Cable coils and cable cuffs now use the inhand sprites. Only red and blue, for now.

This commit is contained in:
Cheridan
2013-03-11 11:53:27 -05:00
parent 51b6b9de60
commit 971cf6e628
4 changed files with 4 additions and 1 deletions
@@ -96,6 +96,7 @@
name = "cable restraints"
desc = "Looks like some cables tied together. Could be used to tie something up."
icon_state = "cuff_red"
item_state = "coil_red"
breakouttime = 300 //Deciseconds = 30s
/obj/item/weapon/handcuffs/cable/red
@@ -106,6 +107,7 @@
/obj/item/weapon/handcuffs/cable/blue
icon_state = "cuff_blue"
item_state = "coil_blue"
/obj/item/weapon/handcuffs/cable/green
icon_state = "cuff_green"
+2 -1
View File
@@ -170,6 +170,7 @@
name = "cable coil"
icon = 'icons/obj/power.dmi'
icon_state = "coil_red"
item_state = "coil_red"
var/amount = MAXCOIL
color = "red"
desc = "A coil of power cable."
@@ -181,7 +182,6 @@
g_amt = 20
flags = TABLEPASS | USEDELAY | FPRINT | CONDUCT
slot_flags = SLOT_BELT
item_state = "coil_red"
attack_verb = list("whipped", "lashed", "disciplined", "flogged")
suicide_act(mob/user)
@@ -538,6 +538,7 @@ obj/structure/cable/proc/cableColor(var/colorC)
/obj/item/weapon/cable_coil/blue
color = "blue"
icon_state = "coil_blue"
item_state = "coil_blue"
/obj/item/weapon/cable_coil/green
color = "green"
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