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Fixes different planes having the same values (#54562)
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+13
-13
@@ -134,22 +134,22 @@
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//HUD layer defines
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#define FULLSCREEN_PLANE 21
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#define FLASH_LAYER 21
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#define FULLSCREEN_LAYER 21.1
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#define UI_DAMAGE_LAYER 21.2
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#define BLIND_LAYER 21.3
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#define CRIT_LAYER 21.4
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#define CURSE_LAYER 21.5
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#define FULLSCREEN_PLANE 31
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#define FLASH_LAYER 31
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#define FULLSCREEN_LAYER 31.1
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#define UI_DAMAGE_LAYER 31.2
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#define BLIND_LAYER 31.3
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#define CRIT_LAYER 31.4
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#define CURSE_LAYER 31.5
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#define FULLSCREEN_RENDER_TARGET "FULLSCREEN_PLANE"
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#define HUD_PLANE 22
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#define HUD_LAYER 22
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#define HUD_PLANE 42
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#define HUD_LAYER 42
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#define HUD_RENDER_TARGET "HUD_PLANE"
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#define ABOVE_HUD_PLANE 23
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#define ABOVE_HUD_LAYER 23
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#define ABOVE_HUD_PLANE 43
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#define ABOVE_HUD_LAYER 43
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#define ABOVE_HUD_RENDER_TARGET "ABOVE_HUD_PLANE"
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#define SPLASHSCREEN_LAYER 24
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#define SPLASHSCREEN_PLANE 24
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#define SPLASHSCREEN_LAYER 54
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#define SPLASHSCREEN_PLANE 54
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#define SPLASHSCREEN_RENDER_TARGET "SPLASHSCREEN_PLANE"
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