[NONMODULAR]Venus Humantraps are no longer capable of immortality (#5647)

* You forced my hand, again.

* Update venus_human_trap.dm

* Update venus_human_trap.dm

* Update venus_human_trap.dm

Co-authored-by: Yawet330 <memeusniceus@gmail.com>
This commit is contained in:
Yawet330
2021-05-13 14:35:56 +01:00
committed by GitHub
co-authored by Yawet330
parent ef7f5458bf
commit 8d59f9e1e0
2 changed files with 4 additions and 4 deletions
@@ -134,7 +134,7 @@
/// The maximum amount of vines a plant can have at one time
var/max_vines = 4
/// How far away a plant can attach a vine to something
var/vine_grab_distance = 5
var/vine_grab_distance = 4 //SKYRAT EDIT - Original 5
/// Whether or not this plant is ghost possessable
var/playable_plant = TRUE
@@ -174,7 +174,7 @@
vines += newVine
if(isliving(the_target))
var/mob/living/L = the_target
L.Paralyze(20)
L.Knockdown(2 SECONDS) //Skyrat EDIT - Removes hardstun, bye!
ranged_cooldown = world.time + ranged_cooldown_time
/mob/living/simple_animal/hostile/venus_human_trap/Login()
@@ -578,11 +578,11 @@
return
for(var/datum/spacevine_mutation/SM in mutations)
SM.on_cross(src, AM)
if(istype(AM, /mob/living/simple_animal/hostile/venus_human_trap)) //skyrat change: vines heal flytraps 10% on cross
if(istype(AM, /mob/living/simple_animal/hostile/venus_human_trap)) //SKYRAT CHANGE - Vines now heal less. Again. Stop forcing our hand by abusing on_entered.
var/mob/living/simple_animal/hostile/venus_human_trap/VS = AM
if(VS.health >= VS.maxHealth)
return
VS.adjustHealth(-clamp(VS.health += 5, 0, VS.maxHealth), TRUE, TRUE)
VS.adjustHealth(-clamp(VS.health += 2, 0, VS.maxHealth), TRUE, TRUE)
to_chat(VS, "<span class='notice'>The vines attempt to regenerate some of your wounds!</span>")
return