Fixes two job define issues (#72591)

## About The Pull Request

Replaces a string in chemist departamental head var with a job define.

Removes double CAN_BE_INTERN flag in chaplain and cargo tech job flags

Fixes https://github.com/tgstation/tgstation/issues/72318

## Why It's Good For The Game

Makes the code better maintainable

## Changelog

🆑
code: Removes double CAN_BE_INTERN flag in chaplain and cargo tech job
flags
code: Replaces a string in chemist departamental head variable with a
job define.
/🆑
This commit is contained in:
SuperSlayer
2023-01-14 03:54:47 +02:00
committed by GitHub
parent 381cad1227
commit 8f30d12cbf
3 changed files with 3 additions and 3 deletions
@@ -32,7 +32,7 @@
/obj/item/gun/ballistic/rifle/boltaction = 1
)
rpg_title = "Merchantman"
job_flags = JOB_ANNOUNCE_ARRIVAL | JOB_CREW_MANIFEST | JOB_EQUIP_RANK | JOB_CREW_MEMBER | JOB_NEW_PLAYER_JOINABLE | JOB_REOPEN_ON_ROUNDSTART_LOSS | JOB_ASSIGN_QUIRKS | JOB_CAN_BE_INTERN | JOB_CAN_BE_INTERN
job_flags = JOB_ANNOUNCE_ARRIVAL | JOB_CREW_MANIFEST | JOB_EQUIP_RANK | JOB_CREW_MEMBER | JOB_NEW_PLAYER_JOINABLE | JOB_REOPEN_ON_ROUNDSTART_LOSS | JOB_ASSIGN_QUIRKS | JOB_CAN_BE_INTERN
/datum/outfit/job/cargo_tech
+1 -1
View File
@@ -31,7 +31,7 @@
/obj/item/toy/plush/ratplush = 1
)
rpg_title = "Paladin"
job_flags = JOB_ANNOUNCE_ARRIVAL | JOB_CREW_MANIFEST | JOB_EQUIP_RANK | JOB_CREW_MEMBER | JOB_NEW_PLAYER_JOINABLE | JOB_REOPEN_ON_ROUNDSTART_LOSS | JOB_ASSIGN_QUIRKS | JOB_CAN_BE_INTERN | JOB_CAN_BE_INTERN
job_flags = JOB_ANNOUNCE_ARRIVAL | JOB_CREW_MANIFEST | JOB_EQUIP_RANK | JOB_CREW_MEMBER | JOB_NEW_PLAYER_JOINABLE | JOB_REOPEN_ON_ROUNDSTART_LOSS | JOB_ASSIGN_QUIRKS | JOB_CAN_BE_INTERN
voice_of_god_power = 2 //Chaplains are very good at speaking with the voice of god
+1 -1
View File
@@ -2,7 +2,7 @@
title = JOB_CHEMIST
description = "Supply the doctors with chemicals, make medicine, as well as \
less likable substances in the comfort of a fully reinforced room."
department_head = list("Chief Medical Officer")
department_head = list(JOB_CHIEF_MEDICAL_OFFICER)
faction = FACTION_STATION
total_positions = 2
spawn_positions = 2