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Fixed runtime involving crew pinpointers by removing indestructibility from non-nuke pinpointers (#52845)
Remove invulnerability from crew pinpointer
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@@ -14,7 +14,6 @@
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throw_speed = 3
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throw_range = 7
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custom_materials = list(/datum/material/iron = 500, /datum/material/glass = 250)
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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var/active = FALSE
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var/atom/movable/target //The thing we're searching for
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var/minimum_range = 0 //at what range the pinpointer declares you to be at your destination
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