Merge branch 'thespookisreal' of https://github.com/Miauw62/-tg-station into 2spooky

This commit is contained in:
Remie Richards
2014-10-04 15:29:40 +01:00
6 changed files with 50 additions and 44 deletions
+13 -13
View File
@@ -25,6 +25,19 @@
* Text sanitization
*/
//this proc strips html properly, but it's not lazy like the other procs.
//this means that it doesn't just remove < and > and call it a day. seriously, who the fuck thought that would be useful.
/proc/strip_html_properly(var/input)
var/opentag = 1 //These store the position of < and > respectively.
var/closetag = 1
while(1)
opentag = findtext(input, "<")
closetag = findtext(input, ">")
if(!closetag || !opentag)
break
input = copytext(input, 1, opentag) + copytext(input, (closetag + 1))
return input
//Simply removes < and > and limits the length of the message
/proc/strip_html_simple(var/t,var/limit=MAX_MESSAGE_LEN)
var/list/strip_chars = list("<",">")
@@ -363,16 +376,3 @@ var/list/binary = list("0","1")
temp = findtextEx(haystack, ascii2text(text2ascii(needles,i)), start, end) //Note: ascii2text(text2ascii) is faster than copytext()
if(temp) end = temp
return end
//this proc strips html properly, but it's not lazy like the other procs.
//this means that it doesn't just remove < and > and call it a day. seriously, who the fuck thought that would be useful.
/proc/strip_html_properly(var/input)
var/opentag = 1 //These store the position of < and > respectively.
var/closetag = 1
while(1)
opentag = findtext(input, "<")
closetag = findtext(input, ">")
if(!closetag || !opentag)
break
input = copytext(input, 1, opentag) + copytext(input, (closetag + 1))
return input
+4 -1
View File
@@ -9,7 +9,10 @@
/datum/round_event/spooky/start()
for(var/mob/living/carbon/human/H in mob_list)
if(H.dna)
hardset_dna(H, null, null, null, null, /datum/species/skeleton)
if(prob(50))
hardset_dna(H, null, null, null, null, /datum/species/skeleton)
else
hardset_dna(H, null, null, null, null, /datum/species/zombie)
for(var/mob/living/simple_animal/corgi/Ian/Ian in mob_list)
Ian.place_on_head(new /obj/item/weapon/bedsheet(Ian))
@@ -61,6 +61,11 @@
icon_state = "skeletonmeat"
desc = "There's a point where this needs to stop and clearly we have passed it"
/obj/item/weapon/reagent_containers/food/snacks/meat/human/mutant/zombie
name = "-meat (rotten)"
icon_state = "lizardmeat" //Close enough.
desc = "Halfway to becoming fertilizer for your garden."
/obj/item/weapon/reagent_containers/food/snacks/meat/monkey
//same as plain meat
-26
View File
@@ -18,29 +18,3 @@
/mob/dead/observer/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq)
src << message
/*
for (var/mob/M in hearers(null, null))
if (!M.stat)
if(M.job == "Chaplain")
if (prob (49))
M.show_message("<span class='game'><i>You hear muffled speech... but nothing is there...</i></span>", 2)
if(prob(20))
playsound(src.loc, pick('sound/effects/ghost.ogg','sound/effects/ghost2.ogg'), 10, 1)
else
M.show_message("<span class='game'><i>You hear muffled speech... you can almost make out some words...</i></span>", 2)
// M.show_message("<span class='game'><i>[stutter(message)]</i></span>", 2)
if(prob(30))
playsound(src.loc, pick('sound/effects/ghost.ogg','sound/effects/ghost2.ogg'), 10, 1)
else
if (prob(50))
return
else if (prob (95))
M.show_message("<span class='game'><i>You hear muffled speech... but nothing is there...</i></span>", 2)
if(prob(20))
playsound(src.loc, pick('sound/effects/ghost.ogg','sound/effects/ghost2.ogg'), 10, 1)
else
M.show_message("<span class='game'><i>You hear muffled speech... you can almost make out some words...</i></span>", 2)
// M.show_message("<span class='game'><i>[stutter(message)]</i></span>", 2)
playsound(src.loc, pick('sound/effects/ghost.ogg','sound/effects/ghost2.ogg'), 10, 1)
*/
@@ -214,10 +214,7 @@
return 1
/datum/species/fly/handle_speech(message)
if(copytext(message, 1, 2) != "*")
message = replacetext(message, "z", stutter("zz"))
return message
return replacetext(message, "z", stutter("zz"))
/*
SKELETONS
@@ -229,3 +226,30 @@
id = "skeleton"
sexes = 0
meat = /obj/item/weapon/reagent_containers/food/snacks/meat/human/mutant/skeleton
/*
ZOMBIES
*/
/datum/species/zombie
// 1spooky
name = "Brain-Munching Zombie"
id = "zombie"
say_mod = "moans"
sexes = 0
meat = /obj/item/weapon/reagent_containers/food/snacks/meat/human/mutant/zombie
/datum/species/zombie/handle_speech(message)
var/list/message_list = text2list(message, " ")
var/maxchanges = max(round(message_list.len / 1.5), 2)
for(var/i = rand(maxchanges / 2, maxchanges), i > 0, i--)
var/insertpos = rand(1, message_list.len - 1)
var/inserttext = message_list[insertpos]
if(!(copytext(inserttext, length(inserttext) - 2) == "..."))
message_list[insertpos] = inserttext + "..."
if(prob(20) && message_list.len > 3)
message_list.Insert(insertpos, "[pick("BRAINS", "Brains", "Braaaiinnnsss", "BRAAAIIINNSSS")]...")
return list2text(message_list, " ")
Binary file not shown.

Before

Width:  |  Height:  |  Size: 64 KiB

After

Width:  |  Height:  |  Size: 64 KiB