mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-26 22:50:26 +01:00
Some more changes that I can't remember
This commit is contained in:
@@ -122,10 +122,10 @@
|
||||
clockwork_desc = "<span class='large_brass'><b><i>Ratvar, the Clockwork Justiciar, your master eternal.</i></b></span>"
|
||||
icon = 'icons/effects/512x512.dmi'
|
||||
icon_state = "ratvar"
|
||||
pixel_x = -248
|
||||
pixel_y = -248
|
||||
pixel_x = -235
|
||||
pixel_y = -235
|
||||
takes_damage = FALSE
|
||||
var/mob/living/prey //Whoever Ratvar is chasing
|
||||
var/atom/prey //Whatever Ratvar is chasing
|
||||
var/clashing = FALSE //If Ratvar is FUCKING FIGHTING WITH NAR-SIE
|
||||
|
||||
/obj/structure/clockwork/massive/ratvar/New()
|
||||
@@ -143,22 +143,27 @@
|
||||
..()
|
||||
|
||||
/obj/structure/clockwork/massive/ratvar/process()
|
||||
if(clashing) //I'm a bit occupied right now, thanks
|
||||
return 0
|
||||
for(var/atom/A in range(7, src))
|
||||
A.ratvar_act()
|
||||
if(clashing) //Doesn't move during a clash
|
||||
return 0
|
||||
var/dir_to_step_in = pick(cardinal)
|
||||
if(!prey)
|
||||
var/list/meals = list()
|
||||
for(var/mob/living/L in living_mob_list)
|
||||
if(L.z == z && !is_servant_of_ratvar(L) && L.mind)
|
||||
meals += L
|
||||
if(meals.len)
|
||||
prey = pick(meals)
|
||||
prey << "<span class='heavy_brass'><font size=5>\"You will do.\"</font></span>\n\
|
||||
<span class='userdanger'>Something very large and very malevolent begins lumbering its way towards you...</span>"
|
||||
for(var/obj/singularity/narsie/N in poi_list)
|
||||
if(N.z == z)
|
||||
prey = N
|
||||
break
|
||||
if(!prey) //In case there's a Nar-Sie
|
||||
var/list/meals = list()
|
||||
for(var/mob/living/L in living_mob_list)
|
||||
if(L.z == z && !is_servant_of_ratvar(L) && L.mind)
|
||||
meals += L
|
||||
if(meals.len)
|
||||
prey = pick(meals)
|
||||
prey << "<span class='heavy_brass'><font size=5>\"You will do.\"</font></span>\n\
|
||||
<span class='userdanger'>Something very large and very malevolent begins lumbering its way towards you...</span>"
|
||||
else
|
||||
if(prob(10) || prey.stat == DEAD || is_servant_of_ratvar(prey) || prey.z != z)
|
||||
if(prob(10) || is_servant_of_ratvar(prey) || prey.z != z)
|
||||
prey << "<span class='heavy_brass'><font size=5>\"How dull. Leave me.\"</font></span>\n\
|
||||
<span class='userdanger'>You feel tremendous relief as a set of horrible eyes loses sight of you...</span>"
|
||||
prey = null
|
||||
|
||||
@@ -46,9 +46,9 @@
|
||||
|
||||
|
||||
/obj/singularity/narsie/process()
|
||||
eat()
|
||||
if(clashing)
|
||||
return 0
|
||||
eat()
|
||||
if(!target || prob(5))
|
||||
pickcultist()
|
||||
move()
|
||||
@@ -80,6 +80,12 @@
|
||||
/obj/singularity/narsie/proc/pickcultist() //Narsie rewards her cultists with being devoured first, then picks a ghost to follow.
|
||||
var/list/cultists = list()
|
||||
var/list/noncultists = list()
|
||||
for(var/obj/structure/clockwork/massive/ratvar/enemy in poi_list) //Prioritize killing Ratvar
|
||||
if(enemy.z != z)
|
||||
continue
|
||||
acquire(enemy)
|
||||
return
|
||||
|
||||
for(var/mob/living/carbon/food in living_mob_list) //we don't care about constructs or cult-Ians or whatever. cult-monkeys are fair game i guess
|
||||
var/turf/pos = get_turf(food)
|
||||
if(pos.z != src.z)
|
||||
@@ -111,7 +117,7 @@
|
||||
return
|
||||
|
||||
|
||||
/obj/singularity/narsie/proc/acquire(mob/food)
|
||||
/obj/singularity/narsie/proc/acquire(atom/food)
|
||||
if(food == target)
|
||||
return
|
||||
target << "<span class='cultsmall'>NAR-SIE HAS LOST INTEREST IN YOU.</span>"
|
||||
|
||||
Reference in New Issue
Block a user