mirror of
https://github.com/Bubberstation/Bubberstation.git
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Automatic changelog compile [ci skip]
This commit is contained in:
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@@ -51,6 +51,88 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">23 July 2020</h2>
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<h3 class="author">ArcaneMusic updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">early plant mutations from 30+ instability</li>
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<li class="imageadd">The Implosion Compressor now has an updated sprite.</li>
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<li class="tweak">The photocopier now has a 5 credit cost to use.</li>
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<li class="code_imp">There is now a uniform component for simple payments.</li>
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<li class="bugfix">You can now make copies of paper with the photocopier again.</li>
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</ul>
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<h3 class="author">Coul updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">visible message when someone takes the item you offer them</li>
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<li class="spellcheck">cleaned up some spans and offer messages</li>
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</ul>
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<h3 class="author">Donkie updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Prevent being able to finish a reinforced girder using regular metal, making the added reinforcement disappear.</li>
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</ul>
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<h3 class="author">Jared-Fogle updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed colorful reagent, red powder, and quantum hair dye breaking metabolization.</li>
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</ul>
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<h3 class="author">Melbert updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">You can no longer use broken cyborg slots by being fast at clicking</li>
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<li class="code_imp">Removed a bunch of deprecated cyborg code involving taking toxin and oxygen damage</li>
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<li class="refactor">Refactored part of cyborg inventory code</li>
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</ul>
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<h3 class="author">Ryll/Shaps updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Corpses buckled to chairs can no longer tackle</li>
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</ul>
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<h3 class="author">ShizCalev updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed a minor runtime caused by a mob being deleted while in a coma.</li>
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<li class="refactor">Converted everything to use setAnchored() as opposed to setting the anchored var directly. This means that COMSIG_MOVABLE_SETANCHORED can now actually be used reliably to track if an object's anchored var has changed.</li>
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<li class="bugfix">The refactor also means that varediting the anchored var will now properly update most items' other states that rely on it being set a certain way.</li>
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<li class="bugfix">Fixed bookcases having the incorrect icon when they're unanchored.</li>
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<li class="bugfix">Fixed bookcases not automatically picking up spellbooks / storage books when made/spawned.</li>
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<li class="bugfix">Fixed bookcases not dropping spellbooks / storage books when deconstructed.</li>
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<li class="bugfix">Fixed a runtime causing emags to not properly emag airlocks.</li>
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<li class="bugfix">Fixed a runtime caused by a target being deleted by a gun's projectiles.</li>
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<li class="bugfix">The light eater will now eat -even more- lights.</li>
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<li class="bugfix">Fixed a runtime when using the peacekeeper borg's Hyperkinetic Dampener Field.</li>
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<li class="bugfix">Player/pAI controlled MULEbots will now use power when they move.</li>
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<li class="bugfix">Player/pAI controlled MULEbots will now turn off properly if they ran out of power while moving.</li>
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<li class="tweak">MULEbot's power levels now show up on the diagnostic HUD.</li>
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<li class="tweak">Players controlling a MULEbot will now see their power level and current load on the status panel.</li>
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<li class="bugfix">Player controlled bots (ie securitrons, ED209's, MULEbots, ect) will now get a chat notification when they're turned on/off.</li>
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</ul>
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<h3 class="author">Skoglol updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed a simplemob AI issue that prevented them from processing.</li>
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<li class="bugfix">dead people can no longer slimelink</li>
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<li class="rscdel">Removed forcesay on getting hit in classic mode.</li>
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<li class="bugfix">Re-added old keybinds for quick equip, set new default for suit storage slot if none was set yet.</li>
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<li class="code_imp">Savefile version minimum bumped to 32.</li>
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</ul>
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<h3 class="author">SkyratBot updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">More roles added for mafia!</li>
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<li class="balance">Should have (outside of adminbus) way more balanced role lists in mafia now.</li>
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<li class="bugfix">general improvements to the game have been made as well :)</li>
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</ul>
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<h3 class="author">Timberpoes updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Revenants are no longer deaf.</li>
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</ul>
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<h3 class="author">Winterous updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Changed some text for Medbots, including fixing incorrect message after updating research. Contributor's brain irreparably melted from hurdles.</li>
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</ul>
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<h3 class="author">bobbahbrown updated:</h3>
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<ul class="changes bgimages16">
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<li class="refactor">Improved SIGN macro performance</li>
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</ul>
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<h3 class="author">nightred updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Family heirloom moods clear on loss of the quirk.</li>
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<li class="bugfix">Fixed the location of an Engineering sign on Meta</li>
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</ul>
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<h2 class="date">21 July 2020</h2>
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<h3 class="author">ArcaneMusic updated:</h3>
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<ul class="changes bgimages16">
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@@ -2087,20 +2169,6 @@
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<ul class="changes bgimages16">
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<li class="bugfix">diseases now retain the ability to infect people after having 'inorganic biology' or 'necrotic metabolism' removed from them</li>
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</ul>
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<h2 class="date">20 May 2020</h2>
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<h3 class="author">Skoglol updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Another dynamic rolling restricted roles as antags fix.</li>
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</ul>
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<h3 class="author">Thebleh updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixes MetaStation's disposals</li>
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</ul>
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<h3 class="author">dootdoom updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Straight Jacket now has bigger bolder red text to alert you someone is putting it on you.</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>
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@@ -41005,3 +41005,71 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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arms
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- balance: Hulk arms no longer break when punching machines (but still take a small
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bit of recoil damage).
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2020-07-23:
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ArcaneMusic:
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- bugfix: early plant mutations from 30+ instability
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- imageadd: The Implosion Compressor now has an updated sprite.
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- tweak: The photocopier now has a 5 credit cost to use.
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- code_imp: There is now a uniform component for simple payments.
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- bugfix: You can now make copies of paper with the photocopier again.
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Coul:
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- rscadd: visible message when someone takes the item you offer them
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- spellcheck: cleaned up some spans and offer messages
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Donkie:
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- tweak: Prevent being able to finish a reinforced girder using regular metal, making
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the added reinforcement disappear.
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Jared-Fogle:
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- bugfix: Fixed colorful reagent, red powder, and quantum hair dye breaking metabolization.
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Melbert:
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- bugfix: You can no longer use broken cyborg slots by being fast at clicking
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- code_imp: Removed a bunch of deprecated cyborg code involving taking toxin and
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oxygen damage
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- refactor: Refactored part of cyborg inventory code
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Ryll/Shaps:
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- bugfix: Corpses buckled to chairs can no longer tackle
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ShizCalev:
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- bugfix: Fixed a minor runtime caused by a mob being deleted while in a coma.
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- refactor: Converted everything to use setAnchored() as opposed to setting the
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anchored var directly. This means that COMSIG_MOVABLE_SETANCHORED can now actually
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be used reliably to track if an object's anchored var has changed.
|
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- bugfix: The refactor also means that varediting the anchored var will now properly
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update most items' other states that rely on it being set a certain way.
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- bugfix: Fixed bookcases having the incorrect icon when they're unanchored.
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- bugfix: Fixed bookcases not automatically picking up spellbooks / storage books
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when made/spawned.
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- bugfix: Fixed bookcases not dropping spellbooks / storage books when deconstructed.
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- bugfix: Fixed a runtime causing emags to not properly emag airlocks.
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- bugfix: Fixed a runtime caused by a target being deleted by a gun's projectiles.
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- bugfix: The light eater will now eat -even more- lights.
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- bugfix: Fixed a runtime when using the peacekeeper borg's Hyperkinetic Dampener
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Field.
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- bugfix: Player/pAI controlled MULEbots will now use power when they move.
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- bugfix: Player/pAI controlled MULEbots will now turn off properly if they ran
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out of power while moving.
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- tweak: MULEbot's power levels now show up on the diagnostic HUD.
|
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- tweak: Players controlling a MULEbot will now see their power level and current
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load on the status panel.
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- bugfix: Player controlled bots (ie securitrons, ED209's, MULEbots, ect) will now
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get a chat notification when they're turned on/off.
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Skoglol:
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- bugfix: Fixed a simplemob AI issue that prevented them from processing.
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- bugfix: dead people can no longer slimelink
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- rscdel: Removed forcesay on getting hit in classic mode.
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- bugfix: Re-added old keybinds for quick equip, set new default for suit storage
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slot if none was set yet.
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- code_imp: Savefile version minimum bumped to 32.
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SkyratBot:
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- rscadd: More roles added for mafia!
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- balance: Should have (outside of adminbus) way more balanced role lists in mafia
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now.
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- bugfix: general improvements to the game have been made as well :)
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Timberpoes:
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- bugfix: Revenants are no longer deaf.
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Winterous:
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- tweak: Changed some text for Medbots, including fixing incorrect message after
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updating research. Contributor's brain irreparably melted from hurdles.
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bobbahbrown:
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- refactor: Improved SIGN macro performance
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nightred:
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- bugfix: Family heirloom moods clear on loss of the quirk.
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- bugfix: Fixed the location of an Engineering sign on Meta
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@@ -1,6 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- rscadd: "More roles added for mafia!"
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- balance: "Should have (outside of adminbus) way more balanced role lists in mafia now."
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- bugfix: "general improvements to the game have been made as well :)"
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@@ -1,4 +0,0 @@
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author: "Skoglol"
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delete-after: True
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changes:
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- rscdel: "Removed forcesay on getting hit in classic mode."
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@@ -1,6 +0,0 @@
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author: "ArcaneMusic"
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delete-after: True
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changes:
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- tweak: "The photocopier now has a 5 credit cost to use."
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- code_imp: "There is now a uniform component for simple payments."
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- bugfix: "You can now make copies of paper with the photocopier again."
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@@ -1,8 +0,0 @@
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author: "ShizCalev"
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delete-after: True
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changes:
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- refactor: "Converted everything to use setAnchored() as opposed to setting the anchored var directly. This means that COMSIG_MOVABLE_SETANCHORED can now actually be used reliably to track if an object's anchored var has changed."
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- bugfix: "The refactor also means that varediting the anchored var will now properly update most items' other states that rely on it being set a certain way."
|
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- bugfix: "Fixed bookcases having the incorrect icon when they're unanchored."
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- bugfix: "Fixed bookcases not automatically picking up spellbooks / storage books when made/spawned."
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- bugfix: "Fixed bookcases not dropping spellbooks / storage books when deconstructed."
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@@ -1,6 +0,0 @@
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author: "Melbert"
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delete-after: True
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changes:
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- bugfix: "You can no longer use broken cyborg slots by being fast at clicking"
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- code_imp: "Removed a bunch of deprecated cyborg code involving taking toxin and oxygen damage"
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- refactor: "Refactored part of cyborg inventory code"
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@@ -1,4 +0,0 @@
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author: "Donkie"
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delete-after: True
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changes:
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- tweak: "Prevent being able to finish a reinforced girder using regular metal, making the added reinforcement disappear."
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@@ -1,8 +0,0 @@
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author: "ShizCalev"
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delete-after: True
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changes:
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- bugfix: "Player/pAI controlled MULEbots will now use power when they move."
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- bugfix: "Player/pAI controlled MULEbots will now turn off properly if they ran out of power while moving."
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- tweak: "MULEbot's power levels now show up on the diagnostic HUD."
|
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- tweak: "Players controlling a MULEbot will now see their power level and current load on the status panel."
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- bugfix: "Player controlled bots (ie securitrons, ED209's, MULEbots, ect) will now get a chat notification when they're turned on/off."
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@@ -1,4 +0,0 @@
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author: "Ryll/Shaps"
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delete-after: True
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changes:
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- bugfix: "Corpses buckled to chairs can no longer tackle"
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@@ -1,4 +0,0 @@
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author: "ShizCalev"
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delete-after: True
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changes:
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- bugfix: "The light eater will now eat -even more- lights."
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@@ -1,4 +0,0 @@
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author: "ArcaneMusic"
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delete-after: True
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changes:
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- bugfix: "early plant mutations from 30+ instability"
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@@ -1,4 +0,0 @@
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author: "ShizCalev"
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delete-after: True
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changes:
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- bugfix: "Fixed a runtime when using the peacekeeper borg's Hyperkinetic Dampener Field."
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@@ -1,4 +0,0 @@
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author: "ArcaneMusic"
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delete-after: True
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changes:
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- imageadd: "The Implosion Compressor now has an updated sprite."
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@@ -1,5 +0,0 @@
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author: "Skoglol"
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delete-after: True
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changes:
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- bugfix: "Re-added old keybinds for quick equip, set new default for suit storage slot if none was set yet."
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||||
- code_imp: "Savefile version minimum bumped to 32."
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@@ -1,5 +0,0 @@
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author: "Coul"
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delete-after: True
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changes:
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- rscadd: "visible message when someone takes the item you offer them"
|
||||
- spellcheck: "cleaned up some spans and offer messages"
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||||
@@ -1,4 +0,0 @@
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author: "Winterous"
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delete-after: True
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changes:
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- tweak: "Changed some text for Medbots, including fixing incorrect message after updating research. Contributor's brain irreparably melted from hurdles."
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||||
@@ -1,4 +0,0 @@
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author: "ShizCalev"
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delete-after: True
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changes:
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||||
- bugfix: "Fixed a runtime causing emags to not properly emag airlocks."
|
||||
@@ -1,4 +0,0 @@
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||||
author: "ShizCalev"
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||||
delete-after: True
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||||
changes:
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||||
- bugfix: "Fixed a runtime caused by a target being deleted by a gun's projectiles."
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||||
@@ -1,4 +0,0 @@
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||||
author: "ShizCalev"
|
||||
delete-after: True
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||||
changes:
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||||
- bugfix: "Fixed a minor runtime caused by a mob being deleted while in a coma."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Jared-Fogle"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixed colorful reagent, red powder, and quantum hair dye breaking metabolization."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Skoglol"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "dead people can no longer slimelink"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Skoglol"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixed a simplemob AI issue that prevented them from processing."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Timberpoes"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Revenants are no longer deaf."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "bobbahbrown"
|
||||
delete-after: True
|
||||
changes:
|
||||
- refactor: "Improved SIGN macro performance"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "nightred"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixed the location of an Engineering sign on Meta"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "nightred"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Family heirloom moods clear on loss of the quirk."
|
||||
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