Cleaning up unecessary cooldown changes

This commit is contained in:
Francis Devine
2014-10-09 14:49:28 +13:00
parent 7da7fdbaab
commit 970c61844f
3 changed files with 0 additions and 4 deletions
-2
View File
@@ -154,8 +154,6 @@
in human click code to allow glove touches only at melee range.
*/
/mob/proc/UnarmedAttack(var/atom/A, var/proximity_flag)
if(ismob(A))
changeNext_move(CLICK_CD_MELEE)
return
/*
-1
View File
@@ -11,7 +11,6 @@
visible_message("<span class='danger'>[src] has been hit by [user] with [W].</span>")
/mob/living/attackby(obj/item/I, mob/user)
user.changeNext_move(CLICK_CD_MELEE)
I.attack(src, user)
/mob/living/proc/attacked_by(var/obj/item/I, var/mob/living/user, var/def_zone)
@@ -429,7 +429,6 @@
if(istype(O, /obj/item/weapon/kitchenknife) || istype(O, /obj/item/weapon/butch))
harvest()
user.changeNext_move(CLICK_CD_MELEE)
var/damage = 0
if(O.force)
if(O.force >= force_threshold)