Fixed runtime involving crew pinpointers by removing indestructibility from non-nuke pinpointers (#52845)

Remove invulnerability from crew pinpointer
This commit is contained in:
Timberpoes
2020-08-11 16:18:08 +01:00
committed by GitHub
parent 6c4c7f5b45
commit 8d2ebb14e8
3 changed files with 2 additions and 2 deletions
-1
View File
@@ -14,7 +14,6 @@
throw_speed = 3
throw_range = 7
custom_materials = list(/datum/material/iron = 500, /datum/material/glass = 250)
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
var/active = FALSE
var/atom/movable/target //The thing we're searching for
var/minimum_range = 0 //at what range the pinpointer declares you to be at your destination
-1
View File
@@ -126,7 +126,6 @@
name = "wayfinding pinpointer"
desc = "A handheld tracking device that points to useful places."
icon_state = "pinpointer_way"
resistance_flags = NONE
var/owner = null
var/list/beacons = list()
var/roundstart = FALSE
@@ -1,4 +1,5 @@
/obj/item/pinpointer/nuke
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
var/mode = TRACK_NUKE_DISK
/obj/item/pinpointer/nuke/examine(mob/user)
@@ -66,6 +67,7 @@
name = "cyborg syndicate pinpointer"
desc = "An integrated tracking device, jury-rigged to search for living Syndicate operatives."
flags_1 = NONE
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
/obj/item/pinpointer/syndicate_cyborg/Initialize()
. = ..()