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Merge pull request #21634 from Crushtoe/sprite-and-desc
Adds and Fixes Sprites, Tweaks Null Rod Descriptions
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@@ -135,7 +135,7 @@
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/obj/item/weapon/nullrod/claymore/multiverse
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name = "extradimensional blade"
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desc = "Once the harbinger of a interdimensional war, its sharpness fluctuates wildly. "
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desc = "Once the harbinger of an interdimensional war, its sharpness fluctuates wildly."
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icon_state = "multiverse"
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item_state = "multiverse"
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slot_flags = SLOT_BELT
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@@ -250,7 +250,7 @@
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icon_state = "hammeron"
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item_state = "hammeron"
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name = "relic war hammer"
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desc = "This war hammer cost the chaplain fourty thousand space dollars."
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desc = "This war hammer cost the chaplain forty thousand space dollars."
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slot_flags = SLOT_BELT
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w_class = 5
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attack_verb = list("smashed", "bashed", "hammered", "crunched")
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@@ -330,7 +330,7 @@
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/obj/item/weapon/nullrod/claymore/bostaff //May as well make it a "claymore" and inherit the blocking
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name = "monk's staff"
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desc = "A long, tall staff made of polished wood. Traditionally used in ancient old-Earth martial arts, now used to harass the clown."
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desc = "A long, tall staff made of polished wood. Traditionally used in ancient old-Earth martial arts, it is now used to harass the clown."
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w_class = 4
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force = 15
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block_chance = 40
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+9
-3
@@ -18,9 +18,11 @@ You can recolor certain items like jumpsuits and gloves in washing machines by a
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Maintenance is full of equipment that is randomized every round. Look around and see if anything is worth using.
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Some roles cannot be antagonists by default, but antag selection is decided first. For instance, you can set Security Officer to High without affecting your chances of becoming an antag -- the game will just select a different role.
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There are many places around the station to hide contraband. A few for starters: linen boxes, toilet cisterns, body bags. Experiment to find more!
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On some maps, you can use a machine in the vault to deposit space cash for cargo points or rob cargo blind.
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As the Captain, you are one of the highest priority targets on the station. Everything from revolutions, to nuclear operatives, to traitors that need to rob you of your unique lasgun or your life are things to worry about.
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As the Captain, always take the nuclear disk and pinpointer with you every shift. It's a good idea to give one of these to another head you can trust with keeping it safe, such as the Head of Security.
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As the Captain, you have absolute access and control over the station, but this does not mean that being a horrible person won't result in mutiny and a ban.
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As the Captain, you can purchase a new emergency shuttle using a communications console. Some require credits, while others give you credits in exchange.
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As the Chief Medical Officer, your hypospray is like an instant injection syringe that can hold 30 units as opposed to the standard 15.
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As the Chief Medical Officer, coordinate and communicate with your doctors, chemists, and geneticists during a nuclear emergency, blob infestation, or some other crisis to keep people alive and fighting.
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As a Medical Doctor, you can attempt to drain blood from a husk with a syringe to determine the cause. If you can extract blood, it was caused by extreme temperatures or lasers, if there is no blood to extract, you have confirmed the presence of changelings.
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@@ -58,6 +60,7 @@ As an Engineer, return to Engineering once in a while to check on the singularit
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As an Engineer, you can power the station solely with the solar arrays. While uninteresting, it is a much safer alternative to the singularity engine.
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As an Engineer, you can repair windows by using a welding tool on them while on any intent other than harm.
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As an Engineer, your construction permit allows you to create a new area, but has only one use.
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As an Engineer, you can lock emitters using your ID card to prevent others from disabling them.
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As an Atmospheric Technician, you can unwrench a pipe regardless of the pressures of the gases inside, but if they're too high they can burst out and injure you!
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As an Atmospheric Technician, look into replacing your gas pumps with volumetric gas pumps, as those move air in flat numerical amounts, rather than percentages which leave trace gases.
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As an Atmospheric Technician, you are better suited to fighting fires than anyone else. As such, you have access to better firesuits, nanofrost sprays, and a completely heat and fire proof rigsuit.
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@@ -81,6 +84,8 @@ As the Lawyer, you can try to convince the captain and Head of Security to hold
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As the Head of Personnel, you are not higher ranking than other heads of staff, even though you are expected to take the Captain's place first should he go missing. If the situation seems too rough for you, consider allowing another head to become temporary Captain.
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As the Head of Personnel, you are just as large a target as the Captain because of the potential power your ID and computer can hand out.
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As the Mime, your invisible wall power blocks people as well as projectiles. You can use it in a pinch to delay your pursuer.
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As the Mime, you can use :r and :l to speak through your ventriloquist dummy.
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As the Mime, your oath of silence is your source of power. Breaking it robs you of your powers and of your honor.
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As the Clown, if you lose your banana peel, you can still slip people with your PDA! Honk!
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As the Clown, eating bananas heals you slightly. Honk!
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As the Clown, your Holy Grail is the mineral bananium, which can be given to the Roboticist to build you a fun and robust mech beloved by everyone.
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@@ -98,6 +103,7 @@ As the Bartender, you can use a circular saw on your shotgun to make it easier t
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As a Janitor, if someone steals your janicart, you can instead use your space cleaner spray, grenades, water sprayer or order another from Cargo.
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As a Janitor, mousetraps can be used to create bombs or booby-trap containers.
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As the Librarian, you are not completely defenseless. Your laser pointer can blind humans and cyborgs, and you can hide items in wirecut books.
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As the Librarian, be sure to keep the shelves stocked and the library clean for crew.
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As a Cargo Technician, you can hack MULEbots to make them faster, run over people in their way, and even let you ride them!
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As a Cargo Technician, you can order contraband items from the supply shuttle console by de-constructing it and using a multitool on the circuit board, the re-assembling it.
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As a Cargo Technician, you can earn more cargo points by shipping back crates from maintenance, liquid containers, plasma sheets, rare seeds from hydroponics, and more!
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@@ -118,9 +124,9 @@ As a Nuclear Operative, stick together! While your equipment is robust, your fel
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As a Nuclear Operative, you might end up in a situation where the AI has bolted you into a room. Having some spare C4 in your pocket can save your life.
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As a Monkey, you can crawl through air or scrubber vents by alt+left clicking them. You must drop everything you are wearing and holding to do this, however.
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As a Monkey, you can still wear a few human items, such as backpacks, gas masks and hats, and still have two free hands.
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As a Malfunctioning AI, you can shunt to an APC if the situation gets bad. This can allow the clock to tick down long enough for you to win, but keep in mind the crew's pinpointer will point to you when you do this.
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As a Malfunctioning AI, you should either order your cyborgs to dismantle the robotics console or blow it up yourself in order to protect them.
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As a Malfunctioning AI, look into flooding the station with plasma fires to kill off large portions of the crew, letting you pick off the remaining few with space suits who escaped.
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As the Malfunctioning AI, you can shunt to an APC if the situation gets bad. This can allow the clock to tick down long enough for you to win, but keep in mind the crew's pinpointer will point to you when you do this.
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As the Malfunctioning AI, you should either order your cyborgs to dismantle the robotics console or blow it up yourself in order to protect them.
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As the Malfunctioning AI, look into flooding the station with plasma fires to kill off large portions of the crew, letting you pick off the remaining few with space suits who escaped.
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As an Alien, your melee prowess is unmatched, but your ranged abilities are sorely lacking. Make use of corners to force a melee confrontation!
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As an Alien, you take double damage from all burn attacks, such as lasers, welding tools, and fires. Furthermore, fire can destroy your resin and eggs. Expose areas to space to starve away any flamethrower fires before they can do damage!
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As an Alien, resin floors not only regenerate your plasma supply, but also passively heal you. Fight on resin floors to gain a home turf advantage!
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