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Resprites for area icons (#50586)
Over the years we've accumulated a ton of mish-mashed and clashing area icons. This resprites (almost) every area icon to follow a standard text, design, and general department/section color. Also adds some new unique icons for areas that previously used basic area icons.
This commit is contained in:
@@ -242,7 +242,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/maintenance/disposal/incinerator
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name = "Incinerator"
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icon_state = "disposal"
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icon_state = "incinerator"
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//Hallway
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@@ -321,7 +321,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/crew_quarters/heads/captain/private
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name = "Captain's Quarters"
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icon_state = "captain"
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icon_state = "captain_private"
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/area/crew_quarters/heads/chief
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name = "Chief Engineer's Office"
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@@ -355,7 +355,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/crew_quarters/dorms
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name = "Dormitories"
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icon_state = "Sleep"
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icon_state = "dorms"
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safe = TRUE
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/area/crew_quarters/dorms/barracks
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@@ -363,9 +363,11 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/crew_quarters/dorms/barracks/male
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name = "Male Sleep Barracks"
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icon_state = "dorms_male"
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/area/crew_quarters/dorms/barracks/female
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name = "Female Sleep Barracks"
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icon_state = "dorms_female"
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/area/crew_quarters/toilet
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name = "Dormitory Toilets"
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@@ -389,7 +391,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/crew_quarters/lounge
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name = "Lounge"
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icon_state = "yellow"
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icon_state = "lounge"
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/area/crew_quarters/fitness
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name = "Fitness Room"
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@@ -397,18 +399,20 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/crew_quarters/fitness/locker_room
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name = "Unisex Locker Room"
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icon_state = "fitness"
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icon_state = "locker"
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/area/crew_quarters/fitness/locker_room/male
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name = "Male Locker Room"
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icon_state = "locker_male"
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/area/crew_quarters/fitness/locker_room/female
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name = "Female Locker Room"
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icon_state = "locker_female"
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/area/crew_quarters/fitness/recreation
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name = "Recreation Area"
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icon_state = "fitness"
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icon_state = "rec"
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/area/crew_quarters/cafeteria
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name = "Cafeteria"
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@@ -434,7 +438,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/crew_quarters/electronic_marketing_den
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name = "Electronic Marketing Den"
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icon_state = "bar"
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icon_state = "abandoned_m_den"
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/area/crew_quarters/abandoned_gambling_den
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name = "Abandoned Gambling Den"
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@@ -445,11 +449,11 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/crew_quarters/theatre
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name = "Theatre"
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icon_state = "Theatre"
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icon_state = "theatre"
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/area/crew_quarters/theatre/abandoned
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name = "Abandoned Theatre"
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icon_state = "Theatre"
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icon_state = "abandoned_theatre"
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/area/library
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name = "Library"
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@@ -458,15 +462,15 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/library/lounge
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name = "Library Lounge"
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icon_state = "library"
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icon_state = "library_lounge"
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/area/library/artgallery
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name = " Art Gallery"
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icon_state = "library"
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icon_state = "library_gallery"
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/area/library/private
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name = "Library Private Study"
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icon_state = "library"
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icon_state = "library_gallery_private"
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/area/library/upper
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name = "Library Upper Floor"
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@@ -478,7 +482,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/library/abandoned
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name = "Abandoned Library"
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icon_state = "library"
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icon_state = "abandoned_library"
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flags_1 = CULT_PERMITTED_1
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/area/chapel
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@@ -557,7 +561,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/engine/break_room
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name = "Engineering Foyer"
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icon_state = "engine_foyer"
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icon_state = "engine_break"
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/area/engine/gravity_generator
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name = "Gravity Generator Room"
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@@ -676,21 +680,21 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/medical
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name = "Medical"
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icon_state = "medbay3"
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icon_state = "medbay1"
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ambientsounds = MEDICAL
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/area/medical/abandoned
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name = "Abandoned Medbay"
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icon_state = "medbay3"
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icon_state = "abandoned_medbay"
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ambientsounds = list('sound/ambience/signal.ogg')
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/area/medical/medbay/central
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name = "Medbay Central"
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icon_state = "medbay"
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icon_state = "med_central"
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/area/medical/medbay/lobby
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name = "Medbay Lobby"
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icon_state = "medbay"
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icon_state = "med_lobby"
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//Medbay is a large area, these additional areas help level out APC load.
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@@ -700,19 +704,19 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/medical/medbay/aft
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name = "Medbay Aft"
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icon_state = "medbay3"
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icon_state = "med_aft"
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/area/medical/storage
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name = "Medbay Storage"
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icon_state = "medbay2"
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icon_state = "med_storage"
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/area/medical/paramedic
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name = "Paramedic Dispatch"
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icon_state = "medbay2"
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icon_state = "paramedic"
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/area/medical/office
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name = "Medical Office"
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icon_state = "medoffice"
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icon_state = "med_office"
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/area/medical/surgery/room_c
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name = "Surgery C"
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@@ -724,7 +728,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/medical/break_room
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name = "Medical Break Room"
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icon_state = "medbay2"
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icon_state = "med_break"
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/area/medical/coldroom
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name = "Medical Cold Room"
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@@ -859,15 +863,15 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/security/processing
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name = "Labor Shuttle Dock"
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icon_state = "sec_prison"
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icon_state = "sec_processing"
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/area/security/processing/cremation
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name = "Security Crematorium"
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icon_state = "sec_prison"
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icon_state = "sec_cremation"
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/area/security/warden
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name = "Brig Control"
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icon_state = "Warden"
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icon_state = "warden"
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/area/security/detectives_office
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name = "Detective's Office"
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@@ -876,7 +880,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/security/detectives_office/private_investigators_office
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name = "Private Investigator's Office"
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icon_state = "detective"
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icon_state = "investigate_office"
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/area/security/range
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name = "Firing Range"
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@@ -887,6 +891,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/security/execution/transfer
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name = "Transfer Centre"
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icon_state = "sec_processing"
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/area/security/execution/education
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name = "Prisoner Education Chamber"
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@@ -956,7 +961,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/quartermaster/office
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name = "Cargo Office"
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icon_state = "quartoffice"
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icon_state = "cargo_office"
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/area/quartermaster/storage
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name = "Cargo Bay"
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@@ -964,11 +969,11 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/quartermaster/qm
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name = "Quartermaster's Office"
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icon_state = "quart"
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icon_state = "quart_office"
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/area/quartermaster/qm/perch
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name = "Quartermaster's Perch"
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icon_state = "quartperch"
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icon_state = "quart_perch"
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/area/quartermaster/miningdock
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name = "Mining Dock"
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@@ -1008,32 +1013,32 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/science
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name = "Science Division"
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icon_state = "toxlab"
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icon_state = "science"
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/area/science/lab
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name = "Research and Development"
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icon_state = "toxlab"
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icon_state = "research"
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/area/science/xenobiology
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name = "Xenobiology Lab"
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icon_state = "toxlab"
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icon_state = "xenobio"
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/area/science/storage
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name = "Toxins Storage"
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icon_state = "toxstorage"
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icon_state = "tox_storage"
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/area/science/test_area
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valid_territory = FALSE
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name = "Toxins Test Area"
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icon_state = "toxtest"
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icon_state = "tox_test"
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/area/science/mixing
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name = "Toxins Mixing Lab"
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icon_state = "toxmix"
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icon_state = "tox_mix"
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/area/science/mixing/chamber
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name = "Toxins Mixing Chamber"
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icon_state = "toxmix"
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icon_state = "tox_mix_chamber"
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valid_territory = FALSE
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/area/science/genetics
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@@ -1042,11 +1047,11 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/science/misc_lab
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name = "Testing Lab"
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icon_state = "toxmisc"
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icon_state = "tox_misc"
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/area/science/misc_lab/range
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name = "Research Testing Range"
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icon_state = "toxmisc"
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icon_state = "tox_range"
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/area/science/server
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name = "Research Division Server Room"
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@@ -1054,11 +1059,11 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/science/explab
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name = "Experimentation Lab"
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icon_state = "toxmisc"
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icon_state = "exp_lab"
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/area/science/robotics
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name = "Robotics"
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icon_state = "medresearch"
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icon_state = "robotics"
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/area/science/robotics/mechbay
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name = "Mech Bay"
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@@ -1070,33 +1075,33 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/science/research
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name = "Research Division"
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icon_state = "medresearch"
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icon_state = "science"
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/area/science/research/abandoned
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name = "Abandoned Research Lab"
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icon_state = "medresearch"
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icon_state = "abandoned_sci"
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/area/science/nanite
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name = "Nanite Lab"
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icon_state = "toxmisc"
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icon_state = "nanite"
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//Storage
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/area/storage/tools
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name = "Auxiliary Tool Storage"
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icon_state = "storage"
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icon_state = "tool_storage"
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/area/storage/primary
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name = "Primary Tool Storage"
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icon_state = "primarystorage"
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icon_state = "primary_storage"
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/area/storage/art
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name = "Art Supply Storage"
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icon_state = "storage"
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icon_state = "art_storage"
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/area/storage/tcom
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name = "Telecomms Storage"
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icon_state = "green"
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icon_state = "tcom"
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valid_territory = FALSE
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/area/storage/eva
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@@ -1105,21 +1110,21 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/storage/emergency/starboard
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name = "Starboard Emergency Storage"
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icon_state = "emergencystorage"
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icon_state = "emergency_storage"
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/area/storage/emergency/port
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name = "Port Emergency Storage"
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icon_state = "emergencystorage"
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icon_state = "emergency_storage"
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/area/storage/tech
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name = "Technical Storage"
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icon_state = "auxstorage"
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icon_state = "aux_storage"
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//Construction
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/area/construction
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name = "Construction Area"
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icon_state = "yellow"
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icon_state = "construction"
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ambientsounds = ENGINEERING
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/area/construction/mining/aux_base
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@@ -1164,7 +1169,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/ai_monitored/storage/satellite
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name = "AI Satellite Maint"
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icon_state = "storage"
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icon_state = "ai_storage"
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ambientsounds = HIGHSEC
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//Turret_protected
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@@ -1178,7 +1183,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/ai_monitored/turret_protected/ai_upload_foyer
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name = "AI Upload Access"
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icon_state = "ai_foyer"
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icon_state = "ai_upload_foyer"
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/area/ai_monitored/turret_protected/ai
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name = "AI Chamber"
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@@ -1194,7 +1199,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/ai_monitored/turret_protected/aisat/foyer
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name = "AI Satellite Foyer"
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icon_state = "ai"
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icon_state = "ai_foyer"
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/area/ai_monitored/turret_protected/aisat/service
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name = "AI Satellite Service"
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@@ -1206,19 +1211,19 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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/area/aisat
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name = "AI Satellite Exterior"
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icon_state = "yellow"
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icon_state = "ai"
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/area/ai_monitored/turret_protected/aisat_interior
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name = "AI Satellite Antechamber"
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icon_state = "ai"
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icon_state = "ai_interior"
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/area/ai_monitored/turret_protected/AIsatextAS
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name = "AI Sat Ext"
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icon_state = "storage"
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icon_state = "ai_sat_east"
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/area/ai_monitored/turret_protected/AIsatextAP
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name = "AI Sat Ext"
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icon_state = "storage"
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icon_state = "ai_sat_west"
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// Telecommunications Satellite
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@@ -32,9 +32,11 @@
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/area/mine/lobby
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name = "Mining Station"
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icon_state = "mining_lobby"
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/area/mine/storage
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name = "Mining Station Storage"
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icon_state = "mining_storage"
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/area/mine/production
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name = "Mining Station Starboard Wing"
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@@ -56,15 +58,18 @@
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/area/mine/cafeteria
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name = "Mining Station Cafeteria"
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icon_state = "mining_labor_cafe"
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/area/mine/hydroponics
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name = "Mining Station Hydroponics"
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icon_state = "mining_labor_hydro"
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/area/mine/sleeper
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name = "Mining Station Emergency Sleeper"
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/area/mine/laborcamp
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name = "Labor Camp"
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icon_state = "mining_labor"
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/area/mine/laborcamp/security
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name = "Labor Camp Security"
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