Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2021-04-18 00:04:51 +00:00
parent 290eb2a977
commit 955eaaea3c
19 changed files with 93 additions and 151 deletions
+52 -79
View File
@@ -52,6 +52,58 @@
-->
<div class="commit sansserif">
<h2 class="date">18 April 2021</h2>
<h3 class="author">CeUvI updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Resprited beakers and bottles.</li>
</ul>
<h3 class="author">Celotajs updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Stopped obscenities from appearing on slot machines</li>
</ul>
<h3 class="author">Cheshify updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The Head Of Security no longer has access to two Glock 18s.</li>
</ul>
<h3 class="author">Foxtrot (Funce) updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Bone Gel Recipe works again!</li>
</ul>
<h3 class="author">Gandalf2k15 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">You can now strip as any species!</li>
<li class="rscadd">BOOTS are crunchy now.</li>
</ul>
<h3 class="author">OrionTheFox updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added a new white eyepatch, for the more regal looking captain</li>
<li class="rscadd">You can now craft Eyepatch Wraps with cloth, either to look badass or actually cover your 100% roleplay wound qol: Eyepatches can now be swapped to the other eye with ctrl-click! (No, you cant wear two at once. Yet.) As such, all the alt-items have been removed - check your loadout if you used them!</li>
</ul>
<h3 class="author">SkyratBot updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">bluespace vendor no longer get stuck when the gas you filling with finishes midway</li>
<li class="bugfix">Statues can be rotated by alt clicking on them now.</li>
<li class="bugfix">Bounty cubes now pay out the correct speedy delivery bonus.</li>
<li class="spellcheck">Ice cream vats don't needlessly say the an additional time when dispensing cones.</li>
<li class="balance">Armor now checks if an attack is weak against armor, and if so, multiplies any existing armor by two.</li>
<li class="balance">Hollowpoint bullets and shrapnel now follow this logic, and no longer grant someone additional armor if they have any armor at all.</li>
<li class="rscadd">Adds O2 to Pure pipeline on icebox atmos and fixes air mix pipeline to take up less space and work better with smartpipes.</li>
</ul>
<h3 class="author">ZephyrTFA updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Nanite Chambers can now operate on synths! (any MOB_HUMANOID)</li>
</ul>
<h3 class="author">tf-4 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Two scrubber pipes were missing on Delta. This is no longer the case.</li>
</ul>
<h3 class="author">unit0016 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">DS-1 now has proper piping in xenobio.</li>
<li class="bugfix">Following a lawsuit from the Gorlex Marauders citing DS-1 as liable for one of their nuclear cruisers going missing, some changes have gone underway to rectify the problem.</li>
<li class="rscadd">The Icemoon is now a selectable random minetype.</li>
</ul>
<h2 class="date">17 April 2021</h2>
<h3 class="author">AGlassDragon updated:</h3>
<ul class="changes bgimages16">
@@ -3076,85 +3128,6 @@
<ul class="changes bgimages16">
<li class="bugfix">Shipstation.</li>
</ul>
<h2 class="date">14 February 2021</h2>
<h3 class="author">Gandalf2k15 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Borb now exists.</li>
</ul>
<h3 class="author">Investigator77 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Changed the security HUD icons to be easier to look at</li>
</ul>
<h3 class="author">KathrinBailey updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Oracle's Genpop infrastructure ready to be placed on maps for Genpop prisons.</li>
<li class="rscadd">Access for genpop for all of secutiy.</li>
<li class="rscadd">Secret questline for Butterlords that want to mount this opportunity and use their blade.</li>
</ul>
<h3 class="author">Melbert updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Plant analyzers can now read out the reagent contents of a tray.</li>
<li class="tweak">The chemical scan mode of plant analyzers was moved to right click, and is no longer a toggle.</li>
<li class="code_imp">updated and doc'd a bunch of procs and vars for plant genes</li>
<li class="refactor">Plant gene traits now use signals instead of looping proc-calls</li>
</ul>
<h3 class="author">OrionTheFox updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added Utility Uniforms, available in loadouts and departmental vendors.</li>
<li class="rscadd">Added several purpose-made outfits, such as a gas/chemical hazard uniform in the engineering vendor.</li>
<li class="rscadd">Added departmental berets, available in loadouts and departmental vendors.</li>
<li class="rscadd">Added several new outfits based around traditional Japanese clothes and Victorian-era clothing.</li>
</ul>
<h3 class="author">Ryll/Shaps updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Admins can now spawn an unarmed horde of interns in addition to the old armed horde</li>
<li class="tweak">Admins can toggle name randomization for ERT's, as well as if they'd like to be spawned in the briefing room at the time of creation</li>
<li class="tweak">Admins can now force ERT's to pick the leader role from the most experienced candidates in terms of playtime</li>
<li class="tweak">Menus like Create Response Team and Create Portal Storm now toggle boolean options when clicked, rather than open a popup window to select one of the two options</li>
<li class="refactor">Centcom Officials are now a full subtype of ERT, rather than being a separate antagonist type with duplicated functionality</li>
</ul>
<h3 class="author">SkyratBot updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed valentine antags blocking up midround and latejoin antags from spawning.</li>
<li class="tweak">Syringe toggle has been replaced with left-click to inject, right-click to draw.</li>
<li class="rscadd">Syringes can now change transfer amount like other reagent containers.</li>
<li class="bugfix">Fixes cyrostyland and pyrosium</li>
<li class="bugfix">breaching missile works on windows with low bomb resistance</li>
<li class="bugfix">Fixes a crashing issue with valentines' day.</li>
<li class="balance">Round start and ghost role wizards are rarer now.</li>
<li class="bugfix">Fixes the Pick Up option in the shift + right click menu not working</li>
</ul>
<h3 class="author">Yawet330 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed nanites being overzealous in checking for incompatible biotypes. We have MOB_HUMANOID for a reason.</li>
</ul>
<h3 class="author">cacogen updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Cargo pizza crate now picks randomly from a list of most pizzas (non-repeating)</li>
<li class="bugfix">Cargo pizza crate pizza boxes now display their tags correctly</li>
<li class="rscadd">New box tags for pizzas that previously lacked them</li>
<li class="rscadd">Pizza bomb variant that starts armed (look for the "Meat Explosion" box tag)</li>
<li class="balance">Cargo pizza crates have a 15% chance to spawn a pizza bomb (armed or a free one) once a round</li>
<li class="balance">The pizza bomb the pizza party spawner may create uses the armed variant now</li>
<li class="rscadd">Adds a secure pizza crate to the Ice Box cargo warehouse (kitchen access, may contain an armed pizza bomb)</li>
</ul>
<h3 class="author">itseasytosee updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Wizards now have unique construct and soulstone sprites</li>
<li class="bugfix">fixed some shades dropping the wrong ectoplasm</li>
<li class="bugfix">it is now harder for prone people to break out of grabs as originally intended</li>
</ul>
<h3 class="author">tf-4 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">added wires to xenobio on meta</li>
<li class="rscadd">Female captain's parade outfit</li>
<li class="tweak">New sprites for HoS parade outfits</li>
</ul>
<h3 class="author">unit0016 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Cybersun is no longer 50k point trit maxcapped on start. In unrelated news, Cybersun Industries is no longer offering their 'Cyber Condolences' carepackage to families of the deceased.</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>
+41
View File
@@ -50007,3 +50007,44 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
realms.
werewolfboyfriend:
- imageadd: Engineering & mining otie models now available for borgs.
2021-04-18:
CeUvI:
- imageadd: Resprited beakers and bottles.
Celotajs:
- bugfix: Stopped obscenities from appearing on slot machines
Cheshify:
- bugfix: The Head Of Security no longer has access to two Glock 18s.
Foxtrot (Funce):
- bugfix: Bone Gel Recipe works again!
Gandalf2k15:
- bugfix: You can now strip as any species!
- rscadd: BOOTS are crunchy now.
OrionTheFox:
- rscadd: Added a new white eyepatch, for the more regal looking captain
- rscadd: 'You can now craft Eyepatch Wraps with cloth, either to look badass or
actually cover your 100% roleplay wound qol: Eyepatches can now be swapped to
the other eye with ctrl-click! (No, you cant wear two at once. Yet.) As such,
all the alt-items have been removed - check your loadout if you used them!'
SkyratBot:
- bugfix: bluespace vendor no longer get stuck when the gas you filling with finishes
midway
- bugfix: Statues can be rotated by alt clicking on them now.
- bugfix: Bounty cubes now pay out the correct speedy delivery bonus.
- spellcheck: Ice cream vats don't needlessly say the an additional time when dispensing
cones.
- balance: Armor now checks if an attack is weak against armor, and if so, multiplies
any existing armor by two.
- balance: Hollowpoint bullets and shrapnel now follow this logic, and no longer
grant someone additional armor if they have any armor at all.
- rscadd: Adds O2 to Pure pipeline on icebox atmos and fixes air mix pipeline to
take up less space and work better with smartpipes.
ZephyrTFA:
- bugfix: Nanite Chambers can now operate on synths! (any MOB_HUMANOID)
tf-4:
- bugfix: Two scrubber pipes were missing on Delta. This is no longer the case.
unit0016:
- bugfix: DS-1 now has proper piping in xenobio.
- bugfix: Following a lawsuit from the Gorlex Marauders citing DS-1 as liable for
one of their nuclear cruisers going missing, some changes have gone underway
to rectify the problem.
- rscadd: The Icemoon is now a selectable random minetype.
@@ -1,6 +0,0 @@
author: "OrionTheFox"
delete-after: True
changes:
- rscadd: "Added a new white eyepatch, for the more regal looking captain"
- rscadd: "You can now craft Eyepatch Wraps with cloth, either to look badass or actually cover your 100% roleplay wound
qol: Eyepatches can now be swapped to the other eye with ctrl-click! (No, you cant wear two at once. Yet.) As such, all the alt-items have been removed - check your loadout if you used them!"
@@ -1,4 +0,0 @@
author: "tf-4"
delete-after: True
changes:
- bugfix: "Two scrubber pipes were missing on Delta. This is no longer the case."
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- rscadd: "Adds O2 to Pure pipeline on icebox atmos and fixes air mix pipeline to take up less space and work better with smartpipes."
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "Bounty cubes now pay out the correct speedy delivery bonus."
@@ -1,4 +0,0 @@
author: "Gandalf2k15"
delete-after: True
changes:
- rscadd: "BOOTS are crunchy now."
@@ -1,4 +0,0 @@
author: "Foxtrot (Funce)"
delete-after: True
changes:
- bugfix: "Bone Gel Recipe works again!"
@@ -1,4 +0,0 @@
author: "Cheshify"
delete-after: True
changes:
- bugfix: "The Head Of Security no longer has access to two Glock 18s."
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "bluespace vendor no longer get stuck when the gas you filling with finishes midway"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "Statues can be rotated by alt clicking on them now."
@@ -1,5 +0,0 @@
author: "unit0016"
delete-after: True
changes:
- bugfix: "DS-1 now has proper piping in xenobio."
- bugfix: "Following a lawsuit from the Gorlex Marauders citing DS-1 as liable for one of their nuclear cruisers going missing, some changes have gone underway to rectify the problem."
@@ -1,4 +0,0 @@
author: "unit0016"
delete-after: True
changes:
- rscadd: "The Icemoon is now a selectable random minetype."
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- spellcheck: "Ice cream vats don't needlessly say the an additional time when dispensing cones."
@@ -1,4 +0,0 @@
author: "CeUvI"
delete-after: True
changes:
- imageadd: "Resprited beakers and bottles."
@@ -1,5 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- balance: "Armor now checks if an attack is weak against armor, and if so, multiplies any existing armor by two."
- balance: "Hollowpoint bullets and shrapnel now follow this logic, and no longer grant someone additional armor if they have any armor at all."
@@ -1,4 +0,0 @@
author: "ZephyrTFA"
delete-after: True
changes:
- bugfix: "Nanite Chambers can now operate on synths! (any MOB_HUMANOID)"
@@ -1,4 +0,0 @@
author: "Gandalf2k15"
delete-after: True
changes:
- bugfix: "You can now strip as any species!"
@@ -1,4 +0,0 @@
author: "Celotajs"
delete-after: True
changes:
- bugfix: "Stopped obscenities from appearing on slot machines"