="transparent">
All Designs ({totalRecipes})
</Tabs.Tab>
{namedCategories.map((categoryName) => (
<Tabs.Tab
key={categoryName}
selected={selectedCategory === categoryName}
onClick={() => {
setSelectedCategory(categoryName);
setSearchText('');
}}
fluid
color="transparent">
{categoryName} ({categoryCounts[categoryName]})
</Tabs.Tab>
))}
</Tabs>
</Section>
</Stack.Item>
<Stack.Item grow>
<Section
title="Designs"
fill
buttons={
<Fragment>
<Button.Checkbox
onClick={() => setDisplayMatCost(!displayMatCost)}
checked={displayMatCost}>
Display Material Costs
</Button.Checkbox>
<Button
content="R&D Sync"
onClick={() => act('sync_rnd')}
/>
</Fragment>
}>
<Stack vertical fill>
<Stack.Item>
<Section>
<SearchBar
searchText={searchText}
setSearchText={setSearchText}
/>
</Section>
</Stack.Item>
<Stack.Item grow>
<Section fill scrollable>
{sortedDesigns
.filter(
(design) =>
selectedCategory === ALL_CATEGORY ||
design.categories?.indexOf(selectedCategory) !==
-1
)
.filter((design) =>
design.name.toLowerCase().includes(searchText)
)
.map((design) => (
<Recipe
key={design.name}
design={design}
available={availableMaterials}
/>
))}
</Section>
{!!busy && (
<Dimmer
style={{
'font-size': '2em',
'text-align': 'center',
}}>
<Icon name="cog" spin />
{' Building items...'}
</Dimmer>
)}
</Stack.Item>
</Stack>
</Section>
{!!on_hold && (
<Dimmer
style={{ 'font-size': '2em', 'text-align': 'center' }}>
Mineral access is on hold, please contact the quartermaster.
</Dimmer>
)}
</Stack.Item>
</Stack>
</Stack.Item>
<Stack.Item>
<Section>
<Materials
materials={sortBy((a: Material) => a.name)(
data.materials ?? []
)}
onEject={(ref, amount) => act('remove_mat', { ref, amount })}
/>
</Section>
</Stack.Item>
</Stack>
</Window.Content>
</Window>
);
};
type SearchBarProps = {
searchText: string;
setSearchText: (text: string) => void;
};
const SearchBar = (props: SearchBarProps, context) => {
const { searchText, setSearchText } = props;
return (
<Stack align="baseline">
<Stack.Item>
<Icon name="search" />
</Stack.Item>
<Stack.Item grow>
<Input
fluid
placeholder="Search for..."
onInput={(_e: unknown, v: string) => setSearchText(v.toLowerCase())}
value={searchText}
/>
</Stack.Item>
</Stack>
);
};
type MaterialCostProps = {
design: Design;
amount: number;
available: MaterialMap;
};
const MaterialCost = (props: MaterialCostProps, context) => {
const { design, amount, available } = props;
return (
<Stack wrap justify="space-around">
{Object.entries(design.cost).map(([material, cost]) => (
<Stack.Item key={material}>
<MaterialAmount
name={material as keyof typeof MATERIAL_KEYS}
amount={cost * amount}
formatting={MaterialFormatting.SIUnits}
color={
cost * amount > available[material]
? 'bad'
: cost * amount * 2 > available[material]
? 'average'
: 'normal'
}
/>
</Stack.Item>
))}
</Stack>
);
};
type PrintButtonProps = {
design: Design;
quantity: number;
available: MaterialMap;
};
const PrintButton = (props: PrintButtonProps, context) => {
const { act, data } = useBackend<FabricatorData>(context);
const { design, quantity, available } = props;
const [displayMatCost] = useSharedState(
context,
'display_material_cost',
true
);
const canPrint = !Object.entries(design.cost).some(
([material, amount]) =>
!available[material] || amount * quantity > (available[material] ?? 0)
);
return (
<Button
className={`Fabricator__PrintAmount ${
!canPrint ? 'Fabricator__PrintAmount--disabled' : ''
}`}
tooltip={
displayMatCost && (
<MaterialCost
design={design}
amount={quantity}
available={available}
/>
)
}
color={'transparent'}
onClick={() => act('build', { ref: design.id, amount: quantity })}>
x{quantity}
</Button>
);
};
const Recipe = (props: { design: Design; available: MaterialMap }, context) => {
const { act, data } = useBackend<FabricatorData>(context);
const { design, available } = props;
const [displayMatCost] = useSharedState(
context,
'display_material_cost',
true
);
const canPrint = !Object.entries(design.cost).some(
([material, amount]) =>
!available[material] || amount > (available[material] ?? 0)
);
return (
<div class="Fabricator__Recipe">
<Stack justify="space-between" align="stretch">
<Stack.Item>
<Button
icon="question-circle"
color="transparent"
tooltip={design.desc}
tooltipPosition="left"
/>
</Stack.Item>
<Stack.Item grow>
<Button
color={'transparent'}
className={`Fabricator__Button ${
!canPrint ? 'Fabricator__Button--disabled' : ''
}`}
fluid
tooltip={
displayMatCost && (
<MaterialCost
design={design}
amount={1}
available={available}
/>
)
}
onClick={() => act('build', { ref: design.id, amount: 1 })}>
{design.name}
</Button>
</Stack.Item>
<Stack.Item>
<PrintButton design={design} quantity={5} available={available} />
</Stack.Item>
<Stack.Item>
<PrintButton design={design} quantity={10} available={available} />
</Stack.Item>
</Stack>
</div>
);
};
@@ -0,0 +1,22 @@
.Fabricator__Recipe {
padding: 0.25em 0;
border-bottom: 1px solid #000;
}
.Fabricator__Button {
white-space: normal;
}
Fabricator__Icon {
vertical-align: middle;
}
.Fabricator__Button--disabled,
.Fabricator__PrintAmount--disabled {
opacity: 0.5;
background-color: transparent;
}
.Fabricator__PrintAmount--disabled {
text-decoration: line-through;
}
+1
View File
@@ -69,6 +69,7 @@
@include meta.load-css('./interfaces/Techweb.scss');
@include meta.load-css('./interfaces/RequestManager.scss');
@include meta.load-css('./interfaces/UtilityModulesPane.scss');
@include meta.load-css('./interfaces/Fabricator.scss');
// Layouts
@include meta.load-css('./layouts/Layout.scss');