Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2020-07-23 00:07:09 +00:00
parent 41c6428ca6
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-->
<div class="commit sansserif">
<h2 class="date">23 July 2020</h2>
<h3 class="author">ArcaneMusic updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">early plant mutations from 30+ instability</li>
<li class="imageadd">The Implosion Compressor now has an updated sprite.</li>
<li class="tweak">The photocopier now has a 5 credit cost to use.</li>
<li class="code_imp">There is now a uniform component for simple payments.</li>
<li class="bugfix">You can now make copies of paper with the photocopier again.</li>
</ul>
<h3 class="author">Coul updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">visible message when someone takes the item you offer them</li>
<li class="spellcheck">cleaned up some spans and offer messages</li>
</ul>
<h3 class="author">Donkie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Prevent being able to finish a reinforced girder using regular metal, making the added reinforcement disappear.</li>
</ul>
<h3 class="author">Jared-Fogle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed colorful reagent, red powder, and quantum hair dye breaking metabolization.</li>
</ul>
<h3 class="author">Melbert updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">You can no longer use broken cyborg slots by being fast at clicking</li>
<li class="code_imp">Removed a bunch of deprecated cyborg code involving taking toxin and oxygen damage</li>
<li class="refactor">Refactored part of cyborg inventory code</li>
</ul>
<h3 class="author">Ryll/Shaps updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Corpses buckled to chairs can no longer tackle</li>
</ul>
<h3 class="author">ShizCalev updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed a minor runtime caused by a mob being deleted while in a coma.</li>
<li class="refactor">Converted everything to use setAnchored() as opposed to setting the anchored var directly. This means that COMSIG_MOVABLE_SETANCHORED can now actually be used reliably to track if an object's anchored var has changed.</li>
<li class="bugfix">The refactor also means that varediting the anchored var will now properly update most items' other states that rely on it being set a certain way.</li>
<li class="bugfix">Fixed bookcases having the incorrect icon when they're unanchored.</li>
<li class="bugfix">Fixed bookcases not automatically picking up spellbooks / storage books when made/spawned.</li>
<li class="bugfix">Fixed bookcases not dropping spellbooks / storage books when deconstructed.</li>
<li class="bugfix">Fixed a runtime causing emags to not properly emag airlocks.</li>
<li class="bugfix">Fixed a runtime caused by a target being deleted by a gun's projectiles.</li>
<li class="bugfix">The light eater will now eat -even more- lights.</li>
<li class="bugfix">Fixed a runtime when using the peacekeeper borg's Hyperkinetic Dampener Field.</li>
<li class="bugfix">Player/pAI controlled MULEbots will now use power when they move.</li>
<li class="bugfix">Player/pAI controlled MULEbots will now turn off properly if they ran out of power while moving.</li>
<li class="tweak">MULEbot's power levels now show up on the diagnostic HUD.</li>
<li class="tweak">Players controlling a MULEbot will now see their power level and current load on the status panel.</li>
<li class="bugfix">Player controlled bots (ie securitrons, ED209's, MULEbots, ect) will now get a chat notification when they're turned on/off.</li>
</ul>
<h3 class="author">Skoglol updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed a simplemob AI issue that prevented them from processing.</li>
<li class="bugfix">dead people can no longer slimelink</li>
<li class="rscdel">Removed forcesay on getting hit in classic mode.</li>
<li class="bugfix">Re-added old keybinds for quick equip, set new default for suit storage slot if none was set yet.</li>
<li class="code_imp">Savefile version minimum bumped to 32.</li>
</ul>
<h3 class="author">SkyratBot updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">More roles added for mafia!</li>
<li class="balance">Should have (outside of adminbus) way more balanced role lists in mafia now.</li>
<li class="bugfix">general improvements to the game have been made as well :)</li>
</ul>
<h3 class="author">Timberpoes updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Revenants are no longer deaf.</li>
</ul>
<h3 class="author">Winterous updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Changed some text for Medbots, including fixing incorrect message after updating research. Contributor's brain irreparably melted from hurdles.</li>
</ul>
<h3 class="author">bobbahbrown updated:</h3>
<ul class="changes bgimages16">
<li class="refactor">Improved SIGN macro performance</li>
</ul>
<h3 class="author">nightred updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Family heirloom moods clear on loss of the quirk.</li>
<li class="bugfix">Fixed the location of an Engineering sign on Meta</li>
</ul>
<h2 class="date">21 July 2020</h2>
<h3 class="author">ArcaneMusic updated:</h3>
<ul class="changes bgimages16">
@@ -2087,20 +2169,6 @@
<ul class="changes bgimages16">
<li class="bugfix">diseases now retain the ability to infect people after having 'inorganic biology' or 'necrotic metabolism' removed from them</li>
</ul>
<h2 class="date">20 May 2020</h2>
<h3 class="author">Skoglol updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Another dynamic rolling restricted roles as antags fix.</li>
</ul>
<h3 class="author">Thebleh updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes MetaStation's disposals</li>
</ul>
<h3 class="author">dootdoom updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Straight Jacket now has bigger bolder red text to alert you someone is putting it on you.</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>
+68
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@@ -41005,3 +41005,71 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
arms
- balance: Hulk arms no longer break when punching machines (but still take a small
bit of recoil damage).
2020-07-23:
ArcaneMusic:
- bugfix: early plant mutations from 30+ instability
- imageadd: The Implosion Compressor now has an updated sprite.
- tweak: The photocopier now has a 5 credit cost to use.
- code_imp: There is now a uniform component for simple payments.
- bugfix: You can now make copies of paper with the photocopier again.
Coul:
- rscadd: visible message when someone takes the item you offer them
- spellcheck: cleaned up some spans and offer messages
Donkie:
- tweak: Prevent being able to finish a reinforced girder using regular metal, making
the added reinforcement disappear.
Jared-Fogle:
- bugfix: Fixed colorful reagent, red powder, and quantum hair dye breaking metabolization.
Melbert:
- bugfix: You can no longer use broken cyborg slots by being fast at clicking
- code_imp: Removed a bunch of deprecated cyborg code involving taking toxin and
oxygen damage
- refactor: Refactored part of cyborg inventory code
Ryll/Shaps:
- bugfix: Corpses buckled to chairs can no longer tackle
ShizCalev:
- bugfix: Fixed a minor runtime caused by a mob being deleted while in a coma.
- refactor: Converted everything to use setAnchored() as opposed to setting the
anchored var directly. This means that COMSIG_MOVABLE_SETANCHORED can now actually
be used reliably to track if an object's anchored var has changed.
- bugfix: The refactor also means that varediting the anchored var will now properly
update most items' other states that rely on it being set a certain way.
- bugfix: Fixed bookcases having the incorrect icon when they're unanchored.
- bugfix: Fixed bookcases not automatically picking up spellbooks / storage books
when made/spawned.
- bugfix: Fixed bookcases not dropping spellbooks / storage books when deconstructed.
- bugfix: Fixed a runtime causing emags to not properly emag airlocks.
- bugfix: Fixed a runtime caused by a target being deleted by a gun's projectiles.
- bugfix: The light eater will now eat -even more- lights.
- bugfix: Fixed a runtime when using the peacekeeper borg's Hyperkinetic Dampener
Field.
- bugfix: Player/pAI controlled MULEbots will now use power when they move.
- bugfix: Player/pAI controlled MULEbots will now turn off properly if they ran
out of power while moving.
- tweak: MULEbot's power levels now show up on the diagnostic HUD.
- tweak: Players controlling a MULEbot will now see their power level and current
load on the status panel.
- bugfix: Player controlled bots (ie securitrons, ED209's, MULEbots, ect) will now
get a chat notification when they're turned on/off.
Skoglol:
- bugfix: Fixed a simplemob AI issue that prevented them from processing.
- bugfix: dead people can no longer slimelink
- rscdel: Removed forcesay on getting hit in classic mode.
- bugfix: Re-added old keybinds for quick equip, set new default for suit storage
slot if none was set yet.
- code_imp: Savefile version minimum bumped to 32.
SkyratBot:
- rscadd: More roles added for mafia!
- balance: Should have (outside of adminbus) way more balanced role lists in mafia
now.
- bugfix: general improvements to the game have been made as well :)
Timberpoes:
- bugfix: Revenants are no longer deaf.
Winterous:
- tweak: Changed some text for Medbots, including fixing incorrect message after
updating research. Contributor's brain irreparably melted from hurdles.
bobbahbrown:
- refactor: Improved SIGN macro performance
nightred:
- bugfix: Family heirloom moods clear on loss of the quirk.
- bugfix: Fixed the location of an Engineering sign on Meta
-6
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@@ -1,6 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- rscadd: "More roles added for mafia!"
- balance: "Should have (outside of adminbus) way more balanced role lists in mafia now."
- bugfix: "general improvements to the game have been made as well :)"
-4
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@@ -1,4 +0,0 @@
author: "Skoglol"
delete-after: True
changes:
- rscdel: "Removed forcesay on getting hit in classic mode."
@@ -1,6 +0,0 @@
author: "ArcaneMusic"
delete-after: True
changes:
- tweak: "The photocopier now has a 5 credit cost to use."
- code_imp: "There is now a uniform component for simple payments."
- bugfix: "You can now make copies of paper with the photocopier again."
@@ -1,8 +0,0 @@
author: "ShizCalev"
delete-after: True
changes:
- refactor: "Converted everything to use setAnchored() as opposed to setting the anchored var directly. This means that COMSIG_MOVABLE_SETANCHORED can now actually be used reliably to track if an object's anchored var has changed."
- bugfix: "The refactor also means that varediting the anchored var will now properly update most items' other states that rely on it being set a certain way."
- bugfix: "Fixed bookcases having the incorrect icon when they're unanchored."
- bugfix: "Fixed bookcases not automatically picking up spellbooks / storage books when made/spawned."
- bugfix: "Fixed bookcases not dropping spellbooks / storage books when deconstructed."
@@ -1,6 +0,0 @@
author: "Melbert"
delete-after: True
changes:
- bugfix: "You can no longer use broken cyborg slots by being fast at clicking"
- code_imp: "Removed a bunch of deprecated cyborg code involving taking toxin and oxygen damage"
- refactor: "Refactored part of cyborg inventory code"
@@ -1,4 +0,0 @@
author: "Donkie"
delete-after: True
changes:
- tweak: "Prevent being able to finish a reinforced girder using regular metal, making the added reinforcement disappear."
@@ -1,8 +0,0 @@
author: "ShizCalev"
delete-after: True
changes:
- bugfix: "Player/pAI controlled MULEbots will now use power when they move."
- bugfix: "Player/pAI controlled MULEbots will now turn off properly if they ran out of power while moving."
- tweak: "MULEbot's power levels now show up on the diagnostic HUD."
- tweak: "Players controlling a MULEbot will now see their power level and current load on the status panel."
- bugfix: "Player controlled bots (ie securitrons, ED209's, MULEbots, ect) will now get a chat notification when they're turned on/off."
@@ -1,4 +0,0 @@
author: "Ryll/Shaps"
delete-after: True
changes:
- bugfix: "Corpses buckled to chairs can no longer tackle"
@@ -1,4 +0,0 @@
author: "ShizCalev"
delete-after: True
changes:
- bugfix: "The light eater will now eat -even more- lights."
@@ -1,4 +0,0 @@
author: "ArcaneMusic"
delete-after: True
changes:
- bugfix: "early plant mutations from 30+ instability"
@@ -1,4 +0,0 @@
author: "ShizCalev"
delete-after: True
changes:
- bugfix: "Fixed a runtime when using the peacekeeper borg's Hyperkinetic Dampener Field."
@@ -1,4 +0,0 @@
author: "ArcaneMusic"
delete-after: True
changes:
- imageadd: "The Implosion Compressor now has an updated sprite."
@@ -1,5 +0,0 @@
author: "Skoglol"
delete-after: True
changes:
- bugfix: "Re-added old keybinds for quick equip, set new default for suit storage slot if none was set yet."
- code_imp: "Savefile version minimum bumped to 32."
@@ -1,5 +0,0 @@
author: "Coul"
delete-after: True
changes:
- rscadd: "visible message when someone takes the item you offer them"
- spellcheck: "cleaned up some spans and offer messages"
@@ -1,4 +0,0 @@
author: "Winterous"
delete-after: True
changes:
- tweak: "Changed some text for Medbots, including fixing incorrect message after updating research. Contributor's brain irreparably melted from hurdles."
@@ -1,4 +0,0 @@
author: "ShizCalev"
delete-after: True
changes:
- bugfix: "Fixed a runtime causing emags to not properly emag airlocks."
@@ -1,4 +0,0 @@
author: "ShizCalev"
delete-after: True
changes:
- bugfix: "Fixed a runtime caused by a target being deleted by a gun's projectiles."
@@ -1,4 +0,0 @@
author: "ShizCalev"
delete-after: True
changes:
- bugfix: "Fixed a minor runtime caused by a mob being deleted while in a coma."
@@ -1,4 +0,0 @@
author: "Jared-Fogle"
delete-after: True
changes:
- bugfix: "Fixed colorful reagent, red powder, and quantum hair dye breaking metabolization."
@@ -1,4 +0,0 @@
author: "Skoglol"
delete-after: True
changes:
- bugfix: "dead people can no longer slimelink"
@@ -1,4 +0,0 @@
author: "Skoglol"
delete-after: True
changes:
- bugfix: "Fixed a simplemob AI issue that prevented them from processing."
@@ -1,4 +0,0 @@
author: "Timberpoes"
delete-after: True
changes:
- bugfix: "Revenants are no longer deaf."
@@ -1,4 +0,0 @@
author: "bobbahbrown"
delete-after: True
changes:
- refactor: "Improved SIGN macro performance"
@@ -1,4 +0,0 @@
author: "nightred"
delete-after: True
changes:
- bugfix: "Fixed the location of an Engineering sign on Meta"
@@ -1,4 +0,0 @@
author: "nightred"
delete-after: True
changes:
- bugfix: "Family heirloom moods clear on loss of the quirk."