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zombie repaths
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@@ -1,10 +1,4 @@
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/mob/living/simple_animal/hostile/zombie
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var/no_corpse = FALSE
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/mob/living/simple_animal/hostile/zombie/nocorpse
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no_corpse = TRUE
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/mob/living/simple_animal/hostile/zombie/cheesezombie
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/mob/living/basic/zombie/cheesezombie
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name = "Cheese Zombie"
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desc = "Oh God it stinks!!"
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icon = 'modular_skyrat/master_files/icons/mob/newmobs.dmi'
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@@ -12,6 +6,4 @@
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icon_living = "cheesezomb"
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maxHealth = 100
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health = 100
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del_on_death = 1
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loot = list(/obj/effect/gibspawner/human)
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@@ -8,7 +8,7 @@ ADMIN_VERB(spawn_mob_spawner, R_ADMIN, "Spawn mob spawner", "Spawns a mob spawne
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var/chosen = pick_closest_path(chosen_mob, make_types_fancy(subtypesof(/mob/living)))
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if (!chosen)
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chosen = /mob/living/simple_animal/hostile/zombie
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chosen = /mob/living/basic/zombie
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var/list/settings = list(
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"mainsettings" = list(
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