You can now click on objects and mobs below flaps and signs (#41866)

* You can now click on objects and mobs below flaps and signs

* Update admins.txt

* Update code/controllers/subsystem/vis_overlays.dm

Co-Authored-By: nicbn <nicolas.nattis@gmail.com>
This commit is contained in:
nicbn
2018-12-20 12:34:58 -05:00
committed by moo
parent afaca7b4d7
commit 8e3a812bf2
4 changed files with 16 additions and 6 deletions
+6 -1
View File
@@ -6,12 +6,17 @@
armor = list("melee" = 100, "bullet" = 80, "laser" = 80, "energy" = 100, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 50, "acid" = 50)
density = FALSE
anchored = TRUE
layer = ABOVE_MOB_LAYER
layer = BELOW_OBJ_LAYER
CanAtmosPass = ATMOS_PASS_NO
/obj/structure/plasticflaps/opaque
opacity = TRUE
/obj/structure/plasticflaps/Initialize()
. = ..()
alpha = 0
SSvis_overlays.add_vis_overlay(src, icon, icon_state, ABOVE_MOB_LAYER, plane, dir, add_appearance_flags = RESET_ALPHA) //you see mobs under it, but you hit them like they are above it
/obj/structure/plasticflaps/examine(mob/user)
. = ..()
if(anchored)