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Merge pull request #23891 from Jordie0608/errorlocationspecifiedisnotavalidUNCpath
Adds distinct server sql name config
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@@ -20,8 +20,8 @@
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var/name = "Configuration" // datum name
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var/server_name = null // server name (the name of the game window)
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var/server_sql_name = null // short form server name used for the DB
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var/station_name = null // station name (the name of the station in-game)
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var/server_suffix = 0 // generate numeric suffix based on server port
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var/lobby_countdown = 120 // In between round countdown.
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var/round_end_countdown = 25 // Post round murder death kill countdown
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var/hub = 0
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@@ -351,10 +351,10 @@
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config.respawn = 0
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if("servername")
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config.server_name = value
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if("serversqlname")
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config.server_sql_name = 1
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if("stationname")
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config.station_name = value
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if("serversuffix")
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config.server_suffix = 1
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if("hostedby")
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config.hostedby = value
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if("server")
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@@ -35,8 +35,8 @@
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if(!timestamp)
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timestamp = SQLtime()
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if(!server)
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if (config && config.server_name)
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server = config.server_name
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if (config && config.server_sql_name)
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server = config.server_sql_name
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server = sanitizeSQL(server)
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if(isnull(secret))
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switch(alert("Hide note from being viewed by players?", "Secret note?","Yes","No","Cancel"))
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@@ -352,8 +352,8 @@ proc/get_message_output(type, target_ckey)
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var/notetext
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notesfile >> notetext
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var/server
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if(config && config.server_name)
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server = config.server_name
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if(config && config.server_sql_name)
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server = config.server_sql_name
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var/regex/note = new("^(\\d{2}-\\w{3}-\\d{4}) \\| (.+) ~(\\w+)$", "i")
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note.Find(notetext)
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var/timestamp = note.group[1]
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@@ -47,9 +47,6 @@ var/list/map_transition_config = MAP_TRANSITION_CONFIG
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LoadBans()
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investigate_reset()
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if(config && config.server_name != null && config.server_suffix && world.port > 0)
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config.server_name += " #[(world.port % 1000) / 100]"
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timezoneOffset = text2num(time2text(0,"hh")) * 36000
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if(config.sql_enabled)
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+4
-1
@@ -1,6 +1,9 @@
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## Server name: This appears at the top of the screen in-game. Remove the # infront of SERVERNAME and replace 'tgstation' with the name of your choice
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## Server name: This appears at the top of the screen in-game and in the BYOND hub. Remove the # infront of SERVERNAME and replace 'tgstation' with the name of your choice.
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# SERVERNAME tgstation
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## Server SQL name: This is the name used to identify the server to the SQL DB, distinct from SERVERNAME as it must be at most 32 characters.
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# SERVERSQLNAME tgstation
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## Station name: The name of the station as it is referred to in-game. If commented out, the game will generate a random name instead.
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STATIONNAME Space Station 13
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