[MIRROR] Fixes Survival Pod Walls Not Smoothing With Their Airlocks [MDB IGNORE] (#14790)

* Fixes Survival Pod Walls Not Smoothing With Their Airlocks (#68116)

Fixes #68115 (Survival Pod Walls Don't Smooth With Their Airlock)

They used to smooth, but then during the icon smoothing refactor someone forgot to add them to their smoothing_groups
Also corrected the misspelling

* Fixes Survival Pod Walls Not Smoothing With Their Airlocks

* Update spaceship_turfs.dm

Co-authored-by: 13spacemen <46101244+13spacemen@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
This commit is contained in:
SkyratBot
2022-07-08 19:22:29 +00:00
committed by GitHub
co-authored by 13spacemen Tom
parent 3456aea332
commit 96ffe2d5c2
4 changed files with 7 additions and 6 deletions
+1 -1
View File
@@ -127,7 +127,7 @@ DEFINE_BITFIELD(smoothing_flags, list(
#define SMOOTH_GROUP_ABDUCTOR_WALLS S_OBJ(10) ///turf/closed/wall/mineral/abductor, /obj/structure/falsewall/abductor
#define SMOOTH_GROUP_TITANIUM_WALLS S_OBJ(11) ///turf/closed/wall/mineral/titanium, /obj/structure/falsewall/titanium
#define SMOOTH_GROUP_PLASTITANIUM_WALLS S_OBJ(13) ///turf/closed/wall/mineral/plastitanium, /obj/structure/falsewall/plastitanium
#define SMOOTH_GROUP_SURVIVAL_TIANIUM_POD S_OBJ(14) ///turf/closed/wall/mineral/titanium/survival/pod, /obj/machinery/door/airlock/survival_pod, /obj/structure/window/reinforced/shuttle/survival_pod
#define SMOOTH_GROUP_SURVIVAL_TITANIUM_POD S_OBJ(14) ///turf/closed/wall/mineral/titanium/survival/pod, /obj/machinery/door/airlock/survival_pod, /obj/structure/window/reinforced/shuttle/survival_pod
#define SMOOTH_GROUP_HIERO_WALL S_OBJ(15) ///obj/effect/temp_visual/elite_tumor_wall, /obj/effect/temp_visual/hierophant/wall
#define SMOOTH_GROUP_BAMBOO_WALLS S_TURF(16) //![/turf/closed/wall/mineral/bamboo, /obj/structure/falsewall/bamboo]
#define SMOOTH_GROUP_PLASTINUM_WALLS S_TURF(17) //![turf/closed/indestructible/riveted/plastinum]
+2 -2
View File
@@ -293,8 +293,8 @@
smoothing_flags = SMOOTH_BITMASK
/turf/closed/wall/mineral/titanium/survival/pod
smoothing_groups = list(SMOOTH_GROUP_CLOSED_TURFS, SMOOTH_GROUP_WALLS, SMOOTH_GROUP_TITANIUM_WALLS, SMOOTH_GROUP_SURVIVAL_TIANIUM_POD)
canSmoothWith = list(SMOOTH_GROUP_SURVIVAL_TIANIUM_POD)
smoothing_groups = list(SMOOTH_GROUP_CLOSED_TURFS, SMOOTH_GROUP_WALLS, SMOOTH_GROUP_TITANIUM_WALLS, SMOOTH_GROUP_SURVIVAL_TITANIUM_POD)
canSmoothWith = list(SMOOTH_GROUP_SURVIVAL_TITANIUM_POD)
/////////////////////Plastitanium walls/////////////////////
@@ -88,8 +88,8 @@
icon_state = "pod_window-0"
base_icon_state = "pod_window"
smoothing_flags = SMOOTH_BITMASK
smoothing_groups = list(SMOOTH_GROUP_SHUTTLE_PARTS, SMOOTH_GROUP_SURVIVAL_TIANIUM_POD)
canSmoothWith = list(SMOOTH_GROUP_SURVIVAL_TIANIUM_POD)
smoothing_groups = list(SMOOTH_GROUP_SHUTTLE_PARTS, SMOOTH_GROUP_SURVIVAL_TITANIUM_POD)
canSmoothWith = list(SMOOTH_GROUP_SURVIVAL_TITANIUM_POD)
/obj/structure/window/reinforced/shuttle/survival_pod/spawner/north
dir = NORTH
@@ -111,6 +111,7 @@
icon = 'icons/obj/doors/airlocks/survival/survival.dmi'
overlays_file = 'icons/obj/doors/airlocks/survival/survival_overlays.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_pod
smoothing_groups = list(SMOOTH_GROUP_AIRLOCK, SMOOTH_GROUP_SURVIVAL_TITANIUM_POD)
/obj/machinery/door/airlock/survival_pod/glass
opacity = FALSE
@@ -8,7 +8,7 @@
base_icon_state = "ship_walls"
sheet_type = /obj/item/stack/sheet/spaceship
smoothing_groups = list(SMOOTH_GROUP_CLOSED_TURFS, SMOOTH_GROUP_WALLS, SMOOTH_GROUP_SHIPWALLS)
canSmoothWith = list(SMOOTH_GROUP_SHIPWALLS, SMOOTH_GROUP_AIRLOCK, SMOOTH_GROUP_SURVIVAL_TIANIUM_POD, SMOOTH_GROUP_SHUTTLE_PARTS)
canSmoothWith = list(SMOOTH_GROUP_SHIPWALLS, SMOOTH_GROUP_AIRLOCK, SMOOTH_GROUP_SURVIVAL_TITANIUM_POD, SMOOTH_GROUP_SHUTTLE_PARTS)
/turf/closed/wall/mineral/titanium/spaceship/nodiagonal
icon_state = "map-shuttle_nd"