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ghosts don't get ambience cut off when changing areas (#87407)
## About The Pull Request closes https://github.com/tgstation/tgstation/issues/85568 ## Changelog 🆑 grungussuss sound: ambience no longer gets cut off for ghosts /🆑
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@@ -108,7 +108,7 @@ SUBSYSTEM_DEF(ambience)
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/mob/proc/refresh_looping_ambience()
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SIGNAL_HANDLER
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if(!client) // If a tree falls in the woods.
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if(!client || isobserver(client.mob)) // If a tree falls in the woods. sadboysuss: Don't refresh for ghosts, it sounds bad
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return
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var/area/my_area = get_area(src)
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